Eric Wasylishen
8beda9a039
common, qbsp: make Error() noreturn
2021-08-26 20:22:45 -06:00
Jonathan
eaa86c71c6
Q2BSP + QBSP ( #313 )
...
* Add QBSP - the BSP2-esque variant to Q2BSP - to bspinfo, and all of its accompanying structures.
* pass around ident, since Q2 needs it - admittedly it's a bit ugly, but it works for now.
conversion for QBSP
* Fix light
* _qbsp_ -> _qbism_
* Introduced bspversion_t, a struct that holds pertinent information about different BSP versions and also acts as a tagged pointer type for direct comparisons. This makes a lot of code paths simpler. I'm not entirely set on the wordings or usages yet, and maybe we can stuff boolean flags inside of them for different behaviors (for instance Q2, QBism and HL would have the "colored lightmap" boolean set to true, which replaces the check-for-all-three in the lightmapper)
Swapped arguments to ConvertBSPFormat to have the conversion target last instead of first
Finished rename of qbsp -> qbism
Tested:
- bspinfo on various BSPs I had laying around (Q1, Q2, Qbism)
- bsputil converting between Q2 and Qbism, and that they loaded in engine/roundtripped properly
Not tested:
- vis/rad on anything major (I still can't run rad due to embree being weird)
- bsputil conversion of Q1-esque maps
2021-08-23 09:56:33 -06:00
Eric Wasylishen
a618e5f5b5
common: assert(0) on Q_assert failure for better debugger experience
2021-08-22 23:27:05 -06:00
Eric Wasylishen
f7256907d5
common: fix build of bsputils.cc with double == vec_t
2021-08-22 15:12:19 -06:00
Eric Wasylishen
72885addf1
common: fix build failure
2021-03-23 21:17:09 -06:00
Eric Wasylishen
fea7849315
common: preserve order of key/value pairs
2021-02-10 00:05:53 -07:00
Eric Wasylishen
b5fcdec19e
cleanup: remove "byte" typedef
2021-02-07 14:02:35 -07:00
Eric Wasylishen
cc116a4729
decompile: restore coplanar faces
2021-02-06 16:19:15 -07:00
Eric Wasylishen
86a644680a
qvec: add constructor to extend a vector
2021-02-06 14:11:01 -07:00
Eric Wasylishen
f0e2f4ba96
common: small tweaks: CopyWinding accepts null, document face side
2021-02-05 22:26:13 -07:00
Eric Wasylishen
708d3eccd3
qvec: add unary minus
2021-02-04 22:00:55 -07:00
Eric Wasylishen
0cdd2f97ab
common: revert Face_Miptex change, it was breaking reading of
...
Q1 texture names. TODO: fix this properly?
2021-01-31 01:27:01 -07:00
Eric Wasylishen
9124653156
common: move EntData_ function to common
2021-01-30 21:11:25 -07:00
Eric Wasylishen
d4aa42f0ab
bsputil: decompiler wip
2021-01-30 14:49:18 -07:00
Eric Wasylishen
00e41688c3
light: quake2: arghrad-compatible phong support
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(set face "value" to the same non-zero number, have light flag unset)
2020-12-31 12:39:17 -07:00
Eric Wasylishen
d6136c154d
light: add _light_alpha func_group key for making faces translucent for
...
light
2019-12-28 21:48:33 -07:00
Eric Wasylishen
a4c1ce6ff6
qbsp, light: support _lightignore on func_detail/group
2019-12-09 00:09:20 -07:00
Eric Wasylishen
79d3aa99de
qbsp: fix relative paths for .wad files
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Fixes #279
2019-10-27 19:03:45 -06:00
Shpoike
89365949bc
Squashed commit of the following:
...
commit 8ca122916d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:54:23 2019 -0600
fix linker error (radlights is in 2 .cpp files)
commit 8f06fc9c8d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:53:57 2019 -0600
add clarification comment
commit 038a553fb0
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:30:27 2019 -0600
fix tests compilation
commit 02e94ec507
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:59:25 2019 -0600
hlbsp: use q_snprintf
commit 669a5a7911
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:56:21 2019 -0600
Reformat
commit 6653760982
Merge: 347a455 ac3553c
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:28:06 2019 -0600
Merge remote-tracking branch 'origin/master' into hlbsp
# Conflicts:
# include/qbsp/qbsp.hh
commit 347a455102
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 02:18:16 2019 +0000
Misc HLBSP tweaks
Added support for multiple -wadpath args.
Added -xwadpath (for eg valve/*.wad to avoid bloat/license issues).
Reworked hint brushes - the non-hint surfaces can use any name, just so long as they're not 'hint', for compat with zhlt.
Support 'bevel' and 'null' textures for compat with zhlt.
commit 7fb22c7367
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 01:59:42 2019 +0000
Support for halflife-style .rad surface lights (probably too bright, but the basics work).
commit 2da504fb62
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 01:56:27 2019 +0000
Add minus-prefixed textures for halflife's randomised-textures feature, instead of getting crash-to-desktop errors when the map is loaded.
commit 6366199bdb
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 21 04:51:24 2019 +0000
First attempt at hlbsp output.
2019-07-04 21:08:17 -06:00
Eric Wasylishen
b343b9504a
qbsp, light: support _minlight_exclude on func_group, detail, etc.
2019-04-05 21:14:39 -06:00
Eric Wasylishen
16ad2b077a
qbsp: -objexport debugging: Add another point where an .obj is dumped
2019-01-26 22:22:07 -07:00
Eric Wasylishen
2df839cfc2
light: Add "_bounce" "-1" to disable bouncing for a func_detail/etc.
2019-01-22 00:02:46 -07:00
Eric Wasylishen
8a47233bbf
bsputil: start a --compare feature for helping with qbsp testing
2019-01-10 02:58:37 -07:00
Eric Wasylishen
fa06716545
common: make VecStrf/VecStr threadsafe
2018-07-24 00:18:43 -06:00
MaxED
07447a633e
Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now...
...
Added "surflightscale", "surflightbouncescale" and "surflightsubdivision" cmdline/worldspawn settings.
Fixed: a face should not be skipped when it has both sky and nodraw texinfo flags.
Fixed some non-windows compilation errors.
2018-05-25 14:59:22 +03:00
MaxED
0661098bc5
Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags.
2018-05-08 15:50:01 +03:00
Eric Wasylishen
94dbd0a705
qbsp: _phong_angle_concave support
2018-01-30 01:20:38 -07:00
Eric Wasylishen
23b25a0a0e
qbsp: add failing tests for healing invalid texture projections
2018-01-28 01:54:58 -07:00
Eric Wasylishen
82e3aef283
light: add FacePairConcavity
2018-01-11 21:57:48 -07:00
Eric Wasylishen
d31d3621bc
light: add MakePlane function
2017-12-10 21:28:35 -07:00
Eric Wasylishen
d4d2d537eb
light: split GLM_PolyRandomPoint into precomputed portion
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take uniform random params explicitly
2017-11-24 18:01:18 -07:00
Eric Wasylishen
7170aac1c3
light: FacesOverlappingEdge
2017-11-23 23:45:05 -07:00
Eric Wasylishen
f356ea40d1
bsputils: add more bounds-checked accessors
2017-11-23 23:45:05 -07:00
Eric Wasylishen
88ee157b97
mathlib: add LinesOverlap function
2017-11-23 23:45:00 -07:00
Eric Wasylishen
abf2a3665b
vis: fix to use mbsp_t
2017-10-24 20:01:04 -07:00
Eric Wasylishen
cbba35a346
common: logprint: print to visual studio console
2017-10-24 19:51:29 -07:00
Eric Wasylishen
4471a80aa9
common: add q2 content types (from: https://github.com/id-software/quake-2-tools )
2017-10-03 18:17:10 -06:00
Eric Wasylishen
873e0b8a35
common: Face_IsLightmapped: q2 support
2017-10-03 14:42:19 -06:00
Eric Wasylishen
2dc22b7088
common: add loadversion to mbsp_t
2017-10-03 14:17:42 -06:00
Eric Wasylishen
dff71edfe9
light: very early q2 support. half of the faces seem to be saved without lightmaps for some reason
2017-10-03 00:33:14 -06:00
Eric Wasylishen
df06ead299
common: q2 <-> generic conversion
2017-10-02 16:02:01 -06:00
Eric Wasylishen
8813d272cb
common, light, vis: change from bsp2_t to mbsp_t
2017-10-01 22:32:20 -06:00
Eric Wasylishen
b847af61e1
common: bsp29_t <-> mbsp_t conversion
2017-10-01 21:27:00 -06:00
Eric Wasylishen
f7635162c9
common: bspfile refactoring
2017-10-01 20:51:16 -06:00
Eric Wasylishen
dcac3e70c9
common: refactoring some of the generic bsp stuff
2017-10-01 18:08:38 -06:00
Eric Wasylishen
7aa5e4cc48
common: add "generic bsp" types
2017-09-26 16:14:25 -06:00
Eric Wasylishen
5fc3110df6
common: get bspinfo working with q2bsp
2017-09-25 00:22:10 -06:00
Eric Wasylishen
55f2c3c47e
common: add q2 structs to bspfile.hh
2017-09-24 22:47:27 -06:00
Eric Wasylishen
c8ac9d2670
light: print position of degenerate faces during phong shading
2017-07-30 12:01:00 -06:00
Eric Wasylishen
9629134612
qbsp: fix some issues with SplitBrush
2017-07-23 01:32:04 -06:00