qbsp: fix comment about vanilla tools
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@ -1089,7 +1089,7 @@ struct gamedef_q2_t : public gamedef_t
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return contents.mirror_inside.value();
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// Q2 is a bit different here. in vanilla tools,
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// every content except SOLID is implicitly mirrorinside.
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// every content except SOLID and WINDOW is implicitly mirrorinside.
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// the only exception is that 4bsp has the unused AUX
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// contents to default to not mirroring the insides.
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return !(contents.native & (Q2_CONTENTS_SOLID | Q2_CONTENTS_AUX));
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