docs: update README
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@ -6,7 +6,8 @@ qbsp:
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arg: -wrbrushes (bspx) Includes a list of brushes for brush-based collision
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arg: -wrbrushesonly -wrbrushes combined with -noclip argument
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arg: -notex Write only placeholder textures, to depend upon replacements
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field: _smooth Names a texture within the entity for which lighting should be smoothed (softens columns etc).
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field: _phong 1 enables phong shading with a default _phong_angle of 89 (softens columns etc).
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field: _phong_angle enables phong shading with a custom angle. Adjacent faces with normals this many degrees apart (or less) will be smoothed
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field: _lmscale Generates an LMSHIFT bspx lump for use by a light util. Note that both scaled and unscaled lighting will normally be used.
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light:
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