qbsp: remove dead code

This commit is contained in:
Eric Wasylishen 2021-08-23 19:46:39 -06:00
parent 8147b97dc6
commit d7c7fb6b2d
1 changed files with 0 additions and 26 deletions

View File

@ -324,32 +324,6 @@ GetEdge(mapentity_t *entity, const vec3_t p1, const vec3_t p2,
edge->v[0] = v1;
edge->v[1] = v2;
}
#if 0
else {
bsp2_dedge_t *edge;
auto it = hashedges.find(edge_hash_key);
if (it != hashedges.end()) {
for (const int i : it->second) {
edge = (bsp2_dedge_t *)edges->data + i;
Q_assert(v1 == edge->v[1] && v2 == edge->v[0]);
if (pEdgeFaces1[i] == NULL
&& pEdgeFaces0[i]->contents[0] == face->contents[0]) {
pEdgeFaces1[i] = face;
return -(i + cStartEdge);
}
}
}
/* emit an edge */
i = edges->index;
edge = (bsp2_dedge_t *)edges->data + i;
if (edges->index >= edges->count)
Error("Internal error: didn't allocate enough edges?");
edge->v[0] = v1;
edge->v[1] = v2;
}
#endif
AddHashEdge(v1, v2, i);