update changelog

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Eric Wasylishen 2016-09-07 23:43:51 -06:00
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2016-09-07 TyrUtils-ericw 0.15.7 release
Bugfixes:
- light: fix shadow-casting bmodels that touch the world from messing up
sample points on world faces, and prevent the world from messing up
bmodel sample points (regression in 0.15.5)
- light: clamp lightmap samples to 255 before smoothing, downscaling.
reduces jaggies in cases with very bright lights casting hard shadows.
- light: fix order of "_project_mangle" value to be consistent with "mangle"
- light: crash fixes
Performance:
- light: new, faster raytracing backend (Embree)
- light: cull lights based on estimated visible bounding box of each light.
this speeds up light similar to the vised map support in 0.15.5,
without requiring the map to be vised.
- light: bounce lighting code redesigned to use less memory
Other:
- all: windows builds now require MSVC 2013 runtime:
https://www.microsoft.com/en-ca/download/details.aspx?id=40784
- all: restore Windows XP support
2016-06-17 TyrUtils-ericw 0.15.6 release
- rebuild OS X binary as it was built in debug mode by accident