Eric Wasylishen
fea7849315
common: preserve order of key/value pairs
2021-02-10 00:05:53 -07:00
Eric Wasylishen
b04c06a616
light: fix _shadow -1 being interpreted as _shadow 1 for bmodels
2019-06-27 23:45:54 -06:00
Eric Wasylishen
e6411b2cee
light: alternate fix for lockable_vec_t::stringValue()
2018-07-24 00:12:31 -06:00
MaxED
07447a633e
Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now...
...
Added "surflightscale", "surflightbouncescale" and "surflightsubdivision" cmdline/worldspawn settings.
Fixed: a face should not be skipped when it has both sky and nodraw texinfo flags.
Fixed some non-windows compilation errors.
2018-05-25 14:59:22 +03:00
MaxED
0661098bc5
Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags.
2018-05-08 15:50:01 +03:00
Eric Wasylishen
7887318def
common: move vec_from_mangle and mangle_from_vec to mathlib
2017-04-23 19:31:00 -06:00
Eric Wasylishen
6f66473836
light: add mangle_from_vec
2017-02-14 23:45:38 -07:00
Eric Wasylishen
a6468984bf
all: finish c++ification
2016-10-17 19:52:17 -06:00
Eric Wasylishen
857b4402ad
light: change assertions to Q_assert (so they are all enabled in release builds)
2016-09-18 15:41:56 -06:00
Eric Wasylishen
f6c4309f6d
light: catch std::stof parse exceptions and log a warning
2016-09-07 20:04:53 -06:00
Eric Wasylishen
07dd9d72b2
light: add missing include
2016-08-12 19:22:04 -06:00
Eric Wasylishen
d7948c4bdd
light: move settings system to its own files
2016-08-12 19:15:25 -06:00