lightpreview: disable "uploaded {} bytes face visibility texture" debug spam
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@ -984,7 +984,7 @@ void GLView::setFaceVisibilityArray(uint8_t *data)
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glTexBuffer(GL_TEXTURE_BUFFER, GL_R8UI, face_visibility_buffer->bufferId());
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face_visibility_texture->release();
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logging::print("uploaded {} bytes face visibility texture", face_visibility_width);
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//logging::print("uploaded {} bytes face visibility texture", face_visibility_width);
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}
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void GLView::renderBSP(const QString &file, const mbsp_t &bsp, const bspxentries_t &bspx,
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