add ability for winding storages to reserve memory (for clip mainly, so it doesn't need to allocate on each addition; we know the winding will have at least the input number of points)
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4c6d952841
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e14c2772a6
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@ -35,68 +35,6 @@ inline bool PointInWindingEdges(const winding_edges_t &wi, const qvec3d &point)
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return true;
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}
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#if 0
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// Hybrid storage; uses stack allocation for the first N
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// points, and uses a dynamic vector for storage after that.
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template<size_t N>
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struct winding_storage_hybrid_t
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{
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// default constructor does nothing
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inline winding_storage_hybrid_t();
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// construct winding with initial size; may allocate
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// memory, and sets size, but does not initialize any
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// of them.
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inline winding_storage_hybrid_t(const size_t &initial_size) : count(initial_size);
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// construct winding from range.
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// iterators must have operator+ and operator-.
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template<typename Iter, std::enable_if_t<is_iterator_v<Iter>, int> = 0>
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inline winding_storage_hybrid_t(Iter begin, Iter end) : winding_storage_hybrid_t(end - begin);
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// initializer list constructor
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inline winding_storage_hybrid_t(std::initializer_list<qvec3d> l) : winding_storage_hybrid_t(l.begin(), l.end());
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// copy constructor; uses optimized method of copying
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// data over.
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inline winding_storage_hybrid_t(const winding_storage_hybrid_t ©) : winding_storage_hybrid_t(copy.size());
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// move constructor
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inline winding_storage_hybrid_t(winding_storage_hybrid_t &&move) noexcept : count(move.count);
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// assignment copy
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inline winding_storage_hybrid_t &operator=(const winding_storage_hybrid_t ©);
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// assignment move
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inline winding_storage_hybrid_t &operator=(winding_storage_hybrid_t &&move) noexcept;
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inline bool empty() const;
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inline explicit operator bool() const;
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inline const size_t &size() const;
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inline qvec3d &at(const size_t &index);
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inline const qvec3d &at(const size_t &index) const;
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// un-bounds-checked
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inline qvec3d &operator[](const size_t &index);
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inline const qvec3d &operator[](const size_t &index) const;
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const const_iterator begin() const;
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const const_iterator end() const;
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iterator begin();
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iterator end();
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template<typename... Args>
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qvec3d &emplace_back(Args &&...vec);
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void resize(const size_t &new_size);
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void clear();
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};
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#endif
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// Stack storage; uses stack allocation. Throws if it can't insert
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// a new member.
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template<size_t N>
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@ -249,6 +187,10 @@ public:
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count = new_size;
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}
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inline void reserve(size_t size)
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{
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}
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inline void clear()
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{
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count = 0;
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@ -262,6 +204,7 @@ struct winding_storage_heap_t
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{
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protected:
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qvec3d *heap = nullptr;
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size_t allocated = 0;
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public:
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size_t count = 0;
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@ -270,12 +213,12 @@ public:
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inline winding_storage_heap_t() { }
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// destructor
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~winding_storage_heap_t() { free(heap); heap = nullptr; }
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~winding_storage_heap_t() { resize(0); }
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// construct winding with initial size; may allocate
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// memory, and sets size, but does not initialize any
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// of them.
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inline winding_storage_heap_t(const size_t &initial_size) : count(initial_size)
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inline winding_storage_heap_t(const size_t &initial_size) : count(initial_size), allocated(initial_size)
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{
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if (initial_size) {
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heap = reinterpret_cast<qvec3d *>(malloc(sizeof(qvec3d) * initial_size));
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@ -303,9 +246,11 @@ public:
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// take ownership of heap pointer
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heap = move.heap;
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count = move.count;
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allocated = move.allocated;
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move.heap = nullptr;
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move.count = 0;
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move.allocated = 0;
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}
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// assignment copy
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@ -325,9 +270,11 @@ public:
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// take ownership of heap pointer
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heap = move.heap;
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count = move.count;
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allocated = move.allocated;
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move.heap = nullptr;
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move.count = 0;
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move.allocated = 0;
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return *this;
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}
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@ -399,8 +346,18 @@ public:
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if (new_size == 0) {
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free(heap);
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heap = nullptr;
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} else {
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allocated = 0;
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} else if (new_size > allocated) {
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heap = reinterpret_cast<qvec3d *>(realloc(heap, new_size * sizeof(qvec3d)));
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allocated = new_size;
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}
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}
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inline void reserve(size_t size)
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{
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if (allocated < size) {
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heap = reinterpret_cast<qvec3d *>(realloc(heap, size * sizeof(qvec3d)));
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allocated = size;
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}
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}
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@ -783,43 +740,48 @@ public:
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return storage[index];
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}
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const auto begin() const
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inline const auto begin() const
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{
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return storage.begin();
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}
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const auto end() const
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inline const auto end() const
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{
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return storage.end();
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}
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auto begin()
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inline auto begin()
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{
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return storage.begin();
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}
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auto end()
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inline auto end()
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{
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return storage.end();
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}
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template<typename... Args>
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qvec3d &emplace_back(Args &&...vec)
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inline qvec3d &emplace_back(Args &&...vec)
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{
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return storage.emplace_back(qvec3d(std::forward<Args>(vec)...));
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}
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void push_back(const qvec3d &vec)
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inline void push_back(const qvec3d &vec)
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{
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storage.emplace_back(vec);
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}
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void resize(const size_t &new_size)
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inline void resize(const size_t &new_size)
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{
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storage.resize(new_size);
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}
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void clear()
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inline void reserve(size_t size)
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{
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storage.reserve(size);
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}
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inline void clear()
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{
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storage.clear();
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}
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@ -1067,7 +1029,7 @@ public:
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it will be clipped away.
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==================
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*/
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std::array<std::optional<winding_base_t>, 2> clip(
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twosided<std::optional<winding_base_t>> clip(
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const qplane3d &plane, const vec_t &on_epsilon = DEFAULT_ON_EPSILON, const bool &keepon = false) const
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{
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vec_t *dists = (vec_t *)alloca(sizeof(vec_t) * (size() + 1));
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@ -1083,7 +1045,11 @@ public:
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else if (!counts[SIDE_BACK])
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return {*this, std::nullopt};
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std::array<winding_base_t, 2> results{};
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twosided<winding_base_t> results{};
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for (auto &w : results) {
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w.reserve(size() + 4);
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}
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for (size_t i = 0; i < size(); i++) {
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const qvec3d &p1 = at(i);
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