Commit Graph

142 Commits

Author SHA1 Message Date
Eric Wasylishen 6b5b426636 qbsp: remove internal list in face_t 2022-02-07 00:02:51 -07:00
Jonathan ed325eedea surface faces now use list/vector 2022-02-06 11:39:22 -07:00
Jonathan b7a06f4bb3 Don't automatically assign SOLID to brushes that have a valid trace type
Fix mixed contents warning displaying the wrong contents
2022-02-05 13:32:06 -05:00
Jonathan 0392698bd3 Fix for engines that require edges reference valid vertices (edge 0 references vertex 0 but it might not be set in some cases)
Change `Brush_GetContents` again so that clip works
2022-02-05 13:18:21 -05:00
Jonathan d076920665 Revert "Instead of calculating brush extents globally, do it per brush creation"
This reverts commit 069720078f.
2022-01-27 01:52:08 -05:00
Jonathan 069720078f Instead of calculating brush extents globally, do it per brush creation
Use portal node bounds for extents
2022-01-27 01:03:38 -05:00
Jonathan 571e7337fc Fix the temporary hintskip detection and finally move it to gamedef
Dynamic extent calculation - turned on by default - will automatically determine the extents used for winding_from_plane beforehand. On a 50kb .map file it only takes about 10ms, so for the majority of maps it should be instantaneous.
2022-01-26 18:03:31 -05:00
Jonathan 1764afb475 Revert "Revert "make brush::faces a vector""
This reverts commit 11d2d51165.

Fixes implementation - was swapped logic in brush bevels
2022-01-24 14:55:21 -05:00
Jonathan 11d2d51165 Revert "make brush::faces a vector"
This reverts commit 30c7ef94ac.

This was causing issues with bevel brushes in Q2 mode. Not sure why yet. Will attempt this again soonish.
2022-01-24 14:26:28 -05:00
Jonathan be865bc5b8 Fix `face_get_contents` not handling hintskip properly
Simplify `Brush_GetContents` and use the first non-skip face as the base contents
Move period out of `LoadExternalMap` error message so it doesn't confuse the reader
Fix `WriteEntitiesToString` crashing on entities without any brushes (note: need a column/line on mapentity in future)
2022-01-23 23:18:59 -05:00
Jonathan 6c20e49cc3 change the flow of `face_get_contents` a bit; move earlier code into this block
remove `Brush_IsDetail`, as it's legacy and not required any more
MIST is no longer automatically "CFLAGS_DETAIL_ILLUSIONARY"
MIST/AUX default to _mirrorinside 1 if it's not set, matching vanilla behavior
2022-01-22 21:26:57 -05:00
Jonathan 07dd73e5bc Persist native contents when converting them to detail
Simplify hull areas
Q2's `face_get_contents` generated empty surfaces when SKIP was used. It now has another line of defense to ensure contents aren't set to empty, but I'm not sure where the other line of defense went that was supposed to do this.
Remove old comment
2022-01-22 17:23:51 -05:00
Jonathan 68424edb8d introduce a flag for whether the target game supports bmodels with contents
move the check in SubdivideFace so that it can early-exit if subdivision isn't even enabled
2022-01-21 00:51:06 -05:00
Jonathan 02a4463d00 include <list> 2022-01-17 16:24:29 -05:00
Jonathan b824acb376 Reverse ordering of faces to match old code
Fix missing max(1) on leaf/cluster counts
2022-01-17 16:09:10 -05:00
Jonathan 63b8608799 Remove unused functions & tests
Fix test harness
2022-01-17 14:35:18 -05:00
Jonathan 53b4f640e2 use vector<brush_t> directly now 2022-01-17 11:06:13 -05:00
Jonathan 1a0b8c724a use vector of unique_ptrs for brushes; temporary, going to simplify it further 2022-01-17 10:42:24 -05:00
Jonathan 30c7ef94ac make brush::faces a vector 2022-01-17 09:49:10 -05:00
Eric Wasylishen 0dd7a73cc1 qbsp: flip brush clipping order to match original qbsp
Patch from Paril
2022-01-15 14:35:02 -07:00
Eric Wasylishen d6a17d022c qbsp: CreateBrushFaces: fix accessing empty winding in `w->clip(...)` expression 2021-12-15 22:43:21 -07:00
Eric Wasylishen a937e3cdba qbsp: areaportal support 2021-10-27 22:51:43 -06:00
Jonathan c37ec80667 Implement game-agnostic Brush_GetContents 2021-10-26 09:13:48 -04:00
Jonathan 1ccbe9e12c wrbrushes lump using streaming now
temp(?) fix for structural covered by detail
2021-10-25 19:24:07 -04:00
Jonathan 550cacef3f Clean warnings 2021-10-25 13:46:04 -04:00
Jonathan e0ed70cc87 no more Vector! 2021-10-25 10:38:15 -04:00
Jonathan a5f8ecd471 VectorSubtract 2021-10-24 23:26:20 -04:00
Jonathan 3c2ca93b0c normalizeInPlace no longer nodiscard since you might want to only normalize the ref
remove VectorNormalize
2021-10-23 13:34:12 -04:00
Jonathan fae69309a0 VectorLength 2021-10-23 13:24:25 -04:00
Jonathan 4dca2d7d07 VectorInverse, VectorSet, VectorClear gone 2021-10-23 13:15:38 -04:00
Jonathan a21be0362c replace VectorCompare, CrossProduct, DotProduct
qv::dot handles inputs a bit more gracefully now
plane::distance_to for distance checks, and dplane has the fast version
2021-10-21 23:25:19 -04:00
Jonathan cb3c81aaf8 vec3_t gonedy 2021-10-21 20:21:28 -04:00
Jonathan 95b47db922 More qmat/qvec where appropriate
Add a json.hh file which includes common JSON serialization types
surfflags_t::extended uses booleans instead of a bitflag for simplicity
JSON serialization for surfflags
2021-10-19 21:15:00 -04:00
Jonathan 46ea7b4822 Merge branch 'type-cleanup' of https://github.com/Paril/ericw-tools into type-cleanup 2021-10-19 16:39:49 -04:00
Jonathan c11ad63358
Merge branch 'ericwa:master' into type-cleanup 2021-10-19 16:39:38 -04:00
Jonathan a7de4bdae2 Remove unused thingies
Use qplane3 where we can
2021-10-17 06:24:02 -04:00
Jonathan e1290fd0f4 Snap normals/tangents/bitangents written from WriteNormals to save some bits
Texvec inherits mat<2, 4> now, since it's the most logical type for it to be based on.
2021-10-12 13:52:47 -04:00
Jonathan e6fd6b653e A few more vec3_t -> qvec
qmat follows other type conventions (T, N, M) and is annotated differently so it's not as confusing to follow
Removed qmat::operator[] - it's not clear from calling it that it's column-major (as evidenced by the comments needing to explicitly make clear at call sites that it's column, not row), so I've collapsed them into two separate functions that explicitly fetch either a column or a row. This also ties them nicely into qvec<N>.
2021-10-12 12:03:59 -04:00
Eric Wasylishen 41d125c32e qbsp: add _omitbrushes to tell qbsp to discard all brushes in a func_ 2021-10-10 12:25:47 -06:00
Eric Wasylishen a1609ae1e6 qbsp: add _omitbrushes to tell qbsp to discard all brushes in a func_ 2021-10-09 15:22:27 -06:00
Eric Wasylishen 9610841dd7 qbsp: use fmt to print "origin" keys for rotators 2021-10-07 23:52:30 -06:00
Eric Wasylishen c54fea1e87 qbsp: face_t: use a std::vector for edges
shared_ptr of C arrays is not working on macOS,
but std::vector is also more correct semantically
2021-10-05 23:15:43 -06:00
Jonathan 52839d4e7f Run clang-format pass 2021-10-05 15:54:06 -04:00
Jonathan 4ad798e29c Fix origin brushes
Fix merge stuff from qbsp-contentflags
2021-10-05 15:50:18 -04:00
Jonathan 7590230111 Merge remote-tracking branch 'remotes/origin/qbsp-contentflags' into type-cleanup
# Conflicts:
#	bspinfo/bspinfo.cc
#	common/bspfile.cc
#	include/common/bspfile.hh
#	qbsp/brush.cc
#	qbsp/csg4.cc
#	qbsp/portals.cc
#	qbsp/qbsp.cc
#	qbsp/solidbsp.cc
#	qbsp/surfaces.cc
#	qbsp/writebsp.cc
#	vis/vis.cc
2021-10-05 01:21:16 -04:00
Jonathan 0833d84a7a Calculate tangents and bitangents (need to clean this up)
Implement formatters for qvec
Add -nolighting, which skips all non-lightstyled lights
2021-10-05 01:07:13 -04:00
Eric Wasylishen 5b62f61b29 qbsp: revert contents handling to be closer to master 2021-10-04 20:39:47 -06:00
Eric Wasylishen f0d12fc8f3 qbsp: Brush_LoadEntity: bring closer to the original code 2021-10-03 12:02:52 -06:00
Jonathan 037c587352 Merge remote-tracking branch 'remotes/origin/qbsp-contentflags' into type-cleanup
# Conflicts:
#	bspinfo/bspinfo.cc
#	include/common/bspfile.hh
#	include/light/light.hh
#	include/light/trace.hh
#	light/light.cc
#	light/ltface.cc
#	light/trace.cc
#	qbsp/brush.cc
#	qbsp/csg4.cc
#	qbsp/outside.cc
#	qbsp/qbsp.cc
2021-10-03 13:08:50 -04:00
Jonathan ae4512da2c BSPX structurization and cleanup
Some more vec3_t removals
A bunch of float -> vec_t in light
Simplified construction of lockables
mapdata_t writes directly to an mbsp instead of vector copies
2021-10-03 12:16:13 -04:00