Jonathan
b5089ce349
slight speedup by helping embree with alignment
...
merge some light algorithms together
allow changing attenuation on surface lights with _surflight_atten
replace some emplace_back's with push_back to improve compilation times
2024-06-02 19:49:32 -04:00
Eric Wasylishen
c714ce597a
qbsp: use mapfile.cc for .map file parsing
...
BP loading is broken by this commit, will need
to re-introduce loading the texture sizes in mapfile.
2024-04-07 22:20:33 -06:00
Eric Wasylishen
9985d6c8fd
fix odr violations
...
not sure why these only started to be reported on this branch
2024-04-01 12:20:35 -06:00
Eric Wasylishen
aa3b8479b4
qbsp: shrink node_t from 280 to 208 bytes
...
- contentflags_t from 80 to 8 bytes
2024-03-09 19:37:23 -07:00
Eric Wasylishen
6351cc50e6
rename: vec_t -> double
2023-12-23 21:09:16 -07:00
iknowsomething
bf50e0d604
qbsp, maputil: add parser location to "brush primitives" error messages
2023-11-18 11:22:18 -07:00
iknowsomething
815e2c2cef
qbsp, maputil: fix empty brush format detection (was detected as brush_primitives)
2023-11-18 11:22:18 -07:00
Jonathan
b83c4a6440
use fold expr instead of for statements in vec3
...
fix a bunch of clang warnings
2023-11-04 19:01:08 -04:00
Jonathan
5619e2abef
map file separation
2023-09-07 14:55:37 -04:00
Jonathan
cec120dfc9
maputil starting point
2023-09-04 00:16:23 -04:00