update changelog
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2016-09-07 TyrUtils-ericw 0.15.7 release
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Bugfixes:
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- light: fix shadow-casting bmodels that touch the world from messing up
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sample points on world faces, and prevent the world from messing up
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bmodel sample points (regression in 0.15.5)
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- light: clamp lightmap samples to 255 before smoothing, downscaling.
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reduces jaggies in cases with very bright lights casting hard shadows.
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- light: fix order of "_project_mangle" value to be consistent with "mangle"
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- light: crash fixes
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Performance:
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- light: new, faster raytracing backend (Embree)
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- light: cull lights based on estimated visible bounding box of each light.
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this speeds up light similar to the vised map support in 0.15.5,
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without requiring the map to be vised.
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- light: bounce lighting code redesigned to use less memory
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Other:
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- all: windows builds now require MSVC 2013 runtime:
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https://www.microsoft.com/en-ca/download/details.aspx?id=40784
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- all: restore Windows XP support
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2016-06-17 TyrUtils-ericw 0.15.6 release
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- rebuild OS X binary as it was built in debug mode by accident
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