// Game: Quake 2 // Format: Quake2 (Valve) // entity 0 { "mapversion" "220" "classname" "worldspawn" "_tb_textures" "textures/e1u1" // brush 0 { ( -64 -64 -16 ) ( -64 -63 -16 ) ( -64 -64 -15 ) e1u1/c_met11_2 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -64 -64 -16 ) ( -64 -64 -15 ) ( -63 -64 -16 ) e1u1/c_met11_2 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -64 -64 -16 ) ( -63 -64 -16 ) ( -64 -63 -16 ) e1u1/c_met11_2 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 64 64 16 ) ( 64 65 16 ) ( 65 64 16 ) e1u1/c_met11_2 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 64 64 16 ) ( 65 64 16 ) ( 64 64 17 ) e1u1/c_met11_2 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 64 64 16 ) ( 64 64 17 ) ( 64 65 16 ) e1u1/c_met11_2 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 } // brush 1 { ( 48 48 16 ) ( 48 49 16 ) ( 48 48 17 ) e1u1/c_met11_2 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 48 -64 16 ) ( 48 -64 17 ) ( 49 -64 16 ) e1u1/c_met11_2 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 48 48 16 ) ( 49 48 16 ) ( 48 49 16 ) e1u1/c_met11_2 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 64 64 128 ) ( 64 65 128 ) ( 65 64 128 ) e1u1/c_met11_2 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 64 64 128 ) ( 65 64 128 ) ( 64 64 129 ) e1u1/c_met11_2 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 64 64 128 ) ( 64 64 129 ) ( 64 65 128 ) e1u1/c_met11_2 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 } // brush 2 { ( -64 48 112 ) ( -64 49 112 ) ( -64 48 113 ) e1u1/c_met11_2 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -64 -64 112 ) ( -64 -64 113 ) ( -63 -64 112 ) e1u1/c_met11_2 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -64 48 112 ) ( -63 48 112 ) ( -64 49 112 ) e1u1/c_met11_2 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 48 64 128 ) ( 48 65 128 ) ( 49 64 128 ) e1u1/c_met11_2 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 48 64 128 ) ( 49 64 128 ) ( 48 64 129 ) e1u1/c_met11_2 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 48 64 128 ) ( 48 64 129 ) ( 48 65 128 ) e1u1/c_met11_2 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 } // brush 3 { ( -64 48 16 ) ( -64 49 16 ) ( -64 48 17 ) e1u1/c_met11_2 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -64 -64 16 ) ( -64 -64 17 ) ( -63 -64 16 ) e1u1/c_met11_2 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -64 48 16 ) ( -63 48 16 ) ( -64 49 16 ) e1u1/c_met11_2 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( -48 64 112 ) ( -48 65 112 ) ( -47 64 112 ) e1u1/c_met11_2 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( -48 64 112 ) ( -47 64 112 ) ( -48 64 113 ) e1u1/c_met11_2 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -48 64 112 ) ( -48 64 113 ) ( -48 65 112 ) e1u1/c_met11_2 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 } // brush 4 { ( -48 -64 16 ) ( -48 -63 16 ) ( -48 -64 17 ) e1u1/c_met11_2 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -48 -64 16 ) ( -48 -64 17 ) ( -47 -64 16 ) e1u1/c_met11_2 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -48 -64 16 ) ( -47 -64 16 ) ( -48 -63 16 ) e1u1/c_met11_2 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 48 -48 112 ) ( 48 -47 112 ) ( 49 -48 112 ) e1u1/c_met11_2 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 48 -48 112 ) ( 49 -48 112 ) ( 48 -48 113 ) e1u1/c_met11_2 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 48 -48 112 ) ( 48 -48 113 ) ( 48 -47 112 ) e1u1/c_met11_2 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 } // brush 5 { ( -48 64 16 ) ( -48 65 16 ) ( -48 64 17 ) e1u1/c_met11_2 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -48 64 16 ) ( -48 64 17 ) ( -47 64 16 ) e1u1/c_met11_2 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -48 64 16 ) ( -47 64 16 ) ( -48 65 16 ) e1u1/c_met11_2 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 48 80 112 ) ( 48 81 112 ) ( 49 80 112 ) e1u1/c_met11_2 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 48 80 112 ) ( 49 80 112 ) ( 48 80 113 ) e1u1/c_met11_2 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 48 80 112 ) ( 48 80 113 ) ( 48 81 112 ) e1u1/c_met11_2 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 } } // entity 1 { "classname" "func_door" "angle" "-1" // brush 0 { ( -48 48 16 ) ( -48 49 16 ) ( -48 48 17 ) e1u1/wtroof1_5 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -48 48 16 ) ( -48 48 17 ) ( -47 48 16 ) e1u1/wtroof1_5 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -48 48 16 ) ( -47 48 16 ) ( -48 49 16 ) e1u1/wtroof1_5 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 48 64 112 ) ( 48 65 112 ) ( 49 64 112 ) e1u1/wtroof1_5 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 48 64 128 ) ( 49 64 128 ) ( 48 64 129 ) e1u1/wtroof1_5 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 48 64 128 ) ( 48 64 129 ) ( 48 65 128 ) e1u1/wtroof1_5 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 } } // entity 2 { "classname" "info_player_start" "origin" "-16 -32 40" }