light: very early q2 support. half of the faces seem to be saved without lightmaps for some reason

This commit is contained in:
Eric Wasylishen 2017-10-03 00:33:14 -06:00
parent b52c495574
commit dff71edfe9
5 changed files with 40 additions and 21 deletions

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@ -2285,6 +2285,8 @@ LoadBSPFile(char *filename, bspdata_t *bspdata)
lumps = q1header->lumps; lumps = q1header->lumps;
} }
bspdata->loadversion = version;
/* check the file version */ /* check the file version */
logprint("BSP is version %s\n", BSPVersionString(version)); logprint("BSP is version %s\n", BSPVersionString(version));
if (!BSPVersionSupported(version)) if (!BSPVersionSupported(version))

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@ -742,6 +742,7 @@ typedef struct {
typedef struct { typedef struct {
int32_t version; int32_t version;
int32_t loadversion;
int hullcount; int hullcount;
struct { struct {

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@ -78,6 +78,6 @@ vec_t GetLightValue(const globalconfig_t &cfg, const light_t *entity, vec_t dist
std::map<int, qvec3f> GetDirectLighting(const globalconfig_t &cfg, raystream_t *rs, const vec3_t origin, const vec3_t normal); std::map<int, qvec3f> GetDirectLighting(const globalconfig_t &cfg, raystream_t *rs, const vec3_t origin, const vec3_t normal);
void SetupDirt(globalconfig_t &cfg); void SetupDirt(globalconfig_t &cfg);
float DirtAtPoint(const globalconfig_t &cfg, raystream_t *rs, const vec3_t point, const vec3_t normal, const modelinfo_t *selfshadow); float DirtAtPoint(const globalconfig_t &cfg, raystream_t *rs, const vec3_t point, const vec3_t normal, const modelinfo_t *selfshadow);
void LightFace(const mbsp_t *bsp, bsp2_dface_t *face, facesup_t *facesup, const globalconfig_t &cfg); void LightFace(bspdata_t *bspdata, bsp2_dface_t *face, facesup_t *facesup, const globalconfig_t &cfg);
#endif /* __LIGHT_LTFACE_H__ */ #endif /* __LIGHT_LTFACE_H__ */

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@ -223,8 +223,9 @@ const modelinfo_t *ModelInfoForFace(const mbsp_t *bsp, int facenum)
static void * static void *
LightThread(void *arg) LightThread(void *arg)
{ {
const mbsp_t *bsp = (const mbsp_t *)arg; bspdata_t *bspdata = (bspdata_t *)arg;
mbsp_t *bsp = &bspdata->data.mbsp;
#ifdef HAVE_EMBREE #ifdef HAVE_EMBREE
_MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_ON); _MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_ON);
// _MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_ON); // _MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_ON);
@ -246,24 +247,24 @@ LightThread(void *arg)
} }
if (!faces_sup) if (!faces_sup)
LightFace(bsp, f, nullptr, cfg_static); LightFace(bspdata, f, nullptr, cfg_static);
else if (scaledonly) else if (scaledonly)
{ {
f->lightofs = -1; f->lightofs = -1;
f->styles[0] = 255; f->styles[0] = 255;
LightFace(bsp, f, faces_sup + facenum, cfg_static); LightFace(bspdata, f, faces_sup + facenum, cfg_static);
} }
else if (faces_sup[facenum].lmscale == face_modelinfo->lightmapscale) else if (faces_sup[facenum].lmscale == face_modelinfo->lightmapscale)
{ {
LightFace(bsp, f, nullptr, cfg_static); LightFace(bspdata, f, nullptr, cfg_static);
faces_sup[facenum].lightofs = f->lightofs; faces_sup[facenum].lightofs = f->lightofs;
for (int i = 0; i < MAXLIGHTMAPS; i++) for (int i = 0; i < MAXLIGHTMAPS; i++)
faces_sup[facenum].styles[i] = f->styles[i]; faces_sup[facenum].styles[i] = f->styles[i];
} }
else else
{ {
LightFace(bsp, f, nullptr, cfg_static); LightFace(bspdata, f, nullptr, cfg_static);
LightFace(bsp, f, faces_sup + facenum, cfg_static); LightFace(bspdata, f, faces_sup + facenum, cfg_static);
} }
} }
@ -425,7 +426,7 @@ LightWorld(bspdata_t *bspdata, qboolean forcedscale)
info.bsp = bsp; info.bsp = bsp;
RunThreadsOn(0, info.all_batches.size(), LightBatchThread, &info); RunThreadsOn(0, info.all_batches.size(), LightBatchThread, &info);
#else #else
RunThreadsOn(0, bsp->numfaces, LightThread, bsp); RunThreadsOn(0, bsp->numfaces, LightThread, bspdata);
#endif #endif
logprint("Lighting Completed.\n\n"); logprint("Lighting Completed.\n\n");

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@ -2585,9 +2585,11 @@ BoxBlurImage(const std::vector<qvec4f> &input, int w, int h, int radius)
} }
static void static void
WriteLightmaps(const mbsp_t *bsp, bsp2_dface_t *face, facesup_t *facesup, const lightsurf_t *lightsurf, WriteLightmaps(bspdata_t *bspdata, bsp2_dface_t *face, facesup_t *facesup, const lightsurf_t *lightsurf,
const lightmapdict_t *lightmaps) const lightmapdict_t *lightmaps)
{ {
mbsp_t *bsp = &bspdata->data.mbsp;
// intermediate collection for sorting lightmaps // intermediate collection for sorting lightmaps
std::vector<std::pair<float, const lightmap_t *>> sortable; std::vector<std::pair<float, const lightmap_t *>> sortable;
@ -2654,6 +2656,11 @@ WriteLightmaps(const mbsp_t *bsp, bsp2_dface_t *face, facesup_t *facesup, const
return; return;
int size = (lightsurf->texsize[0] + 1) * (lightsurf->texsize[1] + 1); int size = (lightsurf->texsize[0] + 1) * (lightsurf->texsize[1] + 1);
// q2 support
if (bspdata->loadversion == Q2_BSPVERSION)
size *= 3;
byte *out, *lit, *lux; byte *out, *lit, *lux;
GetFileSpace(&out, &lit, &lux, size * numstyles); GetFileSpace(&out, &lit, &lux, size * numstyles);
if (facesup) { if (facesup) {
@ -2702,15 +2709,21 @@ WriteLightmaps(const mbsp_t *bsp, bsp2_dface_t *face, facesup_t *facesup, const
*lit++ = color[1]; *lit++ = color[1];
*lit++ = color[2]; *lit++ = color[2];
/* Average the color to get the value to write to the if (bspdata->loadversion == Q2_BSPVERSION) {
.bsp lightmap. this avoids issues with some engines *out++ = color[0];
that require the lit and internal lightmap to have the same *out++ = color[1];
intensity. (MarkV, some QW engines) *out++ = color[2];
*/ } else {
vec_t light = LightSample_Brightness(color); /* Average the color to get the value to write to the
if (light < 0) light = 0; .bsp lightmap. this avoids issues with some engines
if (light > 255) light = 255; that require the lit and internal lightmap to have the same
*out++ = light; intensity. (MarkV, some QW engines)
*/
vec_t light = LightSample_Brightness(color);
if (light < 0) light = 0;
if (light > 255) light = 255;
*out++ = light;
}
if (lux) { if (lux) {
vec3_t temp; vec3_t temp;
@ -2756,8 +2769,10 @@ static void LightFaceShutdown(lightsurf_t *lightsurf)
* ============ * ============
*/ */
void void
LightFace(const mbsp_t *bsp, bsp2_dface_t *face, facesup_t *facesup, const globalconfig_t &cfg) LightFace(bspdata_t *bspdata, bsp2_dface_t *face, facesup_t *facesup, const globalconfig_t &cfg)
{ {
mbsp_t *bsp = &bspdata->data.mbsp;
/* Find the correct model offset */ /* Find the correct model offset */
const modelinfo_t *modelinfo = ModelInfoForFace(bsp, Face_GetNum(bsp, face)); const modelinfo_t *modelinfo = ModelInfoForFace(bsp, Face_GetNum(bsp, face));
if (modelinfo == nullptr) { if (modelinfo == nullptr) {
@ -2889,7 +2904,7 @@ LightFace(const mbsp_t *bsp, bsp2_dface_t *face, facesup_t *facesup, const globa
/* Apply gamma, rangescale, and clamp */ /* Apply gamma, rangescale, and clamp */
LightFace_ScaleAndClamp(lightsurf, lightmaps); LightFace_ScaleAndClamp(lightsurf, lightmaps);
WriteLightmaps(bsp, face, facesup, lightsurf, lightmaps); WriteLightmaps(bspdata, face, facesup, lightsurf, lightmaps);
LightFaceShutdown(lightsurf); LightFaceShutdown(lightsurf);
} }