Jonathan
004fcb57c1
Content flags type, splitting up native and compiler flags.
...
Extreme WIP and likely not working properly. Need to rid all direct .native usages and direct them through target_version->game
2021-09-07 06:13:17 -04:00
Jonathan
dad0e61f63
Fix for texinfo/miptex searching routines
...
surf flags now use the "native + extended" format that will eventually be used for brush contents. Q1 output seems identical, haven't tested Q2 yet.
2021-09-05 16:56:29 -04:00
Jonathan
3b656e6ef1
Cleanup & preserve texture name for q2bsp
2021-09-04 22:15:04 -04:00
Eric Wasylishen
16ad2b077a
qbsp: -objexport debugging: Add another point where an .obj is dumped
2019-01-26 22:22:07 -07:00
Eric Wasylishen
8bfe9b4602
qbsp: exportobj.cc: helpers for exporting face/brush vectors
2017-07-23 14:15:10 -06:00
Eric Wasylishen
5f4520ee8b
exportobj.cc: remove redundant #defines
2017-06-05 20:29:36 -06:00
Eric Wasylishen
ac78efed98
qbsp: func_detail rewrite.
...
- Fix corrupt VIS issues when using func_detail
- func_detail no longer seals the map.
- add func_detail_illusionary entity type
- add func_detail key "_nosurfacefragment"
2017-06-05 14:09:31 -06:00
Eric Wasylishen
9034eb107a
qbsp: move remaining headers to include directory
2017-04-20 19:52:06 -06:00
Eric Wasylishen
e5f5b99584
qbsp: bounds check some array accesses
2016-11-02 16:52:12 -06:00
Eric Wasylishen
05447ee0b9
qbsp: use a mtexinfo_t for texinfo before writing to bsp
2016-11-02 16:45:41 -06:00
Eric Wasylishen
a6468984bf
all: finish c++ification
2016-10-17 19:52:17 -06:00
Eric Wasylishen
60c0b64906
qbsp: change mapdata_t to use std::vector
2016-03-20 14:02:31 -06:00
Eric Wasylishen
3db441eea2
qbsp: rename files to .cc
2016-03-12 13:02:28 -07:00