// Game: Quake 2 // Format: Quake2 // entity 0 { "sounds" "9" "classname" "worldspawn" "message" "Outer Base" "sky" "unit1_" "nextmap" "base2" "_tb_textures" "textures;textures/e1u1;textures/e1u2;textures/e1u3;textures/e1u4;textures/e2u1;textures/e2u2;textures/e2u3;textures/e3u1;textures/e3u2;textures/e3u3;textures/radiant;textures/test" // brush 0 { ( -1064 344 264 ) ( -1064 232 264 ) ( -1064 232 200 ) e1u1/grate1_3 0 0 0 1 1 ( -680 576 264 ) ( -448 576 264 ) ( -448 576 200 ) e1u1/grate1_3 0 0 0 1 1 ( -448 344 248 ) ( -680 344 248 ) ( -680 232 248 ) e1u1/grate1_3 0 0 0 1 1 ( -680 232 264 ) ( -680 344 264 ) ( -448 344 264 ) e1u1/grate1_3 0 0 0 1 1 ( -432 960 264 ) ( -664 960 264 ) ( -664 960 200 ) e1u1/grate1_3 0 0 0 1 1 ( -448 232 264 ) ( -448 344 264 ) ( -448 344 200 ) e1u1/grate1_3 0 0 0 1 1 } // brush 1 { ( -1064 984 128 ) ( -1064 960 128 ) ( -1064 960 -48 ) e1u1/grate2_2 0 0 0 1 1 ( -984 960 128 ) ( -972 960 128 ) ( -972 960 -48 ) e1u1/grate2_2 0 0 0 1 1 ( -972 984 -48 ) ( -984 984 -48 ) ( -984 960 -48 ) e1u1/grate2_2 0 0 0 1 1 ( -984 960 128 ) ( -984 984 128 ) ( -972 984 128 ) e1u1/grate2_2 0 0 0 1 1 ( -972 984 128 ) ( -984 984 128 ) ( -984 984 -48 ) e1u1/grate2_2 0 0 0 1 1 ( -808 944 128 ) ( -808 968 128 ) ( -808 968 -48 ) e1u1/grate2_2 0 0 0 1 1 } // brush 2 { ( -1032 984 192 ) ( -1032 960 192 ) ( -1032 960 128 ) e1u1/grate2_3 0 0 0 1 1 ( -1064 960 192 ) ( -1008 960 192 ) ( -1008 960 128 ) e1u1/color1_3 0 0 0 1 1 ( -1008 984 128 ) ( -1064 984 128 ) ( -1064 960 128 ) e1u1/grate2_3 0 0 0 1 1 ( -1064 960 256 ) ( -1064 984 256 ) ( -1008 984 256 ) e1u1/grate2_3 0 0 0 1 1 ( -976 984 192 ) ( -1032 984 192 ) ( -1032 984 128 ) e1u1/grate2_3 0 0 0 1 1 ( -496 936 192 ) ( -496 960 192 ) ( -496 960 128 ) e1u1/grate2_3 0 0 0 1 1 } // brush 3 { ( -836 1024 124 ) ( -836 960 124 ) ( -808 960 -48 ) e1u1/grate2_2 0 0 0 1 1 ( -836 960 128 ) ( -836 1024 128 ) ( -496 1024 132 ) e1u1/grate2_2 0 0 0 1 1 ( -760 960 96 ) ( -736 960 96 ) ( -736 960 -48 ) e1u1/grate2_2 0 0 0 1 1 ( -748 1024 -48 ) ( -772 1024 -48 ) ( -772 960 -48 ) e1u1/grate2_2 0 0 0 1 1 ( -736 1024 96 ) ( -760 1024 96 ) ( -760 1024 -48 ) e1u1/grate2_2 0 0 0 1 1 ( -496 952 96 ) ( -496 1016 96 ) ( -496 1016 -48 ) e1u1/grate2_2 0 0 0 1 1 } // brush 4 { ( -992 776 -48 ) ( -992 640 -48 ) ( -992 640 -64 ) e1u1/metal3_5 0 0 0 1 1 ( -832 592 -48 ) ( -704 592 -48 ) ( -704 592 -64 ) e1u1/metal3_5 0 0 0 1 1 ( -704 776 -64 ) ( -832 776 -64 ) ( -832 640 -64 ) e1u1/metal3_5 0 0 0 1 1 ( -832 640 -48 ) ( -832 776 -48 ) ( -704 776 -48 ) e1u1/metal3_5 0 0 0 1 1 ( -688 960 -48 ) ( -816 960 -48 ) ( -816 960 -64 ) e1u1/metal3_5 0 0 0 1 1 ( -496 624 -48 ) ( -496 760 -48 ) ( -496 760 -64 ) e1u1/metal3_5 0 0 0 1 1 } // brush 5 { ( -1024 592 -48 ) ( -1024 593 -48 ) ( -1024 592 -47 ) e1u1/grate1_4 0 0 0 1 1 ( -1024 592 -48 ) ( -1024 592 -47 ) ( -1023 592 -48 ) e1u1/grate1_4 0 0 0 1 1 ( -1024 592 -48 ) ( -1023 592 -48 ) ( -1024 593 -48 ) e1u1/grate1_4 0 0 0 1 1 ( -992 960 256 ) ( -992 961 256 ) ( -991 960 256 ) e1u1/grate1_4 0 0 0 1 1 ( -992 960 -32 ) ( -991 960 -32 ) ( -992 960 -31 ) e1u1/grate1_4 0 0 0 1 1 ( -992 960 -32 ) ( -992 960 -31 ) ( -992 961 -32 ) e1u1/grate1_4 0 0 0 1 1 } // brush 6 { ( -528 592 -48 ) ( -528 593 -48 ) ( -528 592 -47 ) e1u1/grate1_4 0 0 0 1 1 ( -528 592 -48 ) ( -528 592 -47 ) ( -527 592 -48 ) e1u1/grate1_4 16 0 0 1 1 ( -528 592 -48 ) ( -527 592 -48 ) ( -528 593 -48 ) e1u1/grate1_4 16 0 0 1 1 ( -496 960 256 ) ( -496 961 256 ) ( -495 960 256 ) e1u1/grate1_4 16 0 0 1 1 ( -496 960 -32 ) ( -495 960 -32 ) ( -496 960 -31 ) e1u1/grate1_4 16 0 0 1 1 ( -496 960 -32 ) ( -496 960 -31 ) ( -496 961 -32 ) e1u1/grate1_4 0 0 0 1 1 } // brush 7 { ( -992 960 -32 ) ( -992 961 -32 ) ( -992 960 -31 ) e1u1/grate1_4 0 0 0 1 1 ( -1024 592 -48 ) ( -1024 592 -47 ) ( -1023 592 -48 ) e1u1/grate1_4 0 0 0 1 1 ( -1024 592 -48 ) ( -1023 592 -48 ) ( -1024 593 -48 ) e1u1/grate1_4 0 0 0 1 1 ( -992 960 256 ) ( -992 961 256 ) ( -991 960 256 ) e1u1/grate1_4 0 0 0 1 1 ( -992 608 -32 ) ( -991 608 -32 ) ( -992 608 -31 ) e1u1/grate1_4 0 0 0 1 1 ( -512 960 -32 ) ( -512 960 -31 ) ( -512 961 -32 ) e1u1/grate1_4 0 0 0 1 1 } } // entity 1 { "classname" "info_player_start" "origin" "-800 704 -24" }