light: remove transparent lightmaps spam
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5e472bf817
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ebb508c7db
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@ -42,6 +42,7 @@
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extern std::atomic<uint32_t> total_light_rays, total_light_ray_hits, total_samplepoints;
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extern std::atomic<uint32_t> total_bounce_rays, total_bounce_ray_hits;
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extern std::atomic<uint32_t> fully_transparent_lightmaps;
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class faceextents_t {
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private:
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@ -1208,7 +1208,7 @@ light_main(int argc, const char **argv)
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logprint("%f bounce lights tested, %f hits per sample point\n",
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static_cast<double>(total_bounce_rays) / static_cast<double>(total_samplepoints),
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static_cast<double>(total_bounce_ray_hits) / static_cast<double>(total_samplepoints));
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logprint("%d empty lightmaps\n", static_cast<int>(fully_transparent_lightmaps));
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close_log();
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return 0;
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@ -35,6 +35,7 @@ using namespace std;
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std::atomic<uint32_t> total_light_rays, total_light_ray_hits, total_samplepoints;
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std::atomic<uint32_t> total_bounce_rays, total_bounce_ray_hits;
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std::atomic<uint32_t> fully_transparent_lightmaps;
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/* ======================================================================== */
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@ -2688,7 +2689,8 @@ FloodFillTransparent(const std::vector<qvec4f> &input, int w, int h)
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}
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if (unhandled_pixels == input.size()) {
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logprint("FloodFillTransparent: warning, fully transparent lightmap\n");
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//logprint("FloodFillTransparent: warning, fully transparent lightmap\n");
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fully_transparent_lightmaps++;
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break;
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}
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