Commit Graph

966 Commits

Author SHA1 Message Date
Jonathan ea985eb5ac Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp 2022-06-18 17:29:13 -04:00
Jonathan ac05a7ecf6 Revert "simplify/c++-ize CompressRow code and related areas (less allocations overall)"
This reverts commit 46aaa81ffd.
2022-06-18 17:29:07 -04:00
Eric Wasylishen b91973bae1 qbsp: remove old/unused portal code 2022-06-18 13:44:24 -06:00
Jonathan 7eedf52bf4 sync up BaseWinding checking
add constructor to aabb to construct from range
2022-06-18 14:33:16 -04:00
Eric Wasylishen 214a2550f4 qbsp: isolate portal_state_t in prtfile.cc 2022-06-18 00:32:40 -06:00
Eric Wasylishen 1fb5753f60 qbsp: import CreateVisPortals_r from qbsp3 2022-06-17 23:59:19 -06:00
Eric Wasylishen af2dd987d8 qbsp: import BaseWindingForNode from qbsp3 2022-06-17 22:10:11 -06:00
Eric Wasylishen 3e2045479b qbsp: move .prt writing to prtfile.cc to align with qbsp3 2022-06-17 20:31:37 -06:00
Jonathan b0dad9d01d save a few more cycles by just using raw pointers. it's a bit uglier, but this is hard to represent with shared_ptr and I think it was the wrong choice anyways since the ownership chain is difficult to represent in a shared_ptr here. 2022-06-17 14:56:17 -04:00
Jonathan c3bb07acaa ~33% speed improvement on vis by using already-allocated memory for the vis stack 2022-06-17 13:53:35 -04:00
Jonathan 46aaa81ffd simplify/c++-ize CompressRow code and related areas (less allocations overall) 2022-06-17 12:06:37 -04:00
Jonathan 238a7b8fa7 document FACENORMALS lump 2022-06-17 10:59:24 -04:00
Eric Wasylishen 259d95e47c testqbsp: add a first portal test 2022-06-17 01:53:08 -06:00
Eric Wasylishen 0edd52517a testqbsp: read .prt files back in 2022-06-16 23:22:15 -06:00
Eric Wasylishen f6309a91cb vis: move .prt reader to common 2022-06-16 21:55:03 -06:00
Jonathan 0b67acd4ba Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
# Conflicts:
#	include/common/bspfile.hh
2022-06-16 20:22:36 -04:00
Jonathan e57633bbca the old Safe read/writes are gonedy now 2022-06-16 20:22:03 -04:00
Eric Wasylishen b164b7b250 bspfile: fix bad optional access on Q1 maps 2022-06-16 17:14:40 -06:00
Eric Wasylishen 83271c5dac Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp 2022-06-16 17:06:45 -06:00
Jonathan 5855ab3528 Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp 2022-06-16 12:06:45 -04:00
Jonathan d872514b56 split bspfile.hh into multiple files which store the respective BSP info for the different BSP types; bspfile_generic stores the upper-most data (the superset of all BSP types), whereas the individual files contain the subsets. 2022-06-16 12:06:37 -04:00
Jonathan 740ab24626 bspx stuff into its own file
change the printing to be less redundant on BSP version
2022-06-16 10:59:22 -04:00
Jonathan f53a6a19fe move extended_texinfo_t to qbsp, since it's only used during compilation and not related to the BSP file 2022-06-16 09:50:00 -04:00
Jonathan 41ef66190f consistency rename; gtexinfo_t -> mtexinfo_t 2022-06-16 09:36:31 -04:00
Jonathan 617cd3b089 consistency rename; texdata_t -> maptexdata_t 2022-06-16 09:35:46 -04:00
Jonathan c62480c337 consistency rename; mtexinfo_t -> maptexinfo_t 2022-06-16 09:35:08 -04:00
Eric Wasylishen b8dcc7535e qbsp: rename FreeAllPortals -> FreeTreePortals_r 2022-06-15 23:27:39 -06:00
Eric Wasylishen dfb8d7c9fc qbsp: refactoring portal code towards qbsp3 2022-06-15 21:37:19 -06:00
Jonathan 8afcc54b74 move making contents valid from brush parsing into gamedef 2022-06-15 09:07:37 -04:00
Eric Wasylishen 3474dd00c5 qbsp: add portal_t::onnode, tree_t from qbsp3 2022-06-15 00:45:58 -06:00
Eric Wasylishen 0c24e7bbd0 clang-cl build fix 2022-06-14 20:18:06 -06:00
Jonathan 17656eff78 don't return string ref, since it can be modified after it's inserted because of the vector growing 2022-06-14 18:34:01 -04:00
Jonathan 78b979d670 Merge branch 'type-cleanup' into brushbsp
# Conflicts:
#	include/light/entities.hh
#	qbsp/brush.cc
#	qbsp/map.cc
2022-06-14 17:19:30 -04:00
Jonathan d24ea4922a entdict cleanup 2022-06-14 17:18:13 -04:00
Jonathan f1fd0bd30f Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp 2022-06-14 10:50:54 -04:00
Jonathan 7827885f0f add texturedef support
change Q2_CONTENTS_TRANSLUCENT parsing; remove it always, but if the surface doesn't have TRANS then swap it with DETAIL which is probably what they intended
2022-06-14 10:50:35 -04:00
Eric Wasylishen a309e8467b testmaps: add qbsp_q1_sealing.map 2022-06-14 00:44:50 -06:00
Jonathan b2a0f8039e remove dm/start/coop checking
remove entity target(name) checking; as mods and maps get more complex, this is best left up to the editors to use the FGD to report these things.
2022-06-13 07:10:53 -04:00
Jonathan 4e2e1c9bb3 default filltype to auto, which uses outside for hullnum > 0 and inside otherwise (lower leaf & node counts) 2022-06-13 06:19:58 -04:00
Jonathan 12caf1bcd4 move transsky/transwater code into portal_can_see_through 2022-06-13 02:34:39 -04:00
Jonathan 4755f23efa re-implement inside filling (not working fully yet) 2022-06-13 01:44:06 -04:00
Jonathan 98682f41fa move brush/leaf counts into gamedef
(Q2 stores every combo currently, old code kept in case we want to use that instead)
2022-06-12 03:35:44 -04:00
Jonathan 1a88b46e8c RemapContentsForExport moved into gamedef
simplified gamedef stuff by checking which functions were still necessary, and no need to pass extended flags through at all now
detail type moved into Q1
2022-06-12 02:24:27 -04:00
Jonathan 54900cf7b6 move visblocker to a boolean 2022-06-12 01:02:31 -04:00
Jonathan 13bf99a7f3 fix test cases (implement equals(game) properly, and `is_empty` is false depending on get_content_type for Q2 now)
remove unnecessary condition from Q2 contents_are_empty since areaportals are already considered a valid non-empty type via get_content_type
2022-06-11 09:19:51 -04:00
Jonathan 10676603e9 move clip & origin into game-specific code
remove hint from brush; hint is technically a surface flag rather than a content flag, so we can infer it from the sides rather than needing to store it as a unique flag (we could still cache the result somewhere but this makes it consistent between q1 and q2)
2022-06-11 08:29:55 -04:00
Jonathan b33e792458 move clip-own-typeness over to gamedef & contentflags (fixes Q2 edge case with a solid version of a type bordering a translucent version) 2022-06-11 06:01:36 -04:00
Jonathan e61998dd54 Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
# Conflicts:
#	qbsp/surfaces.cc
2022-06-11 05:43:29 -04:00
Jonathan 8b4f9f5480 move mirrorinside to gamedef 2022-06-11 05:37:50 -04:00
Eric Wasylishen 5372c4a568 qbsp: fix q2 liquids not mirrored 2022-06-10 23:29:28 -06:00