testqbsp: add detail_illusionary + water test
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@ -13,10 +13,15 @@ TEST_CASE("StripFilename", "[common]")
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REQUIRE("" == fs::path("bar.txt").parent_path());
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REQUIRE("" == fs::path("bar.txt").parent_path());
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}
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}
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TEST_CASE("q1 contents", "[common]")
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TEST_CASE("q1 contents", "[common][!mayfail]")
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{
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{
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auto* game_q1 = bspver_q1.game;
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auto* game_q1 = bspver_q1.game;
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const auto solid = game_q1->create_solid_contents();
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const auto detail_solid = game_q1->create_detail_solid_contents(solid);
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const auto detail_fence = game_q1->create_detail_fence_contents(solid);
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const auto detail_illusionary = game_q1->create_detail_illusionary_contents(solid);
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const std::array test_contents{
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const std::array test_contents{
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contentflags_t{CONTENTS_EMPTY},
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contentflags_t{CONTENTS_EMPTY},
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contentflags_t{CONTENTS_SOLID},
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contentflags_t{CONTENTS_SOLID},
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@ -24,10 +29,13 @@ TEST_CASE("q1 contents", "[common]")
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contentflags_t{CONTENTS_SLIME},
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contentflags_t{CONTENTS_SLIME},
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contentflags_t{CONTENTS_LAVA},
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contentflags_t{CONTENTS_LAVA},
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contentflags_t{CONTENTS_SKY},
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contentflags_t{CONTENTS_SKY},
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detail_solid,
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detail_fence,
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detail_illusionary
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};
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};
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SECTION("solid combined with others"){
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SECTION("solid combined with others") {
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auto solid = game_q1->create_solid_contents();
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CHECK(solid.native == CONTENTS_SOLID);
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CHECK(solid.native == CONTENTS_SOLID);
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CHECK(!solid.game_data.has_value());
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CHECK(!solid.game_data.has_value());
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@ -36,8 +44,17 @@ TEST_CASE("q1 contents", "[common]")
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CHECK(combined.native == CONTENTS_SOLID);
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CHECK(combined.native == CONTENTS_SOLID);
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CHECK(combined.is_solid(game_q1));
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CHECK(combined.is_solid(game_q1));
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CHECK(!combined.is_any_detail(game_q1));
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}
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}
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}
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}
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SECTION("detail_illusionary plus water") {
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auto combined = game_q1->combine_contents(detail_illusionary, contentflags_t{CONTENTS_WATER});
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CHECK(combined.native == CONTENTS_WATER);
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CHECK(combined.is_detail_illusionary(game_q1));
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}
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}
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}
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TEST_CASE("q2 contents", "[common]")
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TEST_CASE("q2 contents", "[common]")
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