// Game: Quake // Format: Valve // entity 0 { "mapversion" "220" "classname" "worldspawn" "wad" "deprecated/free_wad.wad;deprecated/fence.wad;deprecated/origin.wad;deprecated/hintskip.wad" "_wateralpha" "0.5" "_tb_def" "builtin:Quake.fgd" // brush 0 { ( 96 32 208 ) ( 96 -192 208 ) ( 96 32 48 ) orangestuff8 [ 0 -1 0 -16 ] [ 0 0 -1 48 ] 0 1 1 ( 112 -192 48 ) ( 96 -192 48 ) ( 112 -192 208 ) orangestuff8 [ -1 0 0 -16 ] [ 0 0 -1 48 ] 180 1 1 ( 112 32 104 ) ( 96 32 104 ) ( 112 -192 104 ) orangestuff8 [ 1 0 0 16 ] [ 0 -1 0 -16 ] 180 1 1 ( 112 -192 208 ) ( 96 -192 208 ) ( 112 32 208 ) orangestuff8 [ -1 0 0 -16 ] [ 0 -1 0 -16 ] 180 1 1 ( 112 32 208 ) ( 96 32 208 ) ( 112 32 48 ) orangestuff8 [ 1 0 0 16 ] [ 0 0 -1 48 ] 180 1 1 ( 112 -192 208 ) ( 112 32 208 ) ( 112 -192 48 ) orangestuff8 [ 0 -1 0 -16 ] [ 0 0 -1 48 ] 0 1 1 } // brush 1 { ( -144 -192 48 ) ( -144 32 48 ) ( -144 -192 208 ) orangestuff8 [ 0 1 0 16 ] [ 0 0 -1 48 ] 0 1 1 ( -144 -192 208 ) ( -128 -192 208 ) ( -144 -192 48 ) orangestuff8 [ -1 0 0 -16 ] [ 0 0 -1 48 ] 180 1 1 ( -144 -192 48 ) ( -128 -192 48 ) ( -144 32 48 ) orangestuff8 [ 1 0 0 16 ] [ 0 -1 0 -16 ] 180 1 1 ( -144 32 208 ) ( -128 32 208 ) ( -144 -192 208 ) orangestuff8 [ -1 0 0 -16 ] [ 0 -1 0 -16 ] 180 1 1 ( -144 32 48 ) ( -128 32 48 ) ( -144 32 208 ) orangestuff8 [ 1 0 0 16 ] [ 0 0 -1 48 ] 180 1 1 ( -128 -192 48 ) ( -128 -192 208 ) ( -128 32 48 ) orangestuff8 [ 0 1 0 16 ] [ 0 0 -1 48 ] 0 1 1 } // brush 2 { ( -128 32 208 ) ( -128 16 208 ) ( -128 32 48 ) orangestuff8 [ 0 1 0 16 ] [ 0 0 -1 48 ] 0 1 1 ( 96 16 208 ) ( 96 16 48 ) ( -128 16 208 ) orangestuff8 [ 1 0 0 16 ] [ 0 0 -1 48 ] 180 1 1 ( -128 32 48 ) ( -128 16 48 ) ( 96 32 48 ) orangestuff8 [ 1 0 0 16 ] [ 0 -1 0 -16 ] 180 1 1 ( 96 32 208 ) ( 96 16 208 ) ( -128 32 208 ) orangestuff8 [ -1 0 0 -16 ] [ 0 -1 0 -16 ] 180 1 1 ( 96 32 208 ) ( -128 32 208 ) ( 96 32 48 ) orangestuff8 [ 1 0 0 16 ] [ 0 0 -1 48 ] 180 1 1 ( 96 32 48 ) ( 96 16 48 ) ( 96 32 208 ) orangestuff8 [ 0 -1 0 -16 ] [ 0 0 -1 48 ] 0 1 1 } // brush 3 { ( -128 -192 48 ) ( -128 -176 48 ) ( -128 -192 208 ) orangestuff8 [ 0 1 0 16 ] [ 0 0 -1 48 ] 0 1 1 ( 96 -192 48 ) ( -128 -192 48 ) ( 96 -192 208 ) orangestuff8 [ -1 0 0 -16 ] [ 0 0 -1 48 ] 180 1 1 ( 96 -192 48 ) ( 96 -176 48 ) ( -128 -192 48 ) orangestuff8 [ 1 0 0 16 ] [ 0 -1 0 -16 ] 180 1 1 ( -128 -192 208 ) ( -128 -176 208 ) ( 96 -192 208 ) orangestuff8 [ -1 0 0 -16 ] [ 0 -1 0 -16 ] 180 1 1 ( -128 -176 48 ) ( 96 -176 48 ) ( -128 -176 208 ) orangestuff8 [ -1 0 0 -16 ] [ 0 0 -1 48 ] 180 1 1 ( 96 -192 208 ) ( 96 -176 208 ) ( 96 -192 48 ) orangestuff8 [ 0 -1 0 -16 ] [ 0 0 -1 48 ] 0 1 1 } // brush 4 { ( -128 -176 208 ) ( -128 -176 192 ) ( -128 16 208 ) orangestuff8 [ 0 1 0 16 ] [ 0 0 -1 48 ] 0 1 1 ( 96 -176 208 ) ( 96 -176 192 ) ( -128 -176 208 ) orangestuff8 [ -1 0 0 -16 ] [ 0 0 -1 48 ] 180 1 1 ( 96 16 192 ) ( -128 16 192 ) ( 96 -176 192 ) orangestuff8 [ -1 0 0 -16 ] [ 0 -1 0 -16 ] 180 1 1 ( 96 16 208 ) ( 96 -176 208 ) ( -128 16 208 ) orangestuff8 [ -1 0 0 -16 ] [ 0 -1 0 -16 ] 180 1 1 ( -128 16 208 ) ( -128 16 192 ) ( 96 16 208 ) orangestuff8 [ 1 0 0 16 ] [ 0 0 -1 48 ] 180 1 1 ( 96 16 208 ) ( 96 16 192 ) ( 96 -176 208 ) orangestuff8 [ 0 -1 0 -16 ] [ 0 0 -1 48 ] 0 1 1 } // brush 5 { ( -128 16 48 ) ( -128 16 64 ) ( -128 -176 48 ) orangestuff8 [ 0 1 0 16 ] [ 0 0 -1 48 ] 0 1 1 ( -128 -176 48 ) ( -128 -176 64 ) ( 96 -176 48 ) orangestuff8 [ -1 0 0 -16 ] [ 0 0 -1 48 ] 180 1 1 ( -128 16 48 ) ( -128 -176 48 ) ( 96 16 48 ) orangestuff8 [ 1 0 0 16 ] [ 0 -1 0 -16 ] 180 1 1 ( -128 -176 64 ) ( -128 16 64 ) ( 96 -176 64 ) orangestuff8 [ 1 0 0 16 ] [ 0 -1 0 -16 ] 180 1 1 ( 96 16 48 ) ( 96 16 64 ) ( -128 16 48 ) orangestuff8 [ 1 0 0 16 ] [ 0 0 -1 48 ] 180 1 1 ( 96 -176 48 ) ( 96 -176 64 ) ( 96 16 48 ) orangestuff8 [ 0 -1 0 -16 ] [ 0 0 -1 48 ] 0 1 1 } } // entity 1 { "classname" "info_player_start" "origin" "-56 -96 120" } // entity 2 { "classname" "func_detail" // brush 0 { ( 80 -176 64 ) ( 80 -175 64 ) ( 80 -176 65 ) bolt16 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 80 -176 64 ) ( 80 -176 65 ) ( 81 -176 64 ) bolt16 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 80 -176 64 ) ( 81 -176 64 ) ( 80 -175 64 ) bolt16 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 96 16 112 ) ( 96 17 112 ) ( 97 16 112 ) bolt16 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 96 16 72 ) ( 97 16 72 ) ( 96 16 73 ) bolt16 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 96 16 72 ) ( 96 16 73 ) ( 96 17 72 ) bolt16 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 } }