// Game: Quake // Format: Valve // entity 0 { "mapversion" "220" "classname" "worldspawn" "wad" "deprecated/free_wad.wad;deprecated/fence.wad;deprecated/origin.wad;deprecated/hintskip.wad" "_wateralpha" "0.5" "_tb_def" "builtin:Quake.fgd" // brush 0 { ( -112 -112 96 ) ( -112 -111 96 ) ( -112 -112 97 ) orangestuff8 [ 0 1 0 -16 ] [ 0 0 -1 0 ] 0 2 2 ( -80 -96 80 ) ( -81 -96 80 ) ( -80 -96 81 ) orangestuff8 [ -1 0 0 16 ] [ 0 0 -1 0 ] 180 2 2 ( -80 -432 80 ) ( -80 -431 80 ) ( -81 -432 80 ) orangestuff8 [ 1 0 0 -16 ] [ 0 -1 0 16 ] 180 2 2 ( -160 -112 96 ) ( -161 -112 96 ) ( -160 -111 96 ) orangestuff8 [ -1 0 0 16 ] [ 0 -1 0 16 ] 180 2 2 ( -160 1024 96 ) ( -160 1024 97 ) ( -161 1024 96 ) orangestuff8 [ 1 0 0 -16 ] [ 0 0 -1 0 ] 180 2 2 ( 592 -432 80 ) ( 592 -432 81 ) ( 592 -431 80 ) orangestuff8 [ 0 -1 0 16 ] [ 0 0 -1 0 ] 0 2 2 } // brush 1 { ( -112 928 96 ) ( -112 929 96 ) ( -112 928 97 ) orangestuff8 [ 0 1 0 48 ] [ 0 0 -1 0 ] 0 2 2 ( -80 1024 80 ) ( -81 1024 80 ) ( -80 1024 81 ) orangestuff8 [ -1 0 0 -48 ] [ 0 0 -1 0 ] 180 2 2 ( -80 608 80 ) ( -80 609 80 ) ( -81 608 80 ) orangestuff8 [ 1 0 0 48 ] [ 0 -1 0 -48 ] 180 2 2 ( -160 928 320 ) ( -161 928 320 ) ( -160 929 320 ) orangestuff8 [ -1 0 0 -48 ] [ 0 -1 0 -48 ] 180 2 2 ( -160 1040 96 ) ( -160 1040 97 ) ( -161 1040 96 ) orangestuff8 [ 1 0 0 48 ] [ 0 0 -1 0 ] 180 2 2 ( 592 608 80 ) ( 592 608 81 ) ( 592 609 80 ) orangestuff8 [ 0 -1 0 -48 ] [ 0 0 -1 0 ] 0 2 2 } // brush 2 { ( -112 -208 96 ) ( -112 -207 96 ) ( -112 -208 97 ) orangestuff8 [ 0 1 0 -16 ] [ 0 0 -1 0 ] 0 2 2 ( -80 -112 80 ) ( -81 -112 80 ) ( -80 -112 81 ) orangestuff8 [ -1 0 0 16 ] [ 0 0 -1 0 ] 180 2 2 ( -80 -528 80 ) ( -80 -527 80 ) ( -81 -528 80 ) orangestuff8 [ 1 0 0 -16 ] [ 0 -1 0 16 ] 180 2 2 ( -160 -208 320 ) ( -161 -208 320 ) ( -160 -207 320 ) orangestuff8 [ -1 0 0 16 ] [ 0 -1 0 16 ] 180 2 2 ( -160 -96 96 ) ( -160 -96 97 ) ( -161 -96 96 ) orangestuff8 [ 1 0 0 -16 ] [ 0 0 -1 0 ] 180 2 2 ( 592 -528 80 ) ( 592 -528 81 ) ( 592 -527 80 ) orangestuff8 [ 0 -1 0 16 ] [ 0 0 -1 0 ] 0 2 2 } // brush 3 { ( -128 -112 96 ) ( -128 -111 96 ) ( -128 -112 97 ) orangestuff8 [ 0 1 0 -16 ] [ 0 0 -1 0 ] 0 2 2 ( -256 -96 80 ) ( -257 -96 80 ) ( -256 -96 81 ) orangestuff8 [ -1 0 0 16 ] [ 0 0 -1 0 ] 180 2 2 ( -256 -432 80 ) ( -256 -431 80 ) ( -257 -432 80 ) orangestuff8 [ 1 0 0 -16 ] [ 0 -1 0 16 ] 180 2 2 ( -336 -112 320 ) ( -337 -112 320 ) ( -336 -111 320 ) orangestuff8 [ -1 0 0 16 ] [ 0 -1 0 16 ] 180 2 2 ( -336 1024 96 ) ( -336 1024 97 ) ( -337 1024 96 ) orangestuff8 [ 1 0 0 -16 ] [ 0 0 -1 0 ] 180 2 2 ( -112 -432 80 ) ( -112 -432 81 ) ( -112 -431 80 ) orangestuff8 [ 0 -1 0 16 ] [ 0 0 -1 0 ] 0 2 2 } // brush 4 { ( 592 -112 96 ) ( 592 -111 96 ) ( 592 -112 97 ) orangestuff8 [ 0 1 0 -16 ] [ 0 0 -1 0 ] 0 2 2 ( 464 -96 80 ) ( 463 -96 80 ) ( 464 -96 81 ) orangestuff8 [ -1 0 0 24 ] [ 0 0 -1 0 ] 180 2 2 ( 464 -432 80 ) ( 464 -431 80 ) ( 463 -432 80 ) orangestuff8 [ 1 0 0 -24 ] [ 0 -1 0 16 ] 180 2 2 ( 384 -112 320 ) ( 383 -112 320 ) ( 384 -111 320 ) orangestuff8 [ -1 0 0 24 ] [ 0 -1 0 16 ] 180 2 2 ( 384 1024 96 ) ( 384 1024 97 ) ( 383 1024 96 ) orangestuff8 [ 1 0 0 -24 ] [ 0 0 -1 0 ] 180 2 2 ( 608 -432 80 ) ( 608 -432 81 ) ( 608 -431 80 ) orangestuff8 [ 0 -1 0 16 ] [ 0 0 -1 0 ] 0 2 2 } // brush 5 { ( -112 -112 336 ) ( -112 -111 336 ) ( -112 -112 337 ) orangestuff8 [ 0 1 0 -16 ] [ 0 0 -1 48 ] 0 2 2 ( -80 -96 320 ) ( -81 -96 320 ) ( -80 -96 321 ) orangestuff8 [ -1 0 0 16 ] [ 0 0 -1 48 ] 180 2 2 ( -80 -432 320 ) ( -80 -431 320 ) ( -81 -432 320 ) orangestuff8 [ 1 0 0 -16 ] [ 0 -1 0 16 ] 180 2 2 ( -160 -112 336 ) ( -161 -112 336 ) ( -160 -111 336 ) orangestuff8 [ -1 0 0 16 ] [ 0 -1 0 16 ] 180 2 2 ( -160 1024 336 ) ( -160 1024 337 ) ( -161 1024 336 ) orangestuff8 [ 1 0 0 -16 ] [ 0 0 -1 48 ] 180 2 2 ( 592 -432 320 ) ( 592 -432 321 ) ( 592 -431 320 ) orangestuff8 [ 0 -1 0 16 ] [ 0 0 -1 48 ] 0 2 2 } // brush 6 { ( -112 -112 108 ) ( -112 -111 108 ) ( -112 -112 109 ) *swater5 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -80 -96 92 ) ( -81 -96 92 ) ( -80 -96 93 ) *swater5 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -80 -432 96 ) ( -80 -431 96 ) ( -81 -432 96 ) *swater5 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( -160 -112 112 ) ( -161 -112 112 ) ( -160 -111 112 ) *swater5 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( -160 1024 108 ) ( -160 1024 109 ) ( -161 1024 108 ) *swater5 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 592 -432 92 ) ( 592 -432 93 ) ( 592 -431 92 ) *swater5 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 } } // entity 1 { "classname" "info_player_start" "origin" "24 0 120" }