// Game: Quake // Format: Standard // entity 0 { "classname" "worldspawn" "wad" "deprecated/free_wad.wad" // brush 0 { ( -304 32 16 ) ( -304 256 16 ) ( -304 32 192 ) bolt9 0 0 0 1 1 ( -304 32 192 ) ( -288 32 192 ) ( -304 32 16 ) bolt9 0 0 0 1 1 ( -304 32 16 ) ( -288 32 16 ) ( -304 256 16 ) bolt9 0 0 0 1 1 ( -304 256 192 ) ( -288 256 192 ) ( -304 32 192 ) bolt9 0 0 0 1 1 ( -304 256 16 ) ( -288 256 16 ) ( -304 256 192 ) bolt9 0 0 0 1 1 ( -288 32 16 ) ( -288 32 192 ) ( -288 256 16 ) bolt9 0 0 0 1 1 } // brush 1 { ( -288 256 192 ) ( -288 240 192 ) ( -288 256 16 ) bolt9 0 0 0 1 1 ( -64 240 192 ) ( -64 240 16 ) ( -288 240 192 ) bolt9 0 0 0 1 1 ( -288 256 16 ) ( -288 240 16 ) ( -64 256 16 ) bolt9 0 0 0 1 1 ( -64 256 192 ) ( -64 240 192 ) ( -288 256 192 ) bolt9 0 0 0 1 1 ( -64 256 192 ) ( -288 256 192 ) ( -64 256 16 ) bolt9 0 0 0 1 1 ( 224 256 16 ) ( 224 240 16 ) ( 224 256 192 ) bolt9 0 0 0 1 1 } // brush 2 { ( -288 32 16 ) ( -288 48 16 ) ( -288 32 192 ) bolt9 0 0 0 1 1 ( -64 32 16 ) ( -288 32 16 ) ( -64 32 192 ) bolt9 0 0 0 1 1 ( -64 32 16 ) ( -64 48 16 ) ( -288 32 16 ) bolt9 0 0 0 1 1 ( -288 32 192 ) ( -288 48 192 ) ( -64 32 192 ) bolt9 0 0 0 1 1 ( -288 48 16 ) ( -64 48 16 ) ( -288 48 192 ) bolt9 0 0 0 1 1 ( 224 32 192 ) ( 224 48 192 ) ( 224 32 16 ) bolt9 0 0 0 1 1 } // brush 3 { ( -288 48 192 ) ( -288 48 176 ) ( -288 240 192 ) bolt9 0 0 0 1 1 ( -64 48 192 ) ( -64 48 176 ) ( -288 48 192 ) bolt9 0 0 0 1 1 ( -64 240 176 ) ( -288 240 176 ) ( -64 48 176 ) bolt9 0 0 0 1 1 ( -64 240 192 ) ( -64 48 192 ) ( -288 240 192 ) bolt9 0 0 0 1 1 ( -288 240 192 ) ( -288 240 176 ) ( -64 240 192 ) bolt9 0 0 0 1 1 ( 224 240 192 ) ( 224 240 176 ) ( 224 48 192 ) bolt9 0 0 0 1 1 } // brush 4 { ( -288 240 16 ) ( -288 240 32 ) ( -288 48 16 ) bolt9 0 0 0 1 1 ( -288 48 16 ) ( -288 48 32 ) ( -64 48 16 ) bolt9 0 0 0 1 1 ( -288 240 16 ) ( -288 48 16 ) ( -64 240 16 ) bolt9 0 0 0 1 1 ( -288 48 32 ) ( -288 240 32 ) ( -64 48 32 ) bolt9 0 0 0 1 1 ( -64 240 16 ) ( -64 240 32 ) ( -288 240 16 ) bolt9 0 0 0 1 1 ( 224 48 16 ) ( 224 48 32 ) ( 224 240 16 ) bolt9 0 0 0 1 1 } // brush 5 { ( 208 48 32 ) ( 208 49 32 ) ( 208 48 33 ) bolt9 0 0 0 1 1 ( 208 48 32 ) ( 208 48 33 ) ( 209 48 32 ) bolt9 0 0 0 1 1 ( 208 48 32 ) ( 209 48 32 ) ( 208 49 32 ) bolt9 0 0 0 1 1 ( 224 240 192 ) ( 224 241 192 ) ( 225 240 192 ) bolt9 0 0 0 1 1 ( 224 240 40 ) ( 225 240 40 ) ( 224 240 41 ) bolt9 0 0 0 1 1 ( 224 240 40 ) ( 224 240 41 ) ( 224 241 40 ) bolt9 0 0 0 1 1 } } // entity 1 { "classname" "info_player_start" "origin" "-192 132 56" } // entity 2 { "classname" "light" "origin" "-24 152 120" "_color" "0.4 0.5 0.6" } // entity 3 { "classname" "func_detail" "_lightignore" "1" // brush 0 { ( 32 112 32 ) ( 32 113 32 ) ( 32 112 33 ) bolt9 32 0 0 1 1 ( 32 112 32 ) ( 32 112 33 ) ( 33 112 32 ) bolt9 16 0 0 1 1 ( 32 112 32 ) ( 33 112 32 ) ( 32 113 32 ) bolt9 16 -32 0 1 1 ( 112 176 48 ) ( 112 177 48 ) ( 113 176 48 ) bolt9 16 -32 0 1 1 ( 112 176 48 ) ( 113 176 48 ) ( 112 176 49 ) bolt9 16 0 0 1 1 ( 112 176 48 ) ( 112 176 49 ) ( 112 177 48 ) bolt9 32 0 0 1 1 } } // entity 4 { "classname" "func_wall" "_lightignore" "1" // brush 0 { ( -80 112 32 ) ( -80 113 32 ) ( -80 112 33 ) bolt9 32 0 0 1 1 ( -80 112 32 ) ( -80 112 33 ) ( -79 112 32 ) bolt9 0 0 0 1 1 ( -80 112 32 ) ( -79 112 32 ) ( -80 113 32 ) bolt9 0 -32 0 1 1 ( 0 176 48 ) ( 0 177 48 ) ( 1 176 48 ) bolt9 0 -32 0 1 1 ( 0 176 48 ) ( 1 176 48 ) ( 0 176 49 ) bolt9 0 0 0 1 1 ( 0 176 48 ) ( 0 176 49 ) ( 0 177 48 ) bolt9 32 0 0 1 1 } }