light: cleanup unused function declarations

This commit is contained in:
Eric Wasylishen 2023-01-09 00:18:45 -07:00
parent 9c46e7f4da
commit fe566f4715
1 changed files with 0 additions and 4 deletions

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@ -47,11 +47,7 @@ extern std::atomic<uint32_t> fully_transparent_lightmaps;
void PrintFaceInfo(const mface_t *face, const mbsp_t *bsp);
// FIXME: remove light param. add normal param and dir params.
vec_t GetLightValue(const settings::worldspawn_keys &cfg, const light_t *entity, vec_t dist);
std::unordered_map<int, qvec3f> GetDirectLighting(
const mbsp_t *bsp, const settings::worldspawn_keys &cfg, const qvec3d &origin, const qvec3d &normal);
void SetupDirt(settings::worldspawn_keys &cfg);
float DirtAtPoint(const settings::worldspawn_keys &cfg, raystream_intersection_t *rs, const qvec3d &point,
const qvec3d &normal, const modelinfo_t *selfshadow);
std::unique_ptr<lightsurf_t> CreateLightmapSurface(const mbsp_t *bsp, const mface_t *face, const facesup_t *facesup,
const bspx_decoupled_lm_perface *facesup_decoupled, const settings::worldspawn_keys &cfg);
bool Face_IsLightmapped(const mbsp_t *bsp, const mface_t *face);