Eric Wasylishen
b5fcdec19e
cleanup: remove "byte" typedef
2021-02-07 14:02:35 -07:00
Eric Wasylishen
79d3aa99de
qbsp: fix relative paths for .wad files
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Fixes #279
2019-10-27 19:03:45 -06:00
Eric Wasylishen
16ad2b077a
qbsp: -objexport debugging: Add another point where an .obj is dumped
2019-01-26 22:22:07 -07:00
Eric Wasylishen
af6d4744fc
SetQdirFromPath: don't make it an error if the qdir/gamedir/basedir
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can't be found.
2018-07-23 23:00:56 -06:00
MaxED
07447a633e
Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now...
...
Added "surflightscale", "surflightbouncescale" and "surflightsubdivision" cmdline/worldspawn settings.
Fixed: a face should not be skipped when it has both sky and nodraw texinfo flags.
Fixed some non-windows compilation errors.
2018-05-25 14:59:22 +03:00
MaxED
0661098bc5
Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags.
2018-05-08 15:50:01 +03:00
Eric Wasylishen
992484f173
common: fix SafeWrite error msg
2018-02-09 11:05:11 -07:00
Eric Wasylishen
157c3eeb4f
common: cmdlib: Add IsAbsolutePath from qbsp
2017-04-26 15:04:53 -06:00
Eric Wasylishen
a6468984bf
all: finish c++ification
2016-10-17 19:52:17 -06:00