MaxED
|
0661098bc5
|
Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags.
|
2018-05-08 15:50:01 +03:00 |
Eric Wasylishen
|
8813d272cb
|
common, light, vis: change from bsp2_t to mbsp_t
|
2017-10-01 22:32:20 -06:00 |
Eric Wasylishen
|
68b084a6c3
|
replace glm with qvec
|
2017-04-24 00:26:49 -06:00 |
Eric Wasylishen
|
aa10d2da93
|
common: add std::vector<glm::vec3> polylib::GLM_WindingPoints(const winding_t *w)
|
2017-03-15 10:59:46 -06:00 |
Eric Wasylishen
|
2a17b4bccf
|
build fix
|
2017-02-12 11:54:52 -07:00 |
Eric Wasylishen
|
a6468984bf
|
all: finish c++ification
|
2016-10-17 19:52:17 -06:00 |