light: make shadow bmodels block sunlight too
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
This commit is contained in:
parent
feda78b4a3
commit
dc39137874
124
light/trace.c
124
light/trace.c
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@ -22,7 +22,7 @@
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typedef struct tnode_s {
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int type;
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vec3_t normal;
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float dist;
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vec_t dist;
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int children[2];
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int pad;
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} tnode_t;
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@ -95,104 +95,90 @@ typedef struct {
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#define MAX_TSTACK 128
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static qboolean
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TestLineOrSky(const dmodel_t *model, const vec3_t start, const vec3_t stop,
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qboolean sky_test)
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qboolean skytest, vec3_t skypoint)
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{
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int node;
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float front, back;
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tracestack_t *tstack_p;
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int side;
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float frontx, fronty, frontz, backx, backy, backz;
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int node, side;
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vec3_t front, back;
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vec_t frontdist, backdist;
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tracestack_t tracestack[MAX_TSTACK];
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tracestack_t *tstack;
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tnode_t *tnode;
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const tracestack_t *const tstack_max = tracestack + MAX_TSTACK;
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const tracestack_t *tstack_max = tracestack + MAX_TSTACK;
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VectorCopy(start, front);
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VectorCopy(stop, back);
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frontx = start[0];
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fronty = start[1];
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frontz = start[2];
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backx = stop[0];
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backy = stop[1];
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backz = stop[2];
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tstack_p = tracestack;
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tstack = tracestack;
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node = model->headnode[0];
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while (1) {
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while (node < 0 && node != CONTENTS_SOLID
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&& (!sky_test || node != CONTENTS_SKY)) {
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while (node < 0 && node != CONTENTS_SOLID) {
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if (skytest && node == CONTENTS_SKY)
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break;
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/* pop up the stack for a back side */
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tstack_p--;
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/* If the stack is empty, not obstructions were hit */
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if (tstack == tracestack)
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return !skytest;
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if (tstack_p < tracestack)
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return !sky_test; /* no obstructions */
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/* set the hit point for this plane */
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frontx = backx;
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fronty = backy;
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frontz = backz;
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/* go down the back side */
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backx = tstack_p->backpt[0];
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backy = tstack_p->backpt[1];
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backz = tstack_p->backpt[2];
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node = tnodes[tstack_p->node].children[!tstack_p->side];
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/*
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* pop the stack, set the hit point for this plane and
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* go down the back side
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*/
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tstack--;
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VectorCopy(back, front);
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VectorCopy(tstack->backpt, back);
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node = tnodes[tstack->node].children[!tstack->side];
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}
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if (node == CONTENTS_SOLID)
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return false; /* DONE! */
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else if (node == CONTENTS_SKY && sky_test)
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return true; /* DONE! */
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return false;
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if (node == CONTENTS_SKY && skytest) {
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VectorCopy(front, skypoint);
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return true;
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}
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tnode = &tnodes[node];
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switch (tnode->type) {
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case PLANE_X:
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front = frontx - tnode->dist;
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back = backx - tnode->dist;
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frontdist = front[0] - tnode->dist;
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backdist = back[0] - tnode->dist;
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break;
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case PLANE_Y:
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front = fronty - tnode->dist;
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back = backy - tnode->dist;
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frontdist = front[1] - tnode->dist;
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backdist = back[1] - tnode->dist;
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break;
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case PLANE_Z:
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front = frontz - tnode->dist;
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back = backz - tnode->dist;
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frontdist = front[2] - tnode->dist;
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backdist = back[2] - tnode->dist;
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break;
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default:
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front = (frontx * tnode->normal[0] + fronty * tnode->normal[1]
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+ frontz * tnode->normal[2]) - tnode->dist;
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back = (backx * tnode->normal[0] + backy * tnode->normal[1]
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+ backz * tnode->normal[2]) - tnode->dist;
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frontdist = DotProduct(front, tnode->normal) - tnode->dist;
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backdist = DotProduct(back, tnode->normal) - tnode->dist;
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break;
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}
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if (front > -ON_EPSILON && back > -ON_EPSILON) {
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if (frontdist > -ON_EPSILON && backdist > -ON_EPSILON) {
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node = tnode->children[0];
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continue;
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}
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if (front < ON_EPSILON && back < ON_EPSILON) {
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if (frontdist < ON_EPSILON && backdist < ON_EPSILON) {
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node = tnode->children[1];
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continue;
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}
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side = front < 0.0f ? 1 : 0;
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front /= (front - back);
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tstack_p->node = node;
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tstack_p->side = side;
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tstack_p->backpt[0] = backx;
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tstack_p->backpt[1] = backy;
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tstack_p->backpt[2] = backz;
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tstack_p++;
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if (tstack_p >= tstack_max)
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if (tstack == tstack_max)
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Error("%s: tstack overflow\n", __func__);
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backx = frontx + front * (backx - frontx);
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backy = fronty + front * (backy - fronty);
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backz = frontz + front * (backz - frontz);
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side = frontdist < 0.0f ? 1 : 0;
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tstack->node = node;
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tstack->side = side;
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VectorCopy(back, tstack->backpt);
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tstack++;
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/* The new back is the intersection point with the node plane */
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VectorSubtract(back, front, back);
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VectorMA(front, frontdist / (frontdist - backdist), back, back);
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node = tnode->children[side];
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}
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@ -217,7 +203,7 @@ TestLine(const vec3_t start, const vec3_t stop)
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qboolean
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TestLineModel(const dmodel_t *model, const vec3_t start, const vec3_t stop)
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{
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return TestLineOrSky(model, start, stop, false);
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return TestLineOrSky(model, start, stop, false, NULL);
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}
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/*
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@ -232,7 +218,15 @@ qboolean
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TestSky(const vec3_t start, const vec3_t dirn)
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{
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vec3_t stop;
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const dmodel_t *const *model;
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VectorAdd(dirn, start, stop);
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return TestLineOrSky(tracelist[0], start, stop, true);
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if (!TestLineOrSky(tracelist[0], start, stop, true, stop))
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return false;
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for (model = tracelist + 1; *model; model++)
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if (!TestLineModel(*model, start, stop))
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break;
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return !*model;
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}
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