tidying
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@ -75,14 +75,13 @@ qboolean TestLight(const vec3_t start, const vec3_t stop, const dmodel_t *self);
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typedef struct {
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vec_t light;
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vec3_t color;
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vec3_t direction;
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vec3_t direction;
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} lightsample_t;
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typedef struct {
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const dmodel_t *model;
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qboolean shadowself;
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lightsample_t minlight;
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//float lightmapscale;
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vec3_t offset;
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qboolean nodirt;
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} modelinfo_t;
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