diff --git a/light/light.cc b/light/light.cc index ea3b48c7..79d148ac 100644 --- a/light/light.cc +++ b/light/light.cc @@ -94,7 +94,7 @@ int write_litfile = 0; /* 0 for none, 1 for .lit, 2 for bspx, 3 for both */ int write_luxfile = 0; /* 0 for none, 1 for .lux, 2 for bspx, 3 for both */ qboolean onlyents = false; qboolean phongDebug = false; -qboolean parse_escape_sequences = false; +qboolean parse_escape_sequences = true; uint32_t *extended_texinfo_flags = NULL; @@ -822,9 +822,9 @@ main(int argc, const char **argv) } else if ( !strcmp( argv[ i ], "-onlyents" ) ) { onlyents = true; logprint( "Onlyents mode enabled\n" ); - } else if ( !strcmp( argv[ i ], "-parse_escape_sequences" ) ) { - parse_escape_sequences = true; - logprint( "Parsing escape sequences enabled\n" ); + } else if ( !strcmp( argv[ i ], "-no_parse_escape_sequences" ) ) { + parse_escape_sequences = false; + logprint( "Parsing escape sequences disabled\n" ); } else if ( !strcmp( argv[ i ], "-phongdebug" ) ) { phongDebug = true; write_litfile |= 1; @@ -841,7 +841,7 @@ main(int argc, const char **argv) " [-lightturb] [-lightwater] [-lightslime] [-lightlava] [-lighttele]\n" " [-dist n] [-range n] [-gate n] [-lit|-lit2] [-lux] [-bspx] [-lmscale n]\n" " [-dirt] [-dirtdebug] [-dirtmode n] [-dirtdepth n] [-dirtscale n] [-dirtgain n] [-dirtangle n]\n" - " [-soft [n]] [-fence] [-gamma n] [-surflight_subdivide n] [-surflight_dump] [-onlyents] [-sunsamples n] [-parse_escape_sequences] [-phongdebug] bspfile\n"); + " [-soft [n]] [-fence] [-gamma n] [-surflight_subdivide n] [-surflight_dump] [-onlyents] [-sunsamples n] [-no_parse_escape_sequences] [-phongdebug] bspfile\n"); exit(1); } diff --git a/man/light.1 b/man/light.1 index ea03a31e..81fccfed 100644 --- a/man/light.1 +++ b/man/light.1 @@ -86,7 +86,8 @@ if your map uses any switchable lights. All this does is assign style numbers to switchable light. .IP "\fB\-sunsamples [n]\fP" Set the number of samples to use for "_sunlight_penumbra" and "_sunlight2" (sunlight2 may use more or less because of how the suns are set up in a sphere). Default 100. -.IP "\fB\-parse_escape_sequences\fP" +.IP "\fB\-no_parse_escape_sequences\fP" +Disables parsing escape sequences. The "\\b" escape sequence toggles red text on/off, you can use this in any strings in the map file. e.g. "message" "Here is \\bsome red text\\b..." .IP "\fB\-surflight_dump\fP" Saves the lights generated by surfacelights to a "mapname-surflights.map" file.