light: fix surface lights crash

This commit is contained in:
Eric Wasylishen 2018-04-05 22:32:22 -06:00
parent 02e66edd5b
commit f663792307
1 changed files with 2 additions and 2 deletions

View File

@ -1425,8 +1425,8 @@ static void BoundPoly (int numverts, float *verts, vec3_t mins, vec3_t maxs)
int i, j;
float *v;
mins[0] = mins[1] = mins[2] = 9999;
maxs[0] = maxs[1] = maxs[2] = -9999;
mins[0] = mins[1] = mins[2] = FLT_MAX;
maxs[0] = maxs[1] = maxs[2] = -FLT_MAX;
v = verts;
for (i=0 ; i<numverts ; i++)
for (j=0 ; j<3 ; j++, v++)