testqbsp: export .bsp's to quake dir
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@ -88,6 +88,9 @@ set(CMAKE_OSX_DEPLOYMENT_TARGET 10.15)
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find_package(TBB REQUIRED)
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set(TEST_QUAKE_MAP_EXPORT_DIR "" CACHE PATH "When running unit tests, export Quake maps to this directory (useful for testing in game)")
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set(TEST_QUAKE2_MAP_EXPORT_DIR "" CACHE PATH "When running unit tests, export Quake 2 maps to this directory (useful for testing in game)")
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# just creates testmaps.hh with absolute path to the testmaps source directory.
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# include it as #include <testmaps.hh>
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configure_file(testmaps.hh.in testmaps.hh @ONLY)
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@ -52,6 +52,12 @@ static mbsp_t LoadTestmap(const std::filesystem::path &name)
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ProcessFile();
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if (strlen(test_quake_maps_dir) > 0) {
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auto dest = fs::path(test_quake_maps_dir) / name;
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dest.replace_extension(".bsp");
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fs::copy(options.szBSPName, dest, fs::copy_options::overwrite_existing);
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}
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// re-open the .bsp and return it
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options.szBSPName.replace_extension("bsp");
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@ -1 +1,3 @@
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const char *testmaps_dir = "@CMAKE_SOURCE_DIR@/testmaps";
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const char *test_quake_maps_dir = "@TEST_QUAKE_MAP_EXPORT_DIR@";
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const char *test_quake2_maps_dir = "@TEST_QUAKE2_MAP_EXPORT_DIR@";
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