// Game: Quake // Format: Valve // entity 0 { "mapversion" "220" "classname" "worldspawn" "wad" "deprecated/free_wad.wad;deprecated/fence.wad;deprecated/origin.wad;deprecated/hintskip.wad" "_wateralpha" "0.5" "_tb_def" "builtin:Quake.fgd" // brush 0 { ( 32 -256 112 ) ( 32 -255 112 ) ( 32 -256 113 ) orangestuff8 [ 0 1 0 -16 ] [ 0 0 -1 0 ] 0 1 1 ( 64 -240 96 ) ( 63 -240 96 ) ( 64 -240 97 ) orangestuff8 [ -1 0 0 16 ] [ 0 0 -1 0 ] 180 1 1 ( 64 -576 80 ) ( 64 -575 80 ) ( 63 -576 80 ) orangestuff8 [ 1 0 0 -16 ] [ 0 -1 0 16 ] 180 1 1 ( -16 -256 112 ) ( -17 -256 112 ) ( -16 -255 112 ) orangestuff8 [ -1 0 0 16 ] [ 0 -1 0 16 ] 180 1 1 ( -16 -144 112 ) ( -16 -144 113 ) ( -17 -144 112 ) orangestuff8 [ 1 0 0 -16 ] [ 0 0 -1 0 ] 180 1 1 ( 80 -576 96 ) ( 80 -576 97 ) ( 80 -575 96 ) orangestuff8 [ 0 -1 0 16 ] [ 0 0 -1 0 ] 0 1 1 } } // entity 1 { "classname" "info_player_start" "origin" "56 -208 136" }