light: very early q2 support. half of the faces seem to be saved without lightmaps for some reason

This commit is contained in:
Eric Wasylishen 2017-10-03 00:33:14 -06:00
parent b52c495574
commit dff71edfe9
5 changed files with 40 additions and 21 deletions

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@ -2285,6 +2285,8 @@ LoadBSPFile(char *filename, bspdata_t *bspdata)
lumps = q1header->lumps;
}
bspdata->loadversion = version;
/* check the file version */
logprint("BSP is version %s\n", BSPVersionString(version));
if (!BSPVersionSupported(version))

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@ -742,6 +742,7 @@ typedef struct {
typedef struct {
int32_t version;
int32_t loadversion;
int hullcount;
struct {

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@ -78,6 +78,6 @@ vec_t GetLightValue(const globalconfig_t &cfg, const light_t *entity, vec_t dist
std::map<int, qvec3f> GetDirectLighting(const globalconfig_t &cfg, raystream_t *rs, const vec3_t origin, const vec3_t normal);
void SetupDirt(globalconfig_t &cfg);
float DirtAtPoint(const globalconfig_t &cfg, raystream_t *rs, const vec3_t point, const vec3_t normal, const modelinfo_t *selfshadow);
void LightFace(const mbsp_t *bsp, bsp2_dface_t *face, facesup_t *facesup, const globalconfig_t &cfg);
void LightFace(bspdata_t *bspdata, bsp2_dface_t *face, facesup_t *facesup, const globalconfig_t &cfg);
#endif /* __LIGHT_LTFACE_H__ */

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@ -223,7 +223,8 @@ const modelinfo_t *ModelInfoForFace(const mbsp_t *bsp, int facenum)
static void *
LightThread(void *arg)
{
const mbsp_t *bsp = (const mbsp_t *)arg;
bspdata_t *bspdata = (bspdata_t *)arg;
mbsp_t *bsp = &bspdata->data.mbsp;
#ifdef HAVE_EMBREE
_MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_ON);
@ -246,24 +247,24 @@ LightThread(void *arg)
}
if (!faces_sup)
LightFace(bsp, f, nullptr, cfg_static);
LightFace(bspdata, f, nullptr, cfg_static);
else if (scaledonly)
{
f->lightofs = -1;
f->styles[0] = 255;
LightFace(bsp, f, faces_sup + facenum, cfg_static);
LightFace(bspdata, f, faces_sup + facenum, cfg_static);
}
else if (faces_sup[facenum].lmscale == face_modelinfo->lightmapscale)
{
LightFace(bsp, f, nullptr, cfg_static);
LightFace(bspdata, f, nullptr, cfg_static);
faces_sup[facenum].lightofs = f->lightofs;
for (int i = 0; i < MAXLIGHTMAPS; i++)
faces_sup[facenum].styles[i] = f->styles[i];
}
else
{
LightFace(bsp, f, nullptr, cfg_static);
LightFace(bsp, f, faces_sup + facenum, cfg_static);
LightFace(bspdata, f, nullptr, cfg_static);
LightFace(bspdata, f, faces_sup + facenum, cfg_static);
}
}
@ -425,7 +426,7 @@ LightWorld(bspdata_t *bspdata, qboolean forcedscale)
info.bsp = bsp;
RunThreadsOn(0, info.all_batches.size(), LightBatchThread, &info);
#else
RunThreadsOn(0, bsp->numfaces, LightThread, bsp);
RunThreadsOn(0, bsp->numfaces, LightThread, bspdata);
#endif
logprint("Lighting Completed.\n\n");

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@ -2585,9 +2585,11 @@ BoxBlurImage(const std::vector<qvec4f> &input, int w, int h, int radius)
}
static void
WriteLightmaps(const mbsp_t *bsp, bsp2_dface_t *face, facesup_t *facesup, const lightsurf_t *lightsurf,
WriteLightmaps(bspdata_t *bspdata, bsp2_dface_t *face, facesup_t *facesup, const lightsurf_t *lightsurf,
const lightmapdict_t *lightmaps)
{
mbsp_t *bsp = &bspdata->data.mbsp;
// intermediate collection for sorting lightmaps
std::vector<std::pair<float, const lightmap_t *>> sortable;
@ -2654,6 +2656,11 @@ WriteLightmaps(const mbsp_t *bsp, bsp2_dface_t *face, facesup_t *facesup, const
return;
int size = (lightsurf->texsize[0] + 1) * (lightsurf->texsize[1] + 1);
// q2 support
if (bspdata->loadversion == Q2_BSPVERSION)
size *= 3;
byte *out, *lit, *lux;
GetFileSpace(&out, &lit, &lux, size * numstyles);
if (facesup) {
@ -2702,6 +2709,11 @@ WriteLightmaps(const mbsp_t *bsp, bsp2_dface_t *face, facesup_t *facesup, const
*lit++ = color[1];
*lit++ = color[2];
if (bspdata->loadversion == Q2_BSPVERSION) {
*out++ = color[0];
*out++ = color[1];
*out++ = color[2];
} else {
/* Average the color to get the value to write to the
.bsp lightmap. this avoids issues with some engines
that require the lit and internal lightmap to have the same
@ -2711,6 +2723,7 @@ WriteLightmaps(const mbsp_t *bsp, bsp2_dface_t *face, facesup_t *facesup, const
if (light < 0) light = 0;
if (light > 255) light = 255;
*out++ = light;
}
if (lux) {
vec3_t temp;
@ -2756,8 +2769,10 @@ static void LightFaceShutdown(lightsurf_t *lightsurf)
* ============
*/
void
LightFace(const mbsp_t *bsp, bsp2_dface_t *face, facesup_t *facesup, const globalconfig_t &cfg)
LightFace(bspdata_t *bspdata, bsp2_dface_t *face, facesup_t *facesup, const globalconfig_t &cfg)
{
mbsp_t *bsp = &bspdata->data.mbsp;
/* Find the correct model offset */
const modelinfo_t *modelinfo = ModelInfoForFace(bsp, Face_GetNum(bsp, face));
if (modelinfo == nullptr) {
@ -2889,7 +2904,7 @@ LightFace(const mbsp_t *bsp, bsp2_dface_t *face, facesup_t *facesup, const globa
/* Apply gamma, rangescale, and clamp */
LightFace_ScaleAndClamp(lightsurf, lightmaps);
WriteLightmaps(bsp, face, facesup, lightsurf, lightmaps);
WriteLightmaps(bspdata, face, facesup, lightsurf, lightmaps);
LightFaceShutdown(lightsurf);
}