Commit Graph

11 Commits

Author SHA1 Message Date
MaxED 0661098bc5 Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags. 2018-05-08 15:50:01 +03:00
Eric Wasylishen 8813d272cb common, light, vis: change from bsp2_t to mbsp_t 2017-10-01 22:32:20 -06:00
Eric Wasylishen 68b084a6c3 replace glm with qvec 2017-04-24 00:26:49 -06:00
Eric Wasylishen 8a83e3d351 light: BounceLightsForFaceNum(): return indices so we have 1 main copy of the bounce lights 2017-03-15 13:22:43 -06:00
Eric Wasylishen 33fbe56e12 light: save poly edge planes for bouncelights 2017-03-15 10:59:31 -06:00
Eric Wasylishen 1d66039b2c light: save poly for bouncelights 2017-03-15 10:59:25 -06:00
Eric Wasylishen 154158ddba light: BounceLightsForFaceNum: avoid an unnecessary std::vector copy 2017-03-15 10:59:16 -06:00
Eric Wasylishen 686696c362 light: Palette_GetColor: return glm vector 2017-03-12 15:41:52 -06:00
Eric Wasylishen 553f02d582 light: restore performance of bounce lighting 2017-03-06 22:50:20 -07:00
Eric Wasylishen 48a6314dfb light: bounce styled lights 2017-03-05 20:05:34 -07:00
Eric Wasylishen 1211fd86d1 light: move bounce to its own file 2017-02-07 00:51:05 -07:00