From fbde6065faf28334898fee5ba42e070ae588a019 Mon Sep 17 00:00:00 2001 From: Eric Wasylishen Date: Sun, 11 Apr 2021 20:57:30 -0600 Subject: [PATCH] light: raise max verts in SubdividePolygon to 64 (for surface lights) --- light/entities.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/light/entities.cc b/light/entities.cc index 033e3434..7285bce0 100644 --- a/light/entities.cc +++ b/light/entities.cc @@ -1405,7 +1405,7 @@ static void SubdividePolygon (const bsp2_dface_t *face, const modelinfo_t *face_ //glpoly_t *poly; //float s, t; - if (numverts > 60) + if (numverts > 64) Error ("numverts = %i", numverts); BoundPoly (numverts, verts, mins, maxs);