// Game: Quake 2 // Format: Quake2 (Valve) // entity 0 { "mapversion" "220" "classname" "worldspawn" "_tb_textures" "textures/e1u1" // brush 0 { ( -176 -256 64 ) ( -176 -255 64 ) ( -176 -256 65 ) e1u1/ggrat4_2 [ 0 1.0000000000000002 0 -16 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1 ( -176 -432 64 ) ( -176 -432 65 ) ( -175 -432 64 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1 ( -176 -256 96 ) ( -175 -256 96 ) ( -176 -255 96 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 -48 ] 0 1 1 ( -160 192 352 ) ( -160 193 352 ) ( -159 192 352 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 -80 ] 0 1 1 ( -160 176 80 ) ( -159 176 80 ) ( -160 176 81 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1 ( -160 192 80 ) ( -160 192 81 ) ( -160 193 80 ) e1u1/ggrat4_2 [ 0 -1.0000000000000002 0 64 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1 } // brush 1 { ( -160 176 88 ) ( -160 177 88 ) ( -160 176 89 ) e1u1/ggrat4_2 [ 0 1.0000000000000002 0 -32 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1 ( -160 176 88 ) ( -160 176 89 ) ( -159 176 88 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1 ( -160 176 96 ) ( -159 176 96 ) ( -160 177 96 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 -40 ] 0 1 1 ( 288 192 352 ) ( 288 193 352 ) ( 289 192 352 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 48 ] 0 1 1 ( 288 192 96 ) ( 289 192 96 ) ( 288 192 97 ) e1u1/ggrat4_2 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1 ( 288 192 96 ) ( 288 192 97 ) ( 288 193 96 ) e1u1/ggrat4_2 [ 0 -1.0000000000000002 0 0 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1 } // brush 2 { ( -160 -112 96 ) ( -160 -111 96 ) ( -160 -112 97 ) e1u1/florr1_8 [ 0 1 0 -16 ] [ 0 0 -1 0 ] 0 1 1 ( -80 -432 80 ) ( -81 -432 80 ) ( -80 -432 81 ) e1u1/florr1_8 [ -1 0 0 16 ] [ 0 0 -1 0 ] 180 1 1 ( -80 -432 80 ) ( -80 -431 80 ) ( -81 -432 80 ) e1u1/florr1_8 [ 1 0 0 -16 ] [ 0 -1 0 16 ] 180 1 1 ( -160 -112 96 ) ( -161 -112 96 ) ( -160 -111 96 ) e1u1/florr1_8 [ -1 0 0 16 ] [ 0 -1 0 16 ] 180 1 1 ( -160 176 96 ) ( -160 176 97 ) ( -161 176 96 ) e1u1/florr1_8 [ 1 0 0 -16 ] [ 0 0 -1 0 ] 180 1 1 ( 288 -432 80 ) ( 288 -432 81 ) ( 288 -431 80 ) e1u1/florr1_8 [ 0 -1 0 16 ] [ 0 0 -1 0 ] 0 1 1 } // brush 3 { ( -160 -448 88 ) ( -160 -447 88 ) ( -160 -448 89 ) e1u1/ggrat4_2 [ 0 1 0 0 ] [ 0 0 -1 -32 ] 0 1 1 ( -160 -448 88 ) ( -160 -448 89 ) ( -159 -448 88 ) e1u1/ggrat4_2 [ -1.0000000000000002 0 0 -32 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1 ( -160 -448 96 ) ( -159 -448 96 ) ( -160 -447 96 ) e1u1/ggrat4_2 [ 0 1.0000000000000002 0 0 ] [ 1.0000000000000002 0 0 -32 ] 0 1 1 ( 288 -432 352 ) ( 288 -431 352 ) ( 289 -432 352 ) e1u1/ggrat4_2 [ 0 1.0000000000000002 0 0 ] [ -1.0000000000000002 0 0 -96 ] 0 1 1 ( 288 -432 96 ) ( 289 -432 96 ) ( 288 -432 97 ) e1u1/ggrat4_2 [ 1.0000000000000002 0 0 -80 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1 ( 288 -432 96 ) ( 288 -432 97 ) ( 288 -431 96 ) e1u1/ggrat4_2 [ 0 1 0 0 ] [ 0 0 -1 -32 ] 0 1 1 } // brush 4 { ( -160 -256 352 ) ( -160 -255 352 ) ( -160 -256 353 ) e1u1/florr1_8 [ 0 0 -1.0000000000000002 0 ] [ 0 -1.0000000000000002 0 0 ] 180 1 1 ( 288 -432 360 ) ( 288 -432 361 ) ( 289 -432 360 ) e1u1/florr1_8 [ -1.0000000000000002 0 0 0 ] [ 0 0 1.0000000000000002 -16 ] 180 1 1 ( -160 -256 352 ) ( -159 -256 352 ) ( -160 -255 352 ) e1u1/florr1_8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1 ( 288 176 368 ) ( 288 177 368 ) ( 289 176 368 ) e1u1/florr1_8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1 ( 288 176 360 ) ( 289 176 360 ) ( 288 176 361 ) e1u1/florr1_8 [ -1.0000000000000002 0 0 0 ] [ 0 0 1.0000000000000002 -16 ] 180 1 1 ( 288 176 360 ) ( 288 176 361 ) ( 288 177 360 ) e1u1/florr1_8 [ 0 0 1.0000000000000002 0 ] [ 0 -1.0000000000000002 0 0 ] 180 1 1 } // brush 5 { ( 288 192 80 ) ( 288 193 80 ) ( 288 192 81 ) e1u1/ggrat4_2 [ 0 1 0 0 ] [ 0 0 -1 -32 ] 0 1 1 ( 304 -432 64 ) ( 303 -432 64 ) ( 304 -432 65 ) e1u1/ggrat4_2 [ -1 0 0 16 ] [ 0 0 -1 -32 ] 180 1 1 ( 304 -256 96 ) ( 304 -255 96 ) ( 303 -256 96 ) e1u1/ggrat4_2 [ 1 0 0 -16 ] [ 0 -1 0 0 ] 180 1 1 ( 304 -256 352 ) ( 303 -256 352 ) ( 304 -255 352 ) e1u1/ggrat4_2 [ 1 0 0 -16 ] [ 0 -1 0 0 ] 180 1 1 ( 288 176 80 ) ( 288 176 81 ) ( 287 176 80 ) e1u1/ggrat4_2 [ 1 0 0 -16 ] [ 0 0 -1 -32 ] 180 1 1 ( 304 -256 64 ) ( 304 -256 65 ) ( 304 -255 64 ) e1u1/ggrat4_2 [ 0 -1 0 0 ] [ 0 0 -1 -32 ] 0 1 1 } // brush 6 { ( 112 -192 160 ) ( 112 -191 160 ) ( 112 -192 161 ) e1u1/trigger [ 0 -1 0 -16 ] [ 0 0 -1 0 ] 0 1 1 134217729 129 150 ( 112 -192 160 ) ( 112 -192 161 ) ( 113 -192 160 ) e1u1/trigger [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 134217729 129 300 ( 112 -192 160 ) ( 113 -192 160 ) ( 112 -191 160 ) e1u1/trigger [ -1 0 0 0 ] [ 0 -1 0 -16 ] 0 1 1 134217729 129 350 ( 208 -80 208 ) ( 208 -79 208 ) ( 209 -80 208 ) e1u1/trigger [ 1 0 0 0 ] [ 0 -1 0 -16 ] 0 1 1 134217729 129 100 ( 208 -80 176 ) ( 209 -80 176 ) ( 208 -80 177 ) e1u1/trigger [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 134217729 129 200 ( 208 -80 176 ) ( 208 -80 177 ) ( 208 -79 176 ) e1u1/trigger [ 0 1 0 16 ] [ 0 0 -1 0 ] 0 1 1 134217729 129 250 } } // entity 1 { "classname" "light" "origin" "72 -136 168" "light" "3000" } // entity 2 { "classname" "info_player_start" "origin" "-88 -112 120" }