From dcbad73b48e917154c5a15353cb2e50ba69b9d59 Mon Sep 17 00:00:00 2001 From: Kevin Shanahan Date: Wed, 27 Feb 2013 10:54:32 +1030 Subject: [PATCH] qbsp: add info on Radiant configuration for func_detail entities Example taken from Scampie's .ent file posted to func: http://celephais.net/board/view_thread.php?id=60906 Signed-off-by: Kevin Shanahan --- qbsp.txt | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/qbsp.txt b/qbsp.txt index 3fe9bce0..ad066b67 100644 --- a/qbsp.txt +++ b/qbsp.txt @@ -51,10 +51,19 @@ DETAIL BRUSH SUPPORT and do not appear as separate entities in the compiled bsp. - Similarly for WorldCraft in .FGD format (untested): + For WorldCraft in .FGD format (untested): @SolidClass color(128 128 230) = func_detail: "Detail" [] + For Radiant in .ENT format: + + + Detail brushes add visual details to the world, but do not + block visibility. func_detail entities are merged into the + worldspawn entity by the qbsp compiler and do not appear as + separate entities in the compiled bsp. + + What should be written to the .map file is a simple entity with one or more brushes. E.g.: