Commit Graph

5 Commits

Author SHA1 Message Date
Eric Wasylishen 2d15d20410 light: q2: avoid black seams on geometry near sky 2020-12-29 15:58:40 -07:00
Eric Wasylishen eb842ba165 light: arghrad compat: preliminary sky_surface implementation 2020-12-29 13:43:06 -07:00
Eric Wasylishen fa06716545 common: make VecStrf/VecStr threadsafe 2018-07-24 00:18:43 -06:00
MaxED 07447a633e Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now...
Added "surflightscale", "surflightbouncescale" and "surflightsubdivision" cmdline/worldspawn settings.
Fixed: a face should not be skipped when it has both sky and nodraw texinfo flags.
Fixed some non-windows compilation errors.
2018-05-25 14:59:22 +03:00
MaxED 0661098bc5 Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags. 2018-05-08 15:50:01 +03:00