Eric Wasylishen
3c4f798e97
qbsp: add create_detail_illusionary/fence/solid_contents
2022-06-10 01:07:20 -06:00
Eric Wasylishen
8c1095715c
qbsp: refactor out is_detail(int32_t types = CFLAGS_DETAIL_MASK) since it's going to depend on game now
2022-06-09 23:48:26 -06:00
Jonathan
c5e864fca1
re-enable stuff
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undo the shared lock stuff
2022-06-06 03:26:19 -04:00
Jonathan
8f50108b5e
slight optimization for winding_t: use memcpy directly. the copy constructor can't automatically optimize it into a memcpy because of the iterator wrapper.
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use side_t where appropriate
add a shared lock to map.planes, and hide the original vector to prevent non-locked read/writes
move MakeSkipTexinfo to the beginning of the operation - make a global skip texinfo as the first texinfo. it will get culled out later if need be.
re-enable ChooseMidPlaneFromList; seems to work, but maybe there's a test that is failing that is the reason it was if'd out?
enable parallelization of PartitionBrushes since map.planes is lockable now
2022-06-05 22:52:02 -04:00
Eric Wasylishen
3b83508f37
Revert "qbsp: remove unused face csg code"
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This reverts commit 2ad9e27d3b .
2022-05-21 01:44:59 -06:00
Eric Wasylishen
5cae1919ce
qbsp: fix areaportals
2022-05-04 21:04:36 -06:00
Eric Wasylishen
8d6c59a00e
qbsp: rewrite SplitFace in terms of clip()
2022-05-03 23:55:22 -06:00
Eric Wasylishen
f5806076ff
qbsp: ChopBrushes: skip brushes that are just touching
2022-05-03 19:28:40 -06:00
Eric Wasylishen
893b0b080e
qbsp: move to unique_ptr<brush_t> vectors
2022-05-03 02:35:43 -06:00
Eric Wasylishen
bec0357352
qbsp: proper marksurfaces population
2022-05-02 02:35:13 -06:00
Eric Wasylishen
e1eb0e8cbd
qbsp: fix noclipfaces issues
2022-05-02 00:05:50 -06:00
Eric Wasylishen
2ad9e27d3b
qbsp: remove unused face csg code
2022-05-01 01:13:03 -06:00
Eric Wasylishen
13612f18d0
qbsp: factor out 'chops' condition in BrushGE
2022-05-01 00:48:58 -06:00
Eric Wasylishen
fb0fcfa535
qbsp: fix water_detail_illusionary
2022-05-01 00:34:27 -06:00
Eric Wasylishen
ed5e753ed9
qbsp: ChopBrushes: add missing brush file order check
2022-04-30 15:09:53 -06:00
Eric Wasylishen
cb2268efdf
qbsp: initial ChopBrushes implementation
2022-04-30 14:33:26 -06:00
Eric Wasylishen
e577fba343
csg4.cc: remove unused statics
2022-04-11 17:49:59 -06:00
Eric Wasylishen
a3d54cf48d
qbsp: remove unused face_t::original
2022-04-09 23:40:35 -06:00
Eric Wasylishen
2e14909e84
qbsp.hh: remove map.hh include
2022-04-09 23:23:26 -06:00
Eric Wasylishen
147a76c11b
qbsp.hh: remove csg4.hh include
2022-04-09 23:17:43 -06:00
Eric Wasylishen
9295181f84
qbsp.hh: remove brush.hh include
2022-04-09 23:15:21 -06:00
Eric Wasylishen
a019088c2f
Merge branch 'type-cleanup' into brushbsp
2022-04-02 21:05:46 -06:00
Jonathan
c81e9ace28
remove old threading code entirely
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add new parallel logging stuff in common/parallel which wraps parallel_for(_each) and provides automatic percentage indicator
fix issue with light not pulling in settings
move logging stuff into its own namespace and simplify
2022-03-01 10:28:59 -05:00
Jonathan
df92d9ce12
Command line args systems ( #2 )
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* cmd
* cmake change for tbb DLLs
add in test for double-hyphens
* cmd
* game version
* settings!
* bsp texture usage
decompile fix for q1bsp
* finish up the options for qbsp
* light finished?
* finish up the few missing bits
* move scalar/int32 up
* Run clang-format pass
* natvis for our mathlib
use slightly faster storage for winding
fix light tests
* allow dictionary to be a base type
* re-run style
* Remove cfg_static
Fix options summary
* natvis for lockable_value<T>
* last-ish pass?
* format
* forgot last few lockables
2022-02-27 00:01:57 -05:00
Eric Wasylishen
658d807052
qbsp: finish re-adding CSG code
2022-02-21 12:35:27 -07:00
Eric Wasylishen
b04a6e9a30
qbsp: csg: re-add checking of map file order
2022-02-21 12:00:26 -07:00
Eric Wasylishen
3b348af301
qbsp: wip mirroring faces
2022-02-21 00:47:57 -07:00
Eric Wasylishen
91f7d9adaa
qbsp: remove surface_t
2022-02-21 00:05:48 -07:00
Eric Wasylishen
8c84871129
qbsp: wip: add CSG-ing back in
2022-02-20 01:19:55 -07:00
Eric Wasylishen
1fbfd199c5
qbsp: wip port of BrushBSP from Q2 tools
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currently can compile qbsp_simple.map (2 brushes)
no faces, but generates leafs/nodes which seem OK
2022-02-13 12:03:27 -07:00
Eric Wasylishen
6b5b426636
qbsp: remove internal list in face_t
2022-02-07 00:02:51 -07:00
Jonathan
ed325eedea
surface faces now use list/vector
2022-02-06 11:39:22 -07:00
Jonathan
1764afb475
Revert "Revert "make brush::faces a vector""
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This reverts commit 11d2d51165 .
Fixes implementation - was swapped logic in brush bevels
2022-01-24 14:55:21 -05:00
Jonathan
11d2d51165
Revert "make brush::faces a vector"
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This reverts commit 30c7ef94ac .
This was causing issues with bevel brushes in Q2 mode. Not sure why yet. Will attempt this again soonish.
2022-01-24 14:26:28 -05:00
Jonathan
75339df231
Simplify surface_t by using lists
2022-01-23 19:00:01 -05:00
Jonathan
5f81657621
move calculatesurfaceinfo into a member func
2022-01-23 00:46:11 -05:00
Jonathan
5dd2deba8e
use custom type for two-sided things to simplify brain power (.front/.back is easier to process than [0]/[1])
2022-01-23 00:26:58 -05:00
Jonathan
5a2d522892
partial revert of 1dee7269d6 - restores old tool behavior w/r/g noclipfaces
2022-01-22 21:46:32 -05:00
Jonathan
6c20e49cc3
change the flow of `face_get_contents` a bit; move earlier code into this block
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remove `Brush_IsDetail`, as it's legacy and not required any more
MIST is no longer automatically "CFLAGS_DETAIL_ILLUSIONARY"
MIST/AUX default to _mirrorinside 1 if it's not set, matching vanilla behavior
2022-01-22 21:26:57 -05:00
Jonathan
0cca14d1b2
Fix bug in bitangent calculation - thank you AlexP
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Allow `calc_sides` to skip writing outputs if they are not required, & return counts since they are constant sized
2022-01-20 16:35:56 -05:00
Jonathan
53b4f640e2
use vector<brush_t> directly now
2022-01-17 11:06:13 -05:00
Jonathan
1a0b8c724a
use vector of unique_ptrs for brushes; temporary, going to simplify it further
2022-01-17 10:42:24 -05:00
Jonathan
30c7ef94ac
make brush::faces a vector
2022-01-17 09:49:10 -05:00
Eric Wasylishen
a937e3cdba
qbsp: areaportal support
2021-10-27 22:51:43 -06:00
Jonathan
1ccbe9e12c
wrbrushes lump using streaming now
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temp(?) fix for structural covered by detail
2021-10-25 19:24:07 -04:00
Jonathan
e0ed70cc87
no more Vector!
2021-10-25 10:38:15 -04:00
Jonathan
7c661a3759
distance-squared
2021-10-23 13:22:32 -04:00
Jonathan
a21be0362c
replace VectorCompare, CrossProduct, DotProduct
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qv::dot handles inputs a bit more gracefully now
plane::distance_to for distance checks, and dplane has the fast version
2021-10-21 23:25:19 -04:00
Jonathan
cb3c81aaf8
vec3_t gonedy
2021-10-21 20:21:28 -04:00
Jonathan
95b47db922
More qmat/qvec where appropriate
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Add a json.hh file which includes common JSON serialization types
surfflags_t::extended uses booleans instead of a bitflag for simplicity
JSON serialization for surfflags
2021-10-19 21:15:00 -04:00