From c5ee7c60b07c8b31097a64e34d95bf9f214c8a60 Mon Sep 17 00:00:00 2001 From: Eric Wasylishen Date: Thu, 9 Jul 2015 15:15:29 -0600 Subject: [PATCH] light: update man with -lux switch --- man/light.1 | 2 ++ 1 file changed, 2 insertions(+) diff --git a/man/light.1 b/man/light.1 index f3f8e818..5b31a645 100644 --- a/man/light.1 +++ b/man/light.1 @@ -75,6 +75,8 @@ be a func_wall entity with the "_shadow" "1" key set. Default is for transparent pixels to block light. .IP "\fB\-gamma [n]\fP" Adjust brightness of final lightmap. Default 1, >1 is brighter, <1 is darker. See "_gamma" worldspawn key. +.IP "\fB\-lux\fP" +Generate a .lux file storing average incoming light directions for surfaces. Usable by FTEQW with "r_deluxemapping 1" .SH "MODEL ENTITY KEYS"