qbsp: fix check for needing PRT2 (unlikely to matter on real maps)
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@ -29,6 +29,7 @@ static int num_visleafs; // leafs the player can be in
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static int num_visclusters; // clusters of leafs
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static int num_visclusters; // clusters of leafs
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static int iNodesDone;
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static int iNodesDone;
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static FILE *PortalFile;
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static FILE *PortalFile;
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static bool uses_detail;
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/*
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/*
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==============================================================================
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==============================================================================
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@ -232,6 +233,7 @@ NumberLeafs_r(node_t *node, int cluster)
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node->visleafnum = -99;
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node->visleafnum = -99;
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node->viscluster = -99;
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node->viscluster = -99;
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if (cluster < 0 && node->detail_separator) {
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if (cluster < 0 && node->detail_separator) {
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uses_detail = true;
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cluster = num_visclusters++;
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cluster = num_visclusters++;
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node->viscluster = cluster;
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node->viscluster = cluster;
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CountPortals(node);
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CountPortals(node);
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@ -271,6 +273,7 @@ WritePortalfile(node_t *headnode)
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num_visleafs = 0;
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num_visleafs = 0;
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num_visclusters = 0;
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num_visclusters = 0;
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num_visportals = 0;
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num_visportals = 0;
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uses_detail = false;
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NumberLeafs_r(headnode, -1);
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NumberLeafs_r(headnode, -1);
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// write the file
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// write the file
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@ -282,7 +285,7 @@ WritePortalfile(node_t *headnode)
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Error("Failed to open %s: %s", options.szBSPName, strerror(errno));
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Error("Failed to open %s: %s", options.szBSPName, strerror(errno));
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/* If no detail clusters, just use a normal PRT1 format */
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/* If no detail clusters, just use a normal PRT1 format */
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if (num_visclusters == num_visleafs) {
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if (!uses_detail) {
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fprintf(PortalFile, "PRT1\n");
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fprintf(PortalFile, "PRT1\n");
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fprintf(PortalFile, "%d\n", num_visleafs);
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fprintf(PortalFile, "%d\n", num_visleafs);
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fprintf(PortalFile, "%d\n", num_visportals);
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fprintf(PortalFile, "%d\n", num_visportals);
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