/* Copyright (C) 1996-1997 Id Software, Inc. Copyright (C) 1997 Greg Lewis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA See file, 'COPYING', for details. */ // merge.c #include #ifdef PARANOID static void CheckColinear(face_t *f) { int i, j; vec3_t v1, v2; for (i = 0; i < f->w.numpoints; i++) { // skip the point if the vector from the previous point is the same // as the vector to the next point j = (i - 1 < 0) ? f->w.numpoints - 1 : i - 1; VectorSubtract(f->w.points[i], f->w.points[j], v1); VectorNormalize(v1); j = (i + 1 == f->w.numpoints) ? 0 : i + 1; VectorSubtract(f->w.points[j], f->w.points[i], v2); VectorNormalize(v2); if (VectorCompare(v1, v2, EQUAL_EPSILON)) Error("Colinear edge (%s)", __func__); } } #endif /* PARANOID */ /* ============= TryMerge If two polygons share a common edge and the edges that meet at the common points are both inside the other polygons, merge them Returns NULL if the faces couldn't be merged, or the new face. The originals will NOT be freed. ============= */ static face_t * TryMerge(face_t *f1, face_t *f2) { vec_t *p1, *p2, *p3, *p4, *back; face_t *newf; int i, j, k, l; vec3_t normal, delta, planenormal; vec_t dot; qbsp_plane_t *plane; bool keep1, keep2; if (f1->w.numpoints == -1 || f2->w.numpoints == -1 || f1->planeside != f2->planeside || f1->texinfo != f2->texinfo || f1->contents[0] != f2->contents[0] || f1->contents[1] != f2->contents[1] || f1->lmshift[0] != f2->lmshift[0] || f1->lmshift[1] != f2->lmshift[1]) return NULL; // find a common edge p1 = p2 = NULL; // stop compiler warning j = 0; // for (i = 0; i < f1->w.numpoints; i++) { p1 = f1->w.points[i]; p2 = f1->w.points[(i + 1) % f1->w.numpoints]; for (j = 0; j < f2->w.numpoints; j++) { p3 = f2->w.points[j]; p4 = f2->w.points[(j + 1) % f2->w.numpoints]; for (k = 0; k < 3; k++) { if (fabs(p1[k] - p4[k]) > EQUAL_EPSILON || fabs(p2[k] - p3[k]) > EQUAL_EPSILON) break; } if (k == 3) break; } if (j < f2->w.numpoints) break; } if (i == f1->w.numpoints) return NULL; // no matching edges // check slope of connected lines // if the slopes are colinear, the point can be removed plane = &map.planes[f1->planenum]; VectorCopy(plane->normal, planenormal); if (f1->planeside) VectorSubtract(vec3_origin, planenormal, planenormal); back = f1->w.points[(i + f1->w.numpoints - 1) % f1->w.numpoints]; VectorSubtract(p1, back, delta); CrossProduct(planenormal, delta, normal); VectorNormalize(normal); back = f2->w.points[(j + 2) % f2->w.numpoints]; VectorSubtract(back, p1, delta); dot = DotProduct(delta, normal); if (dot > CONTINUOUS_EPSILON) return NULL; // not a convex polygon keep1 = dot < -CONTINUOUS_EPSILON; back = f1->w.points[(i + 2) % f1->w.numpoints]; VectorSubtract(back, p2, delta); CrossProduct(planenormal, delta, normal); VectorNormalize(normal); back = f2->w.points[(j + f2->w.numpoints - 1) % f2->w.numpoints]; VectorSubtract(back, p2, delta); dot = DotProduct(delta, normal); if (dot > CONTINUOUS_EPSILON) return NULL; // not a convex polygon keep2 = dot < -CONTINUOUS_EPSILON; // build the new polygon if (f1->w.numpoints + f2->w.numpoints > MAXEDGES) { Message(msgWarning, warnTooManyMergePoints); return NULL; } newf = NewFaceFromFace(f1); // copy first polygon if (keep2) k = (i + 1) % f1->w.numpoints; else k = (i + 2) % f1->w.numpoints; for (; k != i; k = (k + 1) % f1->w.numpoints) { VectorCopy(f1->w.points[k], newf->w.points[newf->w.numpoints]); newf->w.numpoints++; } // copy second polygon if (keep1) l = (j + 1) % f2->w.numpoints; else l = (j + 2) % f2->w.numpoints; for (; l != j; l = (l + 1) % f2->w.numpoints) { VectorCopy(f2->w.points[l], newf->w.points[newf->w.numpoints]); newf->w.numpoints++; } UpdateFaceSphere(newf); return newf; } /* =============== MergeFaceToList =============== */ face_t * MergeFaceToList(face_t *face, face_t *list) { face_t *newf, *f; f = list; while (f) { #ifdef PARANOID CheckColinear (f); #endif newf = TryMerge(face, f); if (newf) { free(face); f->w.numpoints = -1; // merged out, remove later face = newf; f = list; } else f = f->next; } // didn't merge, so add at start face->next = list; return face; } /* =============== FreeMergeListScraps =============== */ face_t * FreeMergeListScraps(face_t *merged) { face_t *head, *next; head = NULL; for (; merged; merged = next) { next = merged->next; if (merged->w.numpoints == -1) free(merged); else { merged->next = head; head = merged; } } return head; } /* =============== MergePlaneFaces =============== */ void MergePlaneFaces(surface_t *plane) { face_t *f, *next; face_t *merged; merged = NULL; for (f = plane->faces; f; f = next) { next = f->next; merged = MergeFaceToList(f, merged); } // Remove all empty faces (numpoints == -1) and add the remaining // faces to the plane plane->faces = FreeMergeListScraps(merged); } /* ============ MergeAll ============ */ void MergeAll(surface_t *surfhead) { surface_t *surf; int mergefaces = 0; face_t *f; Message(msgProgress, "MergeAll"); for (surf = surfhead; surf; surf = surf->next) { MergePlaneFaces(surf); for (f = surf->faces; f; f = f->next) mergefaces++; } Message(msgStat, "%8d mergefaces", mergefaces); // Quick hack to let solidbsp print out progress % csgmergefaces = mergefaces; }