Merge branch 'type-cleanup' of https://github.com/Paril/ericw-tools into type-cleanup

This commit is contained in:
Jonathan 2021-10-25 10:38:32 -04:00
commit e401136b4d
4 changed files with 238 additions and 14 deletions

View File

@ -169,8 +169,35 @@ struct gamedef_q1_like_t : public gamedef_t
return {liquid_type, cflags};
}
bool contents_are_empty(const contentflags_t &contents) const
{
if (contents.extended & CFLAGS_CONTENTS_MASK)
return false;
return contents.native == CONTENTS_EMPTY;
}
bool contents_are_solid(const contentflags_t& contents) const
{
if (contents.extended & CFLAGS_CONTENTS_MASK)
return false;
return contents.native == CONTENTS_SOLID;
}
bool contents_are_sky(const contentflags_t& contents) const
{
if (contents.extended & CFLAGS_CONTENTS_MASK)
return false;
return contents.native == CONTENTS_SKY;
}
bool contents_are_liquid(const contentflags_t &contents) const
{
if (contents.extended & CFLAGS_CONTENTS_MASK)
return false;
return contents.native <= CONTENTS_WATER && contents.native >= CONTENTS_LAVA;
}
@ -331,14 +358,29 @@ struct gamedef_q2_t : public gamedef_t
bool contents_are_empty(const contentflags_t &contents) const
{
if (contents.extended & CFLAGS_CONTENTS_MASK)
return false;
return !(contents.native & ((Q2_LAST_VISIBLE_CONTENTS << 1) - 1));
}
bool contents_are_solid(const contentflags_t &contents) const { return contents.native & Q2_CONTENTS_SOLID; }
bool contents_are_solid(const contentflags_t &contents) const
{
if (contents.extended & CFLAGS_CONTENTS_MASK)
return false;
return contents.native & Q2_CONTENTS_SOLID;
}
bool contents_are_sky(const contentflags_t &contents) const { return false; }
bool contents_are_liquid(const contentflags_t &contents) const { return contents.native & Q2_CONTENTS_LIQUID; }
bool contents_are_liquid(const contentflags_t &contents) const
{
if (contents.extended & CFLAGS_CONTENTS_MASK)
return false;
return contents.native & Q2_CONTENTS_LIQUID;
}
bool contents_are_valid(const contentflags_t &contents, bool strict) const
{

View File

@ -1743,18 +1743,9 @@ struct gamedef_t
virtual contentflags_t create_solid_contents(const int32_t &cflags = 0) const = 0;
virtual contentflags_t create_sky_contents(const int32_t &cflags = 0) const = 0;
virtual contentflags_t create_liquid_contents(const int32_t &liquid_type, const int32_t &cflags = 0) const = 0;
virtual bool contents_are_empty(const contentflags_t &contents) const
{
return contents.native == create_empty_contents().native;
}
virtual bool contents_are_solid(const contentflags_t &contents) const
{
return contents.native == create_solid_contents().native;
}
virtual bool contents_are_sky(const contentflags_t &contents) const
{
return contents.native == create_sky_contents().native;
}
virtual bool contents_are_empty(const contentflags_t &contents) const = 0;
virtual bool contents_are_solid(const contentflags_t &contents) const = 0;
virtual bool contents_are_sky(const contentflags_t &contents) const = 0;
virtual bool contents_are_liquid(const contentflags_t &contents) const = 0;
virtual bool contents_are_valid(const contentflags_t &contents, bool strict = true) const = 0;
virtual bool portal_can_see_through(const contentflags_t &contents0, const contentflags_t &contents1) const = 0;

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@ -0,0 +1,91 @@
// Game: Quake 2
// Format: Quake2 (Valve)
// entity 0
{
"mapversion" "220"
"classname" "worldspawn"
"_tb_textures" "textures/e1u1"
// brush 0
{
( -176 -256 64 ) ( -176 -255 64 ) ( -176 -256 65 ) e1u1/ggrat4_2 [ 0 1.0000000000000002 0 -16 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
( -176 -432 64 ) ( -176 -432 65 ) ( -175 -432 64 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1
( -176 -256 96 ) ( -175 -256 96 ) ( -176 -255 96 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 -48 ] 0 1 1
( -160 192 352 ) ( -160 193 352 ) ( -159 192 352 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 -80 ] 0 1 1
( -160 176 80 ) ( -159 176 80 ) ( -160 176 81 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1
( -160 192 80 ) ( -160 192 81 ) ( -160 193 80 ) e1u1/ggrat4_2 [ 0 -1.0000000000000002 0 64 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
}
// brush 1
{
( -160 176 88 ) ( -160 177 88 ) ( -160 176 89 ) e1u1/ggrat4_2 [ 0 1.0000000000000002 0 -32 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
( -160 176 88 ) ( -160 176 89 ) ( -159 176 88 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1
( -160 176 96 ) ( -159 176 96 ) ( -160 177 96 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 -40 ] 0 1 1
( 288 192 352 ) ( 288 193 352 ) ( 289 192 352 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 48 ] 0 1 1
( 288 192 96 ) ( 289 192 96 ) ( 288 192 97 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1
( 288 192 96 ) ( 288 192 97 ) ( 288 193 96 ) e1u1/ggrat4_2 [ 0 -1.0000000000000002 0 0 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
}
// brush 2
{
( -160 -112 96 ) ( -160 -111 96 ) ( -160 -112 97 ) e1u1/florr1_8 [ 0 1 0 -16 ] [ 0 0 -1 0 ] 0 1 1
( -80 -432 80 ) ( -81 -432 80 ) ( -80 -432 81 ) e1u1/florr1_8 [ -1 0 0 16 ] [ 0 0 -1 0 ] 180 1 1
( -80 -432 80 ) ( -80 -431 80 ) ( -81 -432 80 ) e1u1/florr1_8 [ 1 0 0 -16 ] [ 0 -1 0 16 ] 180 1 1
( -160 -112 96 ) ( -161 -112 96 ) ( -160 -111 96 ) e1u1/florr1_8 [ -1 0 0 16 ] [ 0 -1 0 16 ] 180 1 1
( -160 176 96 ) ( -160 176 97 ) ( -161 176 96 ) e1u1/florr1_8 [ 1 0 0 -16 ] [ 0 0 -1 0 ] 180 1 1
( 288 -432 80 ) ( 288 -432 81 ) ( 288 -431 80 ) e1u1/florr1_8 [ 0 -1 0 16 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 3
{
( -160 -448 88 ) ( -160 -447 88 ) ( -160 -448 89 ) e1u1/ggrat4_2 [ 0 1 0 0 ] [ 0 0 -1 -32 ] 0 1 1
( -160 -448 88 ) ( -160 -448 89 ) ( -159 -448 88 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -32 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
( -160 -448 96 ) ( -159 -448 96 ) ( -160 -447 96 ) e1u1/ggrat4_2 [ 0 1.0000000000000002 0 0 ] [ 1.0000000000000002 0 0 -32 ] 0 1 1
( 288 -432 352 ) ( 288 -431 352 ) ( 289 -432 352 ) e1u1/ggrat4_2 [ 0 1.0000000000000002 0 0 ] [ -1.0000000000000002 0 0 -96 ] 0 1 1
( 288 -432 96 ) ( 289 -432 96 ) ( 288 -432 97 ) e1u1/ggrat4_2 [ 1.0000000000000002 0 0 -80 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
( 288 -432 96 ) ( 288 -432 97 ) ( 288 -431 96 ) e1u1/ggrat4_2 [ 0 1 0 0 ] [ 0 0 -1 -32 ] 0 1 1
}
// brush 4
{
( -160 -256 352 ) ( -160 -255 352 ) ( -160 -256 353 ) e1u1/florr1_8 [ 0 0 -1.0000000000000002 0 ] [ 0 -1.0000000000000002 0 0 ] 180 1 1
( 288 -432 360 ) ( 288 -432 361 ) ( 289 -432 360 ) e1u1/florr1_8 [ -1.0000000000000002 0 0 0 ] [ 0 0 1.0000000000000002 -16 ] 180 1 1
( -160 -256 352 ) ( -159 -256 352 ) ( -160 -255 352 ) e1u1/florr1_8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( 288 176 368 ) ( 288 177 368 ) ( 289 176 368 ) e1u1/florr1_8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( 288 176 360 ) ( 289 176 360 ) ( 288 176 361 ) e1u1/florr1_8 [ -1.0000000000000002 0 0 0 ] [ 0 0 1.0000000000000002 -16 ] 180 1 1
( 288 176 360 ) ( 288 176 361 ) ( 288 177 360 ) e1u1/florr1_8 [ 0 0 1.0000000000000002 0 ] [ 0 -1.0000000000000002 0 0 ] 180 1 1
}
// brush 5
{
( 288 192 80 ) ( 288 193 80 ) ( 288 192 81 ) e1u1/ggrat4_2 [ 0 1 0 0 ] [ 0 0 -1 -32 ] 0 1 1
( 304 -432 64 ) ( 303 -432 64 ) ( 304 -432 65 ) e1u1/ggrat4_2 [ -1 0 0 16 ] [ 0 0 -1 -32 ] 180 1 1
( 304 -256 96 ) ( 304 -255 96 ) ( 303 -256 96 ) e1u1/ggrat4_2 [ 1 0 0 -16 ] [ 0 -1 0 0 ] 180 1 1
( 304 -256 352 ) ( 303 -256 352 ) ( 304 -255 352 ) e1u1/ggrat4_2 [ 1 0 0 -16 ] [ 0 -1 0 0 ] 180 1 1
( 288 176 80 ) ( 288 176 81 ) ( 287 176 80 ) e1u1/ggrat4_2 [ 1 0 0 -16 ] [ 0 0 -1 -32 ] 180 1 1
( 304 -256 64 ) ( 304 -256 65 ) ( 304 -255 64 ) e1u1/ggrat4_2 [ 0 -1 0 0 ] [ 0 0 -1 -32 ] 0 1 1
}
// brush 6
{
( 56 -8 96 ) ( 56 -7 96 ) ( 56 -8 97 ) e1u1/ggrat4_2 [ 0 1.0000000000000002 0 -120 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
( 56 -8 96 ) ( 56 -8 97 ) ( 57 -8 96 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1
( 56 -8 96 ) ( 57 -8 96 ) ( 56 -7 96 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 -48 ] 0 1 1
( 72 176 168 ) ( 72 177 168 ) ( 73 176 168 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 -24 ] 0 1 1
( 72 176 104 ) ( 73 176 104 ) ( 72 176 105 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1
( 72 176 104 ) ( 72 176 105 ) ( 72 177 104 ) e1u1/ggrat4_2 [ 0 -1.0000000000000002 0 88 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
}
// brush 7
{
( 32 -120 96 ) ( 32 -119 96 ) ( 32 -120 97 ) e1u1/box3_8 [ 0 0 -1.0000000000000002 48 ] [ 0 -1.0000000000000002 0 -24 ] 180 1 1 134217728 0 0
( 16 -88 96 ) ( 16 -88 97 ) ( 17 -88 96 ) e1u1/box3_8 [ -1.0000000000000002 0 0 -32 ] [ 0 0 -1.0000000000000002 48 ] 180 1 1 134217728 0 0
( 16 -120 96 ) ( 17 -120 96 ) ( 16 -119 96 ) e1u1/box3_8 [ -1 0 0 -32 ] [ 0 -1 0 -24 ] 180 1 1 134217728 0 0
( 80 -40 104 ) ( 80 -39 104 ) ( 81 -40 104 ) e1u1/box3_8 [ -1 0 0 -32 ] [ 0 -1 0 -24 ] 180 1 1 134217728 0 0
( 80 -24 112 ) ( 81 -24 112 ) ( 80 -24 113 ) e1u1/box3_8 [ -1.0000000000000002 0 0 -32 ] [ 0 0 1.0000000000000002 -16 ] 180 1 1 134217728 0 0
( 96 -40 112 ) ( 96 -40 113 ) ( 96 -39 112 ) e1u1/box3_8 [ 0 0 1.0000000000000002 -16 ] [ 0 -1.0000000000000002 0 -24 ] 180 1 1 134217728 0 0
}
}
// entity 1
{
"classname" "light"
"origin" "72 -136 168"
"light" "3000"
}
// entity 2
{
"classname" "info_player_start"
"origin" "-88 -64 120"
}

View File

@ -0,0 +1,100 @@
// Game: Quake 2
// Format: Quake2 (Valve)
// entity 0
{
"mapversion" "220"
"classname" "worldspawn"
"_tb_textures" "textures/e1u1"
// brush 0
{
( -176 -256 64 ) ( -176 -255 64 ) ( -176 -256 65 ) e1u1/ggrat4_2 [ 0 1.0000000000000002 0 -16 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
( -176 -432 64 ) ( -176 -432 65 ) ( -175 -432 64 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1
( -176 -256 96 ) ( -175 -256 96 ) ( -176 -255 96 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 -48 ] 0 1 1
( -160 192 352 ) ( -160 193 352 ) ( -159 192 352 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 -80 ] 0 1 1
( -160 176 80 ) ( -159 176 80 ) ( -160 176 81 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1
( -160 192 80 ) ( -160 192 81 ) ( -160 193 80 ) e1u1/ggrat4_2 [ 0 -1.0000000000000002 0 64 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
}
// brush 1
{
( -160 176 88 ) ( -160 177 88 ) ( -160 176 89 ) e1u1/ggrat4_2 [ 0 1.0000000000000002 0 -32 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
( -160 176 88 ) ( -160 176 89 ) ( -159 176 88 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1
( -160 176 96 ) ( -159 176 96 ) ( -160 177 96 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 -40 ] 0 1 1
( 288 192 352 ) ( 288 193 352 ) ( 289 192 352 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 48 ] 0 1 1
( 288 192 96 ) ( 289 192 96 ) ( 288 192 97 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1
( 288 192 96 ) ( 288 192 97 ) ( 288 193 96 ) e1u1/ggrat4_2 [ 0 -1.0000000000000002 0 0 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
}
// brush 2
{
( -160 -112 96 ) ( -160 -111 96 ) ( -160 -112 97 ) e1u1/florr1_8 [ 0 1 0 -16 ] [ 0 0 -1 0 ] 0 1 1
( -80 -432 80 ) ( -81 -432 80 ) ( -80 -432 81 ) e1u1/florr1_8 [ -1 0 0 16 ] [ 0 0 -1 0 ] 180 1 1
( -80 -432 80 ) ( -80 -431 80 ) ( -81 -432 80 ) e1u1/florr1_8 [ 1 0 0 -16 ] [ 0 -1 0 16 ] 180 1 1
( -160 -112 96 ) ( -161 -112 96 ) ( -160 -111 96 ) e1u1/florr1_8 [ -1 0 0 16 ] [ 0 -1 0 16 ] 180 1 1
( -160 176 96 ) ( -160 176 97 ) ( -161 176 96 ) e1u1/florr1_8 [ 1 0 0 -16 ] [ 0 0 -1 0 ] 180 1 1
( 288 -432 80 ) ( 288 -432 81 ) ( 288 -431 80 ) e1u1/florr1_8 [ 0 -1 0 16 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 3
{
( -160 -448 88 ) ( -160 -447 88 ) ( -160 -448 89 ) e1u1/ggrat4_2 [ 0 1 0 0 ] [ 0 0 -1 -32 ] 0 1 1
( -160 -448 88 ) ( -160 -448 89 ) ( -159 -448 88 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -32 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
( -160 -448 96 ) ( -159 -448 96 ) ( -160 -447 96 ) e1u1/ggrat4_2 [ 0 1.0000000000000002 0 0 ] [ 1.0000000000000002 0 0 -32 ] 0 1 1
( 288 -432 352 ) ( 288 -431 352 ) ( 289 -432 352 ) e1u1/ggrat4_2 [ 0 1.0000000000000002 0 0 ] [ -1.0000000000000002 0 0 -96 ] 0 1 1
( 288 -432 96 ) ( 289 -432 96 ) ( 288 -432 97 ) e1u1/ggrat4_2 [ 1.0000000000000002 0 0 -80 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
( 288 -432 96 ) ( 288 -432 97 ) ( 288 -431 96 ) e1u1/ggrat4_2 [ 0 1 0 0 ] [ 0 0 -1 -32 ] 0 1 1
}
// brush 4
{
( -160 -256 352 ) ( -160 -255 352 ) ( -160 -256 353 ) e1u1/florr1_8 [ 0 0 -1.0000000000000002 0 ] [ 0 -1.0000000000000002 0 0 ] 180 1 1
( 288 -432 360 ) ( 288 -432 361 ) ( 289 -432 360 ) e1u1/florr1_8 [ -1.0000000000000002 0 0 0 ] [ 0 0 1.0000000000000002 -16 ] 180 1 1
( -160 -256 352 ) ( -159 -256 352 ) ( -160 -255 352 ) e1u1/florr1_8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( 288 176 368 ) ( 288 177 368 ) ( 289 176 368 ) e1u1/florr1_8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( 288 176 360 ) ( 289 176 360 ) ( 288 176 361 ) e1u1/florr1_8 [ -1.0000000000000002 0 0 0 ] [ 0 0 1.0000000000000002 -16 ] 180 1 1
( 288 176 360 ) ( 288 176 361 ) ( 288 177 360 ) e1u1/florr1_8 [ 0 0 1.0000000000000002 0 ] [ 0 -1.0000000000000002 0 0 ] 180 1 1
}
// brush 5
{
( 288 192 80 ) ( 288 193 80 ) ( 288 192 81 ) e1u1/ggrat4_2 [ 0 1 0 0 ] [ 0 0 -1 -32 ] 0 1 1
( 304 -432 64 ) ( 303 -432 64 ) ( 304 -432 65 ) e1u1/ggrat4_2 [ -1 0 0 16 ] [ 0 0 -1 -32 ] 180 1 1
( 304 -256 96 ) ( 304 -255 96 ) ( 303 -256 96 ) e1u1/ggrat4_2 [ 1 0 0 -16 ] [ 0 -1 0 0 ] 180 1 1
( 304 -256 352 ) ( 303 -256 352 ) ( 304 -255 352 ) e1u1/ggrat4_2 [ 1 0 0 -16 ] [ 0 -1 0 0 ] 180 1 1
( 288 176 80 ) ( 288 176 81 ) ( 287 176 80 ) e1u1/ggrat4_2 [ 1 0 0 -16 ] [ 0 0 -1 -32 ] 180 1 1
( 304 -256 64 ) ( 304 -256 65 ) ( 304 -255 64 ) e1u1/ggrat4_2 [ 0 -1 0 0 ] [ 0 0 -1 -32 ] 0 1 1
}
// brush 6
{
( 16 -136 96 ) ( 16 -135 96 ) ( 16 -136 97 ) e1u1/clip [ 0 0 -1.0000000000000002 16 ] [ 0 -1.0000000000000002 0 -8 ] 180 1 1 65536 128 0
( 80 -224 96 ) ( 80 -224 97 ) ( 81 -224 96 ) e1u1/clip [ -1.0000000000000002 0 0 0 ] [ 0 0 -1.0000000000000002 16 ] 180 1 1 65536 128 0
( 80 -136 96 ) ( 81 -136 96 ) ( 80 -135 96 ) e1u1/clip [ -1 0 0 0 ] [ 0 -1 0 -8 ] 180 1 1 65536 128 0
( 144 -56 192 ) ( 144 -55 192 ) ( 145 -56 192 ) e1u1/clip [ -1 0 0 0 ] [ 0 -1 0 -8 ] 180 1 1 65536 128 0
( 144 -40 112 ) ( 145 -40 112 ) ( 144 -40 113 ) e1u1/clip [ -1.0000000000000002 0 0 0 ] [ 0 0 1.0000000000000002 -16 ] 180 1 1 65536 128 0
( 48 -56 112 ) ( 48 -56 113 ) ( 48 -55 112 ) e1u1/clip [ 0 0 1.0000000000000002 -16 ] [ 0 -1.0000000000000002 0 -8 ] 180 1 1 65536 128 0
}
// brush 7
{
( 16 -48 96 ) ( 16 -47 96 ) ( 16 -48 97 ) e1u1/caution1_1 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 32 -48 96 ) ( 32 -48 97 ) ( 33 -48 96 ) e1u1/caution1_1 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 32 -48 96 ) ( 33 -48 96 ) ( 32 -47 96 ) e1u1/caution1_1 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 48 -16 192 ) ( 48 -15 192 ) ( 49 -16 192 ) e1u1/caution1_1 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 48 -16 112 ) ( 49 -16 112 ) ( 48 -16 113 ) e1u1/caution1_1 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 48 -16 112 ) ( 48 -16 113 ) ( 48 -15 112 ) e1u1/caution1_1 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 8
{
( 16 -240 96 ) ( 16 -239 96 ) ( 16 -240 97 ) e1u1/caution1_1 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 32 -240 96 ) ( 32 -240 97 ) ( 33 -240 96 ) e1u1/caution1_1 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 32 -240 96 ) ( 33 -240 96 ) ( 32 -239 96 ) e1u1/caution1_1 [ -1 0 0 0 ] [ 0 -1 0 -64 ] 0 1 1
( 48 -208 192 ) ( 48 -207 192 ) ( 49 -208 192 ) e1u1/caution1_1 [ 1 0 0 0 ] [ 0 -1 0 -64 ] 0 1 1
( 48 -208 112 ) ( 49 -208 112 ) ( 48 -208 113 ) e1u1/caution1_1 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 48 -208 112 ) ( 48 -208 113 ) ( 48 -207 112 ) e1u1/caution1_1 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
}
// entity 1
{
"classname" "light"
"origin" "72 -136 168"
"light" "3000"
}
// entity 2
{
"classname" "info_player_start"
"origin" "-88 -112 120"
}