Jonathan
443be60a74
Compress texinfo a bit
2021-10-22 03:50:15 -04:00
Jonathan
a21be0362c
replace VectorCompare, CrossProduct, DotProduct
...
qv::dot handles inputs a bit more gracefully now
plane::distance_to for distance checks, and dplane has the fast version
2021-10-21 23:25:19 -04:00
Jonathan
cb3c81aaf8
vec3_t gonedy
2021-10-21 20:21:28 -04:00
Jonathan
84b4388f4b
Added a deprecation sniffer so I can find problematic areas later
...
Revert tjunc fixes
Add -notjunc to match other editors
Rid Light_Add since it's too simple
2021-10-20 04:27:22 -04:00
Jonathan
95b47db922
More qmat/qvec where appropriate
...
Add a json.hh file which includes common JSON serialization types
surfflags_t::extended uses booleans instead of a bitflag for simplicity
JSON serialization for surfflags
2021-10-19 21:15:00 -04:00
Jonathan
a7de4bdae2
Remove unused thingies
...
Use qplane3 where we can
2021-10-17 06:24:02 -04:00
Jonathan
fd18fc154c
Fix various warnings by testing a clang-cl compile
2021-10-12 14:39:15 -04:00
Jonathan
e1290fd0f4
Snap normals/tangents/bitangents written from WriteNormals to save some bits
...
Texvec inherits mat<2, 4> now, since it's the most logical type for it to be based on.
2021-10-12 13:52:47 -04:00
Jonathan
e6fd6b653e
A few more vec3_t -> qvec
...
qmat follows other type conventions (T, N, M) and is annotated differently so it's not as confusing to follow
Removed qmat::operator[] - it's not clear from calling it that it's column-major (as evidenced by the comments needing to explicitly make clear at call sites that it's column, not row), so I've collapsed them into two separate functions that explicitly fetch either a column or a row. This also ties them nicely into qvec<N>.
2021-10-12 12:03:59 -04:00
Jonathan
bd6bc0dc56
surfflags remap -> is_valid to match contentflags
...
warn on excessive key/value lengths, per-game
2021-10-11 19:45:55 -04:00
Jonathan
01b8abf93c
Removed a lot of unused functions
...
Moved vector-related operations from mathlib to qvec, moved a few into qv::
Use clamp/max/min directly instead of #define'ing them
Move a few single-use functions directly above their usages
2021-10-10 14:04:09 -04:00
Eric Wasylishen
f6e9ba4eb2
qbsp: drop mapentity_t::epair_order and std::map for epairs
...
just store as a std::vector of pairs. Lookups aren't done much in qbsp
so linear search performance should be fine.
epair_order approach gets messy because we sometimes add epairs
2021-10-06 18:26:25 -06:00
Eric Wasylishen
fd28067b5c
fix gcc errors about reference to temporary
2021-10-05 23:28:33 -06:00
Jonathan
52839d4e7f
Run clang-format pass
2021-10-05 15:54:06 -04:00
Jonathan
0833d84a7a
Calculate tangents and bitangents (need to clean this up)
...
Implement formatters for qvec
Add -nolighting, which skips all non-lightstyled lights
2021-10-05 01:07:13 -04:00
Jonathan
037c587352
Merge remote-tracking branch 'remotes/origin/qbsp-contentflags' into type-cleanup
...
# Conflicts:
# bspinfo/bspinfo.cc
# include/common/bspfile.hh
# include/light/light.hh
# include/light/trace.hh
# light/light.cc
# light/ltface.cc
# light/trace.cc
# qbsp/brush.cc
# qbsp/csg4.cc
# qbsp/outside.cc
# qbsp/qbsp.cc
2021-10-03 13:08:50 -04:00
Jonathan
ae4512da2c
BSPX structurization and cleanup
...
Some more vec3_t removals
A bunch of float -> vec_t in light
Simplified construction of lockables
mapdata_t writes directly to an mbsp instead of vector copies
2021-10-03 12:16:13 -04:00
Jonathan
792951792c
some more cleanup
2021-10-02 05:56:45 -04:00
Jonathan
74bbce9eab
First attempt at areaportals - sadly it seems like this method might not work with this compiler.
2021-09-28 13:17:27 -04:00
Jonathan
1a5dc9934f
Remove span offset code - the compression ratio was not worth it
...
Allow Q2-esque maps to compile under Q1 modes
Use Q2tools-adapted version of AddBrushBevels for compiling brush sides
Extended limits overflow code displays member that overflowed now, for debugging
2021-09-28 02:10:01 -04:00
Jonathan
a6f6cc2d15
qvec now has an empty default initializer, for speed purposes; fixed up places that relied on this behavior
...
simplified constructor for qvec(T...) that uses fold expressions
simplified rgba_miptex_t
fixed a lot of broken winding_base_t behavior
merged all winding types into winding_base_t
removed now-empty files
2021-09-27 20:44:15 -04:00
Eric Wasylishen
f7c0c80a26
qbsp, light: allow _minlight to go up to 510 instead of 255 on func_detail/etc.
2021-09-25 13:11:15 -06:00
Jonathan
6ff2d67d12
major C++-esque change to BSP conversion:
...
- main mbsp types are declared first in the files, and types that were single-member are now not structs
- conversion is handled by the sub-types themselves. Currently no diagnostic for *what* members overflow, but, overflow is handled via thrown exceptions on all overflowable members
- aabb type is used where appropriate now, simplifying a few areas
2021-09-22 17:30:46 -04:00
Jonathan
2ebfdb096f
Remove COM_Parse, use parser_t
...
Game controls hull sizes now
2021-09-20 19:45:09 -04:00
Jonathan
9f1f575761
Parser simplification and classification
...
Hulls stored in game definitions
2021-09-20 16:24:38 -04:00
Jonathan
49fd62b9f3
Lotta more file stuff. Have to think about fscanf though.
2021-09-19 22:20:39 -04:00
Jonathan
326626f127
Remove some old stuff
...
Cleanup/rework of logging system. I'm not too happy about it still, but, it's at least a bit easier to follow now.
Started cleanup of file-related stuff.
2021-09-19 18:17:28 -04:00
Jonathan
e8bd554cc0
winding_t is now a C++ type - a hybrid stack/heap array.
...
In preparation for converting all of the vec_t[3] to qvec's, the Vector routines are now templated and work with any type that provides indexing operators.
Polylib.cc is gone, since this all needs to be in header now
qvec can now implicitly convert from T[N]
constexpr where appropriate
static inline -> inline
side_t is now an enum, moved into mathlib
2021-09-16 03:10:51 -04:00
Jonathan
1dd4df1b20
calloc/malloc/free -> new/new/delete (except for specific scenarios)
2021-09-14 11:39:12 -04:00
Jonathan
eb6bb81d61
use the C++ includes
...
stdbool not required
_vsnprintf and _snprintf are standard in MSVC since 2015, so I just use them directly now. They'll be replaced by std::fmt later anyways.
use <thread> for threading, instead of pthreads/windows.h thread directly
2021-09-14 08:46:03 -04:00
Jonathan
7f8d2cfb49
Fix single line functions
2021-09-14 02:56:44 -04:00
Jonathan
4e7542b111
Clang format pass
...
typedef -> using
include guards -> pragma once
typedef struct x { } y; -> struct y { }
some fixes to extremely old code that shouldn't be required any more
2021-09-14 02:32:26 -04:00
Jonathan
f89d5534b6
yay I can test tests now
2021-09-13 11:24:40 -04:00
Jonathan
c95a1e2ccb
q2 and bug fixes
...
# Conflicts:
# include/qbsp/qbsp.hh
# include/qbsp/winding.hh
# qbsp/brush.cc
# qbsp/csg4.cc
# qbsp/merge.cc
2021-09-12 08:34:01 -04:00
Jonathan
35040d1bd3
Q2 working sorta
2021-09-09 02:13:28 -04:00
Jonathan
004fcb57c1
Content flags type, splitting up native and compiler flags.
...
Extreme WIP and likely not working properly. Need to rid all direct .native usages and direct them through target_version->game
2021-09-07 06:13:17 -04:00
Jonathan
c16bbf403d
Change miptex thingies to handle const as the comment wishes they would
...
Use optional to properly indicate the intended purpose of optional/"unset" values rather than a magic number (also because for some reason outputnum was stuck at 0 even though it defaults to -1 and I didn't want to debug why)
beginning of Q2 contents
2021-09-07 03:24:16 -04:00
Jonathan
00efa6e67d
Fix operator<
...
Introduce gamedef, to reduce rewriting of data in bspversions
fix name of needs_subdivision
include value in texinfo, in prep for Q2
2021-09-07 01:41:32 -04:00
Jonathan
3bc9b1b0f8
Instead of directly comparing BSP version pointers just for game type, I compacted quake2/hexen2 into a single enum.
...
Feature check in bspver for colored lightmaps, which replaces the many "version == q2 || version == qbism || version == hl".
2021-09-06 17:13:37 -04:00
Jonathan
dad0e61f63
Fix for texinfo/miptex searching routines
...
surf flags now use the "native + extended" format that will eventually be used for brush contents. Q1 output seems identical, haven't tested Q2 yet.
2021-09-05 16:56:29 -04:00
Jonathan
3b656e6ef1
Cleanup & preserve texture name for q2bsp
2021-09-04 22:15:04 -04:00
Jonathan
b01fddf7f1
More Q2 support
2021-09-04 18:49:01 -04:00
Eric Wasylishen
bc44af4d1d
qbsp: fix unused variable warnings
2021-08-31 22:42:49 -06:00
Eric Wasylishen
1123205d47
qbsp: replace FreeMem uses
2021-08-24 22:49:06 -06:00
Eric Wasylishen
6a7e59026c
qbsp: refactor entities lump writing
2021-08-23 22:20:08 -06:00
Eric Wasylishen
c30a0a46a9
qbsp: fix origin brushes in hexen 2. Drop _no_bbox_rotation_expansion
...
document origin brushes. Never expand the bbox when origin brushes are in
use.
2020-02-24 01:26:53 -07:00
Eric Wasylishen
d6136c154d
light: add _light_alpha func_group key for making faces translucent for
...
light
2019-12-28 21:48:33 -07:00
Eric Wasylishen
a4c1ce6ff6
qbsp, light: support _lightignore on func_detail/group
2019-12-09 00:09:20 -07:00
Eric Wasylishen
5e74b4d0bb
qbsp: fix external maps with no worldspawn brushes
...
Thanks to ZungryWare for the report
2019-11-29 21:03:54 -07:00
Eric Wasylishen
d7d797b898
qbsp: restore bounds expansion for rotators.
...
Add "_no_bbox_rotation_expansion" key for opting-out of the bounds expansion
Fixes #271
2019-10-27 23:02:05 -06:00
Eric Wasylishen
04601656ff
qbsp: Add support for _minlight_excludeN where N is in 2..9
2019-08-15 19:45:51 -06:00
Shpoike
89365949bc
Squashed commit of the following:
...
commit 8ca122916d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:54:23 2019 -0600
fix linker error (radlights is in 2 .cpp files)
commit 8f06fc9c8d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:53:57 2019 -0600
add clarification comment
commit 038a553fb0
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:30:27 2019 -0600
fix tests compilation
commit 02e94ec507
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:59:25 2019 -0600
hlbsp: use q_snprintf
commit 669a5a7911
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:56:21 2019 -0600
Reformat
commit 6653760982
Merge: 347a455 ac3553c
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:28:06 2019 -0600
Merge remote-tracking branch 'origin/master' into hlbsp
# Conflicts:
# include/qbsp/qbsp.hh
commit 347a455102
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 02:18:16 2019 +0000
Misc HLBSP tweaks
Added support for multiple -wadpath args.
Added -xwadpath (for eg valve/*.wad to avoid bloat/license issues).
Reworked hint brushes - the non-hint surfaces can use any name, just so long as they're not 'hint', for compat with zhlt.
Support 'bevel' and 'null' textures for compat with zhlt.
commit 7fb22c7367
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 01:59:42 2019 +0000
Support for halflife-style .rad surface lights (probably too bright, but the basics work).
commit 2da504fb62
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 01:56:27 2019 +0000
Add minus-prefixed textures for halflife's randomised-textures feature, instead of getting crash-to-desktop errors when the map is loaded.
commit 6366199bdb
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 21 04:51:24 2019 +0000
First attempt at hlbsp output.
2019-07-04 21:08:17 -06:00
Eric Wasylishen
b343b9504a
qbsp, light: support _minlight_exclude on func_group, detail, etc.
2019-04-05 21:14:39 -06:00
Eric Wasylishen
2df839cfc2
light: Add "_bounce" "-1" to disable bouncing for a func_detail/etc.
2019-01-22 00:02:46 -07:00
Eric Wasylishen
8164506d30
qbsp: read valve 220 with q2/q3 flags
...
Fixes #212
2018-04-12 15:07:07 -06:00
Eric Wasylishen
30c19ab9da
qbsp: support reading Q2/Q3 detail flag
2018-03-18 19:50:35 -06:00
Eric Wasylishen
94dbd0a705
qbsp: _phong_angle_concave support
2018-01-30 01:20:38 -07:00
Eric Wasylishen
95e9fdcd21
qbsp: tidy up "repairing" warning message
2018-01-28 02:03:00 -07:00
Eric Wasylishen
84bf594892
qbsp: heal invalid texture projections
2018-01-28 01:55:09 -07:00
Eric Wasylishen
23b25a0a0e
qbsp: add failing tests for healing invalid texture projections
2018-01-28 01:54:58 -07:00
Eric Wasylishen
57510eab0e
qbsp: remove hint/skip texinfo clearing hack.
...
Fixes https://github.com/ericwa/ericw-tools/issues/196
This should be by stripping unreferenced texinfo at the end of compiling
2018-01-06 01:29:31 -07:00
Eric Wasylishen
2ea0076160
qbsp: experimental func_illusionary_visblocker
2017-10-24 22:17:10 -07:00
Eric Wasylishen
bcf3f2e3e3
qbsp: add _external_map_scale key for misc_external_map
2017-10-01 12:39:15 -06:00
Eric Wasylishen
51fa4dc056
qbsp: expose WriteBspBrushMap
2017-07-23 14:20:35 -06:00
Eric Wasylishen
8b9f5ea40a
qbsp: fix handling of duplicate planes
...
fixes spurious leak in e1m4.map
2017-07-15 13:51:26 -06:00
Eric Wasylishen
ceff3bba82
qbsp: fix const warning
2017-07-15 12:37:15 -06:00
Eric Wasylishen
0263f95e59
qbsp: add -expand flag from q3map for testing hull1 expansion
2017-07-11 17:54:28 -06:00
Eric Wasylishen
2710f9b1a1
qbsp: remove/comment dead code
2017-07-11 00:07:32 -06:00
Eric Wasylishen
01fa4a9f58
qbsp: set up test case for #158
2017-07-08 16:23:08 -06:00
Eric Wasylishen
7656d5c2f1
qbsp: external map: merge all brush entities with worldspawn
2017-07-07 20:26:27 -06:00
Eric Wasylishen
cef3b3da9f
qbsp: misc_external_map: add "_external_map_angles" for pitch/yaw/roll
2017-07-05 15:13:09 -06:00
Eric Wasylishen
117f568cd7
qbsp: don't write unused texinfo.
...
also cleanup planes writing
2017-07-03 01:58:26 -06:00
Eric Wasylishen
af264821b7
mathlib: factor out SetPlanePts
2017-06-20 14:39:15 -06:00
Eric Wasylishen
73ffb37417
misc_external_map: fix -onlyents
2017-06-15 17:38:49 -06:00
Eric Wasylishen
37ed11c2ed
qbsp: experimental "misc_external_map" entity
...
"_external_map" - map to load
"_external_map_classname" - classname to switch to (e.g. func_wall)
"_external_map_angle" - rotation angle around Z axis
2017-06-15 03:43:39 -06:00
Eric Wasylishen
ceab425885
map.cc: factor out plane-points setting code
2017-06-15 03:30:02 -06:00
Eric Wasylishen
77f3da30bf
qbsp: add func_detail_fence
2017-06-09 15:13:13 -06:00
Eric Wasylishen
44445becb8
qbsp: rename "_nosurfacefragment" to func_detail_wall
2017-06-05 16:22:15 -06:00
Eric Wasylishen
ac78efed98
qbsp: func_detail rewrite.
...
- Fix corrupt VIS issues when using func_detail
- func_detail no longer seals the map.
- add func_detail_illusionary entity type
- add func_detail key "_nosurfacefragment"
2017-06-05 14:09:31 -06:00
Eric Wasylishen
ea099775ef
qbsp, light: allow _shadow -1 to disable shadows from func_detail
2017-06-05 14:01:12 -06:00
Eric Wasylishen
32eaa99d40
qbsp: rename our plane_t to qbsp_plane_t
2017-04-26 14:55:26 -06:00
Eric Wasylishen
8c89e128c7
qbsp: drop internal mathlib
2017-04-26 14:51:27 -06:00
Eric Wasylishen
902c45c946
all: make VectorCompare take an explicit epsilon
2017-04-26 14:20:45 -06:00
Eric Wasylishen
68b084a6c3
replace glm with qvec
2017-04-24 00:26:49 -06:00
Eric Wasylishen
1f7bd69385
qbsp: optimize FindTexinfo
2017-04-22 16:59:14 -06:00
Eric Wasylishen
9034eb107a
qbsp: move remaining headers to include directory
2017-04-20 19:52:06 -06:00
Eric Wasylishen
66744e33e2
qbsp: map conversion: output epairs in the correct order
2017-03-27 19:36:53 -06:00
Eric Wasylishen
30b8503ccf
qbsp: -convert quake: silence annoying warnings
2017-03-26 17:46:31 -06:00
Eric Wasylishen
73082828b4
qbsp: don't use regex stuff, doesn't work on the travis version of gcc
2017-03-26 17:41:22 -06:00
Eric Wasylishen
af355a87be
qbsp: fix -convert quake2
2017-03-26 16:35:26 -06:00
Eric Wasylishen
f3caed2f8b
qbsp: support -convert quake2 to write classic q2/q3 format with three 0 flags
2017-03-26 16:06:21 -06:00
Eric Wasylishen
32b001b4d9
qbsp: fix typo in QuakeEd .map conversion
2017-03-26 16:05:33 -06:00
Eric Wasylishen
dbec32efaf
qbsp: -convert bp: write 0 0 0 face flags
2017-03-26 15:49:15 -06:00
Eric Wasylishen
8294e1d750
qbsp: change -convert valve220 to shorter -convert valve
2017-03-26 15:32:58 -06:00
Eric Wasylishen
75c3fdadf6
qbsp: rewrite .map printing code. Print as integers if it can be done losslessly.
2017-03-26 15:29:36 -06:00
Eric Wasylishen
2fe14087db
qbsp: QuakeEd .map conversion: normalize shifts
2017-03-26 15:08:10 -06:00
Eric Wasylishen
6c336738c4
qbsp: QuakeEd .map conversion: drop the RMSE test as it sometimes picked worse visual results (wood roof trim in ad_swampy)
2017-03-26 14:42:13 -06:00
Eric Wasylishen
39c137c2a3
qbsp: SetTexinfo_QuakeEd_New: treat scale=0 as scale=1
2017-03-26 13:00:07 -06:00
Eric Wasylishen
94ba5560c7
qbsp: fix QuakeEd map conversion
2017-03-26 12:40:06 -06:00
Eric Wasylishen
ce673b813e
qbsp: remove dead code
2017-03-23 14:40:03 -06:00