Jonathan
812797f7ed
enable lighting for warp/sky in Q2
...
simplify bitflag definitions
change nudging light warning to make more sense
another #define -> constexpr pass
2022-06-10 06:29:14 -04:00
Jonathan
42c4060a64
canonize plane stuff into an enum type, remove duplicates
...
more macros into constexpr's
use options.epsilon directly instead of ON_EPSILON in qbsp
2022-06-10 04:43:56 -04:00
Jonathan
a7afc4fbb5
fix infinite loop chain again
2022-06-02 14:31:23 -04:00
Jonathan
9bce4fd80a
move the sky|nodraw fix to an earlier stage
2022-06-02 12:18:58 -04:00
Jonathan
464b87f095
remove a debugbreak
...
"fix" broken q2 maps
2022-06-02 10:23:39 -04:00
Jonathan
11f937f0ad
add mottling that was used for _minlight on objects in Q2 maps
...
fix _minlight for Q2
set up a few better defaults for Q2
temp-ish fix for areaportals
2022-06-02 01:05:41 -04:00
Jonathan
f64c8e7160
remove Q2_CONTENTS_TRANSLUCENT on load, since it breaks stuff
...
more areaportal fatal -> warning
2022-06-01 18:36:09 -04:00
Jonathan
8b4bd6deeb
non-recursive method for animated textures; makes it easier to follow and makes sure the chain ends in -1
2022-06-01 17:42:37 -04:00
Jonathan
a9e9c14e0d
warning for invalid face contents rather than a hard assert error
...
remove _wad warning for Quake II, Q2 doesn't use wads
areaportals are still fiddly, but this should help track down the errors - print entity # (bounds still not working)
2022-06-01 15:30:27 -04:00
Jonathan
d9c6e52bd3
Merge branch 'type-cleanup' of https://github.com/Paril/ericw-tools into type-cleanup
2022-05-15 10:09:41 -04:00
Jonathan
e2512372c3
fix -convert not working properly for Q2 maps
...
begin code for alias files
2022-05-15 10:09:38 -04:00
Eric Wasylishen
bc90198006
qbsp: move wal_cache to map struct
2022-05-14 15:29:58 -06:00
Jonathan
59db5bfdc5
Merge branch 'type-cleanup' of https://github.com/Paril/ericw-tools into type-cleanup
...
# Conflicts:
# include/qbsp/qbsp.hh
# qbsp/map.cc
# qbsp/qbsp.cc
2022-05-11 09:50:46 -04:00
Jonathan
cbdb5c0c73
slight bit of cleaning
2022-05-11 09:46:39 -04:00
Eric Wasylishen
a1b8a38283
merge non-brush bsp specific changes from brushbsp branch
2022-05-11 01:58:53 -06:00
Jonathan
cc0e1a5561
move Face_IsLightmapped to light
...
Fix q2rtx, needs to include lightstyle for nodraw for emissive invisibles with lightstyles
fix wal (for the 900th time)
auto-set -nolighting for -q2rtx
2022-04-30 23:27:21 -04:00
Jonathan
b7fbf28e51
fix .wal loading (Again...)
2022-04-27 14:57:40 -04:00
Jonathan
c81e9ace28
remove old threading code entirely
...
add new parallel logging stuff in common/parallel which wraps parallel_for(_each) and provides automatic percentage indicator
fix issue with light not pulling in settings
move logging stuff into its own namespace and simplify
2022-03-01 10:28:59 -05:00
Jonathan
cca64bf0da
Fix another cmdargs bug
...
Fix areaportal warning
2022-02-27 05:55:26 -05:00
Jonathan
df92d9ce12
Command line args systems ( #2 )
...
* cmd
* cmake change for tbb DLLs
add in test for double-hyphens
* cmd
* game version
* settings!
* bsp texture usage
decompile fix for q1bsp
* finish up the options for qbsp
* light finished?
* finish up the few missing bits
* move scalar/int32 up
* Run clang-format pass
* natvis for our mathlib
use slightly faster storage for winding
fix light tests
* allow dictionary to be a base type
* re-run style
* Remove cfg_static
Fix options summary
* natvis for lockable_value<T>
* last-ish pass?
* format
* forgot last few lockables
2022-02-27 00:01:57 -05:00
Eric Wasylishen
1e79abafa0
qbsp: q2: fix empty optional access when compiling q2 map lacking extended flags
2022-02-20 16:25:46 -07:00
Jonathan
b0ece93f83
Fix/implement animated textures for Q2
2022-02-16 19:23:19 -05:00
Jonathan
15484b55f8
Use better tjunction vertex addition
...
Parallel MergeAll
Allow modifyable iterators from polylib; resizing may invalidate them however
2022-01-28 09:45:29 -05:00
Jonathan
4f32722dfc
Multiply bounds by 2 so we have less room for leaks
2022-01-27 04:08:31 -05:00
Jonathan
d076920665
Revert "Instead of calculating brush extents globally, do it per brush creation"
...
This reverts commit 069720078f .
2022-01-27 01:52:08 -05:00
Jonathan
069720078f
Instead of calculating brush extents globally, do it per brush creation
...
Use portal node bounds for extents
2022-01-27 01:03:38 -05:00
Jonathan
3f37de95a5
Fix tests
2022-01-26 18:15:53 -05:00
Jonathan
571e7337fc
Fix the temporary hintskip detection and finally move it to gamedef
...
Dynamic extent calculation - turned on by default - will automatically determine the extents used for winding_from_plane beforehand. On a 50kb .map file it only takes about 10ms, so for the majority of maps it should be instantaneous.
2022-01-26 18:03:31 -05:00
Jonathan
674be0c812
Fix a few messages (missing newlines, period in wrong place)
...
Use fragments to store TJunction bits instead of having them in separate-but-chained faces
2022-01-25 03:23:39 -05:00
Jonathan
1764afb475
Revert "Revert "make brush::faces a vector""
...
This reverts commit 11d2d51165 .
Fixes implementation - was swapped logic in brush bevels
2022-01-24 14:55:21 -05:00
Jonathan
11d2d51165
Revert "make brush::faces a vector"
...
This reverts commit 30c7ef94ac .
This was causing issues with bevel brushes in Q2 mode. Not sure why yet. Will attempt this again soonish.
2022-01-24 14:26:28 -05:00
Jonathan
be865bc5b8
Fix `face_get_contents` not handling hintskip properly
...
Simplify `Brush_GetContents` and use the first non-skip face as the base contents
Move period out of `LoadExternalMap` error message so it doesn't confuse the reader
Fix `WriteEntitiesToString` crashing on entities without any brushes (note: need a column/line on mapentity in future)
2022-01-23 23:18:59 -05:00
Jonathan
6c20e49cc3
change the flow of `face_get_contents` a bit; move earlier code into this block
...
remove `Brush_IsDetail`, as it's legacy and not required any more
MIST is no longer automatically "CFLAGS_DETAIL_ILLUSIONARY"
MIST/AUX default to _mirrorinside 1 if it's not set, matching vanilla behavior
2022-01-22 21:26:57 -05:00
Jonathan
6895fea115
Merge branch 'type-cleanup' of https://github.com/Paril/ericw-tools into type-cleanup
2022-01-22 17:55:42 -05:00
Jonathan
8dbb18cc94
Use stem() instead of filename() when we're only wanting to change filename without extension
2022-01-22 17:55:37 -05:00
Eric Wasylishen
c31edc6599
qbsp: FindMiptex: fix empty optional access when a .wal couldn't be found
2022-01-22 15:32:14 -07:00
Jonathan
008d6db056
Fix detail for Q2 maps
...
Simplify winding::flip
Add an assert that a generated surface has a non-empty bounds (have a map that generates a face with 0,0,0 bounds)
2022-01-20 19:25:58 -05:00
Jonathan
53b4f640e2
use vector<brush_t> directly now
2022-01-17 11:06:13 -05:00
Jonathan
1a0b8c724a
use vector of unique_ptrs for brushes; temporary, going to simplify it further
2022-01-17 10:42:24 -05:00
Jonathan
30c7ef94ac
make brush::faces a vector
2022-01-17 09:49:10 -05:00
Jonathan
10fa97e6b8
Use string_view where appropriate for parser, add some additional constructors for ease of use
2022-01-16 04:17:06 -05:00
Eric Wasylishen
f02bbca0c7
parser: fix reading past end of buffer
2022-01-15 18:31:35 -07:00
Jonathan
e2d64e0e5d
FS simplification
...
Fix transparency calculation (33% is 33% opacity, not 33% transparency)
2021-12-20 14:51:14 -05:00
Jonathan
0c827208ec
Allow `-subdivide 0` to turn off subdivision
...
imglib now lives in common
fs 'load' split into two functions, where and load. the former allows you to query for and return archive & path for a given file, whereas the latter handles that for you.
use log verbose in light rather than own verbose flag
2021-11-21 15:08:02 -05:00
Jonathan
8cadf06d81
New FS!
...
First FS test: use it for decompile for Q2 to prevent unnecessary suffixes
2021-11-05 19:25:37 -04:00
Jonathan
c37ec80667
Implement game-agnostic Brush_GetContents
2021-10-26 09:13:48 -04:00
Jonathan
1ccbe9e12c
wrbrushes lump using streaming now
...
temp(?) fix for structural covered by detail
2021-10-25 19:24:07 -04:00
Jonathan
e0ed70cc87
no more Vector!
2021-10-25 10:38:15 -04:00
Jonathan
e1695ebfd3
VectorAdd & simplify TexDef_BSPToBrushPrimitives (needs testing)
2021-10-25 08:39:29 -04:00
Jonathan
a5f8ecd471
VectorSubtract
2021-10-24 23:26:20 -04:00