/* Copyright (C) 1996-1997 Id Software, Inc. Copyright (C) 1997 Greg Lewis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA See file, 'COPYING', for details. */ #pragma once #include #include #include #include #include struct bspbrush_t; struct face_t; struct side_t; std::unique_ptr NewFaceFromFace(const face_t *in); std::unique_ptr CopyFace(const face_t *in); std::tuple, std::unique_ptr> SplitFace( std::unique_ptr in, const qplane3d &split); void UpdateFaceSphere(face_t *in); std::vector> MakeBspBrushList(mapentity_t *entity);