Commit Graph

87 Commits

Author SHA1 Message Date
Jonathan a7de4bdae2 Remove unused thingies
Use qplane3 where we can
2021-10-17 06:24:02 -04:00
Jonathan 52839d4e7f Run clang-format pass 2021-10-05 15:54:06 -04:00
Jonathan ae4512da2c BSPX structurization and cleanup
Some more vec3_t removals
A bunch of float -> vec_t in light
Simplified construction of lockables
mapdata_t writes directly to an mbsp instead of vector copies
2021-10-03 12:16:13 -04:00
Jonathan 792951792c some more cleanup 2021-10-02 05:56:45 -04:00
Jonathan 9d828d2085 Structured texture data!
Move vis decompress/compress back to vis since phs is handled there now too
Fix missing textures in Q1BSP
Comment areaportaling for now
2021-09-30 11:33:04 -04:00
Jonathan cc932a96ee Fix BSP being invalid in Q2 if vis is not run
Fixes for skylight in Q2
Don't throw on invalid area
2021-09-27 22:40:43 -04:00
Jonathan a6f6cc2d15 qvec now has an empty default initializer, for speed purposes; fixed up places that relied on this behavior
simplified constructor for qvec(T...) that uses fold expressions
simplified rgba_miptex_t
fixed a lot of broken winding_base_t behavior
merged all winding types into winding_base_t
removed now-empty files
2021-09-27 20:44:15 -04:00
Jonathan 87d31e6d4f A lot of type-y stuff here:
- bsp store vectors now
- vis stored in a way that is compatible with both Q2 and Q1
- binary reading of stuff, so swapping is done at load time now
- vis cleanup, although there's still a lot of raw long modification that should get simplified later
2021-09-25 23:58:02 -04:00
Jonathan 6ff2d67d12 major C++-esque change to BSP conversion:
- main mbsp types are declared first in the files, and types that were single-member are now not structs
- conversion is handled by the sub-types themselves. Currently no diagnostic for *what* members overflow, but, overflow is handled via thrown exceptions on all overflowable members
- aabb type is used where appropriate now, simplifying a few areas
2021-09-22 17:30:46 -04:00
Jonathan 326626f127 Remove some old stuff
Cleanup/rework of logging system. I'm not too happy about it still, but, it's at least a bit easier to follow now.
Started cleanup of file-related stuff.
2021-09-19 18:17:28 -04:00
Jonathan e8bd554cc0 winding_t is now a C++ type - a hybrid stack/heap array.
In preparation for converting all of the vec_t[3] to qvec's, the Vector routines are now templated and work with any type that provides indexing operators.
Polylib.cc is gone, since this all needs to be in header now
qvec can now implicitly convert from T[N]
constexpr where appropriate
static inline -> inline
side_t is now an enum, moved into mathlib
2021-09-16 03:10:51 -04:00
Jonathan 7f8d2cfb49 Fix single line functions 2021-09-14 02:56:44 -04:00
Jonathan 4e7542b111 Clang format pass
typedef -> using
include guards -> pragma once
typedef struct x { } y; -> struct y { }
some fixes to extremely old code that shouldn't be required any more
2021-09-14 02:32:26 -04:00
Jonathan dad0e61f63 Fix for texinfo/miptex searching routines
surf flags now use the "native + extended" format that will eventually be used for brush contents. Q1 output seems identical, haven't tested Q2 yet.
2021-09-05 16:56:29 -04:00
Eric Wasylishen ff5572f97d light: log number of bounce lights at the end of MakeBounceLights 2021-07-13 22:47:53 -06:00
Eric Wasylishen b5fcdec19e cleanup: remove "byte" typedef 2021-02-07 14:02:35 -07:00
Eric Wasylishen 94c30afac4 light: refactoring necessary to support embree3 2021-01-01 23:48:22 -07:00
Eric Wasylishen 70336339ca light: fix "_suntexture" interaction with -bounce 2019-10-09 00:59:49 -06:00
Shpoike 89365949bc Squashed commit of the following:
commit 8ca122916d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 20:54:23 2019 -0600

    fix linker error (radlights is in 2 .cpp files)

commit 8f06fc9c8d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 20:53:57 2019 -0600

    add clarification comment

commit 038a553fb0
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 20:30:27 2019 -0600

    fix tests compilation

commit 02e94ec507
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 19:59:25 2019 -0600

    hlbsp: use q_snprintf

commit 669a5a7911
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 19:56:21 2019 -0600

    Reformat

commit 6653760982
Merge: 347a455 ac3553c
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 19:28:06 2019 -0600

    Merge remote-tracking branch 'origin/master' into hlbsp

    # Conflicts:
    #	include/qbsp/qbsp.hh

commit 347a455102
Author: Shpoike <Shpoike@users.noreply.github.com>
Date:   Thu Mar 28 02:18:16 2019 +0000

    Misc HLBSP tweaks

    Added support for multiple -wadpath args.
    Added -xwadpath (for eg valve/*.wad to avoid bloat/license issues).
    Reworked hint brushes - the non-hint surfaces can use any name, just so long as they're not 'hint', for compat with zhlt.
    Support 'bevel' and 'null' textures for compat with zhlt.

commit 7fb22c7367
Author: Shpoike <Shpoike@users.noreply.github.com>
Date:   Thu Mar 28 01:59:42 2019 +0000

    Support for halflife-style .rad surface lights (probably too bright, but the basics work).

commit 2da504fb62
Author: Shpoike <Shpoike@users.noreply.github.com>
Date:   Thu Mar 28 01:56:27 2019 +0000

    Add minus-prefixed textures for halflife's randomised-textures feature, instead of getting crash-to-desktop errors when the map is loaded.

commit 6366199bdb
Author: Shpoike <Shpoike@users.noreply.github.com>
Date:   Thu Mar 21 04:51:24 2019 +0000

    First attempt at hlbsp output.
2019-07-04 21:08:17 -06:00
Eric Wasylishen 5010dc92fb light: bounce: also make shadow-casting bmodels bounce (unless they
opt-out with _bounce -1)
2019-05-12 16:39:06 -06:00
Eric Wasylishen 2df839cfc2 light: Add "_bounce" "-1" to disable bouncing for a func_detail/etc. 2019-01-22 00:02:46 -07:00
MaxED 0661098bc5 Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags. 2018-05-08 15:50:01 +03:00
Eric Wasylishen 71d675ce09 light: factor out TEX_SPECIAL tests to Face_IsLightmapped 2017-10-03 14:10:57 -06:00
Eric Wasylishen 8813d272cb common, light, vis: change from bsp2_t to mbsp_t 2017-10-01 22:32:20 -06:00
Eric Wasylishen f7635162c9 common: bspfile refactoring 2017-10-01 20:51:16 -06:00
Eric Wasylishen 68b084a6c3 replace glm with qvec 2017-04-24 00:26:49 -06:00
Eric Wasylishen 880ad3b381 bpsutil, common, light, vis: bounds check bsp->dfaces access 2017-03-18 16:31:52 -06:00
Eric Wasylishen 8a83e3d351 light: BounceLightsForFaceNum(): return indices so we have 1 main copy of the bounce lights 2017-03-15 13:22:43 -06:00
Eric Wasylishen 33fbe56e12 light: save poly edge planes for bouncelights 2017-03-15 10:59:31 -06:00
Eric Wasylishen 1d66039b2c light: save poly for bouncelights 2017-03-15 10:59:25 -06:00
Eric Wasylishen 154158ddba light: BounceLightsForFaceNum: avoid an unnecessary std::vector copy 2017-03-15 10:59:16 -06:00
Eric Wasylishen b8f015d452 light: Texture_AvgColor: return glm vector 2017-03-12 15:56:46 -06:00
Eric Wasylishen 686696c362 light: Palette_GetColor: return glm vector 2017-03-12 15:41:52 -06:00
Eric Wasylishen 553f02d582 light: restore performance of bounce lighting 2017-03-06 22:50:20 -07:00
Eric Wasylishen 48a6314dfb light: bounce styled lights 2017-03-05 20:05:34 -07:00
Eric Wasylishen 2a17b4bccf build fix 2017-02-12 11:54:52 -07:00
Eric Wasylishen 1211fd86d1 light: move bounce to its own file 2017-02-07 00:51:05 -07:00