MaxED
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0661098bc5
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Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags.
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2018-05-08 15:50:01 +03:00 |
Eric Wasylishen
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8813d272cb
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common, light, vis: change from bsp2_t to mbsp_t
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2017-10-01 22:32:20 -06:00 |
Eric Wasylishen
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68b084a6c3
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replace glm with qvec
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2017-04-24 00:26:49 -06:00 |
Eric Wasylishen
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8a83e3d351
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light: BounceLightsForFaceNum(): return indices so we have 1 main copy of the bounce lights
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2017-03-15 13:22:43 -06:00 |
Eric Wasylishen
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33fbe56e12
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light: save poly edge planes for bouncelights
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2017-03-15 10:59:31 -06:00 |
Eric Wasylishen
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1d66039b2c
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light: save poly for bouncelights
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2017-03-15 10:59:25 -06:00 |
Eric Wasylishen
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154158ddba
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light: BounceLightsForFaceNum: avoid an unnecessary std::vector copy
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2017-03-15 10:59:16 -06:00 |
Eric Wasylishen
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686696c362
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light: Palette_GetColor: return glm vector
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2017-03-12 15:41:52 -06:00 |
Eric Wasylishen
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553f02d582
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light: restore performance of bounce lighting
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2017-03-06 22:50:20 -07:00 |
Eric Wasylishen
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48a6314dfb
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light: bounce styled lights
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2017-03-05 20:05:34 -07:00 |
Eric Wasylishen
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1211fd86d1
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light: move bounce to its own file
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2017-02-07 00:51:05 -07:00 |