/* Copyright (C) 2017 Eric Wasylishen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA See file, 'COPYING', for details. */ #pragma once #include #include #include #include #include #include #define qmax std::max #define qmin std::min template constexpr const T &qclamp(const T &val, const T &min, const T &max) { return qmax(qmin(val, max), min); } template class qvec { protected: std::array v; public: constexpr qvec() : v({ }) { } constexpr qvec(const T &a) { for (size_t i = 0; i < N; i++) v[i] = a; } constexpr qvec(const T &a, const T &b) { v[0] = a; if (1 < N) v[1] = b; for (size_t i = 2; i < N; i++) v[i] = 0; } constexpr qvec(const T &a, const T &b, const T &c) { v[0] = a; if (1 < N) v[1] = b; if (2 < N) v[2] = c; for (size_t i = 3; i < N; i++) v[i] = 0; } constexpr qvec(const T &a, const T &b, const T &c, const T &d) { v[0] = a; if (1 < N) v[1] = b; if (2 < N) v[2] = c; if (3 < N) v[3] = d; for (size_t i = 4; i < N; i++) v[i] = 0; } template constexpr qvec(const T2 (&array)[N]) : qvec(static_cast(array[0]), static_cast(array[1]), static_cast(array[2]), static_cast(array[3])) { } constexpr size_t size() const { return N; } /** * Casting from another vector type of the same length */ template constexpr qvec(const qvec &other) { for (int i = 0; i < N; i++) v[i] = static_cast(other[i]); } template constexpr qvec(const qvec &other) { const int minSize = qmin(N, N2); // truncates if `other` is longer than `this` for (int i = 0; i < minSize; i++) v[i] = other[i]; // zero-fill if `other` is smaller than `this` for (int i = minSize; i < N; i++) v[i] = 0; } /** * Extending a vector */ constexpr qvec(const qvec &other, T value) { for (int i = 0; i < N - 1; ++i) { v[i] = other[i]; } v[N - 1] = value; } constexpr bool operator==(const qvec &other) const { for (int i = 0; i < N; i++) if (v[i] != other.v[i]) return false; return true; } constexpr bool operator!=(const qvec &other) const { return !(*this == other); } constexpr const T &operator[](const int idx) const { assert(idx >= 0 && idx < N); return v[idx]; } constexpr T &operator[](const int idx) { assert(idx >= 0 && idx < N); return v[idx]; } constexpr void operator+=(const qvec &other) { for (int i = 0; i < N; i++) v[i] += other.v[i]; } constexpr void operator-=(const qvec &other) { for (int i = 0; i < N; i++) v[i] -= other.v[i]; } constexpr void operator*=(const T &scale) { for (int i = 0; i < N; i++) v[i] *= scale; } constexpr void operator/=(const T &scale) { for (int i = 0; i < N; i++) v[i] /= scale; } constexpr qvec operator+(const qvec &other) const { qvec res(*this); res += other; return res; } constexpr qvec operator-(const qvec &other) const { qvec res(*this); res -= other; return res; } constexpr qvec operator*(const T &scale) const { qvec res(*this); res *= scale; return res; } constexpr qvec operator/(const T &scale) const { qvec res(*this); res /= scale; return res; } constexpr qvec operator-() const { qvec res(*this); res *= -1; return res; } constexpr qvec<3, T> xyz() const { static_assert(N >= 3); return qvec<3, T>(*this); } }; namespace qv { template qvec<3, T> cross(const qvec<3, T> &v1, const qvec<3, T> &v2) { return qvec<3, T>(v1[1] * v2[2] - v1[2] * v2[1], v1[2] * v2[0] - v1[0] * v2[2], v1[0] * v2[1] - v1[1] * v2[0]); } template T dot(const qvec &v1, const qvec &v2) { T result = 0; for (int i = 0; i < N; i++) { result += v1[i] * v2[i]; } return result; } template qvec floor(const qvec &v1) { qvec res; for (int i = 0; i < N; i++) { res[i] = std::floor(v1[i]); } return res; } template qvec pow(const qvec &v1, const qvec &v2) { qvec res; for (int i = 0; i < N; i++) { res[i] = std::pow(v1[i], v2[i]); } return res; } template qvec min(const qvec &v1, const qvec &v2) { qvec res; for (int i = 0; i < N; i++) { res[i] = qmin(v1[i], v2[i]); } return res; } template qvec max(const qvec &v1, const qvec &v2) { qvec res; for (int i = 0; i < N; i++) { res[i] = qmax(v1[i], v2[i]); } return res; } template T length2(const qvec &v1) { T len2 = 0; for (int i = 0; i < N; i++) { len2 += (v1[i] * v1[i]); } return len2; } template T length(const qvec &v1) { return std::sqrt(length2(v1)); } template qvec normalize(const qvec &v1) { return v1 / length(v1); } template T distance(const qvec &v1, const qvec &v2) { return length(v2 - v1); } std::string to_string(const qvec<3, float> &v1); template bool epsilonEqual(const qvec &v1, const qvec &v2, T epsilon) { for (size_t i = 0; i < N; i++) { T diff = v1[i] - v2[i]; if (fabs(diff) > epsilon) return false; } return true; } template int indexOfLargestMagnitudeComponent(const qvec &v) { int largestIndex = 0; T largestMag = 0; for (int i = 0; i < N; ++i) { const T currentMag = std::fabs(v[i]); if (currentMag > largestMag) { largestMag = currentMag; largestIndex = i; } } return largestIndex; } }; // namespace qv using qvec2f = qvec<2, float>; using qvec3f = qvec<3, float>; using qvec4f = qvec<4, float>; using qvec2d = qvec<2, double>; using qvec3d = qvec<3, double>; using qvec4d = qvec<4, double>; using qvec2i = qvec<2, int>; template class qplane3 { private: qvec<3, T> m_normal; T m_dist; public: qplane3(const qvec<3, T> &normal, const T &dist) : m_normal(normal), m_dist(dist) { } T distAbove(const qvec<3, T> &pt) const { return qv::dot(pt, m_normal) - m_dist; } const qvec<3, T> &normal() const { return m_normal; } const T dist() const { return m_dist; } const qvec<4, T> vec4() const { return qvec<4, T>(m_normal[0], m_normal[1], m_normal[2], m_dist); } }; using qplane3f = qplane3; using qplane3d = qplane3; /** * M row, N column matrix. */ template class qmat { public: /** * Column-major order. [ (row0,col0), (row1,col0), .. ] */ T m_values[M * N]; public: /** * Identity matrix if square, otherwise fill with 0 */ qmat() { for (int i = 0; i < M * N; i++) m_values[i] = 0; if (M == N) { // identity matrix for (int i = 0; i < N; i++) { this->at(i, i) = 1; } } } /** * Fill with a value */ qmat(T val) { for (int i = 0; i < M * N; i++) m_values[i] = val; } // copy constructor qmat(const qmat &other) { for (int i = 0; i < M * N; i++) this->m_values[i] = other.m_values[i]; } /** * Casting from another matrix type of the same size */ template qmat(const qmat &other) { for (int i = 0; i < M * N; i++) this->m_values[i] = static_cast(other.m_values[i]); } // initializer list, column-major order qmat(std::initializer_list list) { assert(list.size() == M * N); const T *listPtr = list.begin(); for (int i = 0; i < M * N; i++) { this->m_values[i] = listPtr[i]; } } bool operator==(const qmat &other) const { for (int i = 0; i < M * N; i++) if (this->m_values[i] != other.m_values[i]) return false; return true; } // access to elements T &at(int row, int col) { assert(row >= 0 && row < M); assert(col >= 0 && col < N); return m_values[col * M + row]; } T at(int row, int col) const { assert(row >= 0 && row < M); assert(col >= 0 && col < N); return m_values[col * M + row]; } // hacky accessor for mat[col][row] access const T *operator[](int col) const { assert(col >= 0 && col < N); return &m_values[col * M]; } T *operator[](int col) { assert(col >= 0 && col < N); return &m_values[col * M]; } // multiplication by a vector qvec operator*(const qvec &vec) const { qvec res(0); for (int i = 0; i < M; i++) { // for each row for (int j = 0; j < N; j++) { // for each col res[i] += this->at(i, j) * vec[j]; } } return res; } // multiplication by a matrix template qmat operator*(const qmat &other) const { qmat res; for (int i = 0; i < M; i++) { for (int j = 0; j < P; j++) { T val = 0; for (int k = 0; k < N; k++) { val += this->at(i, k) * other.at(k, j); } res.at(i, j) = val; } } return res; } // multiplication by a scalar qmat operator*(const T scalar) const { qmat res(*this); for (int i = 0; i < M * N; i++) { res.m_values[i] *= scalar; } return res; } }; using qmat2x2f = qmat<2, 2, float>; using qmat2x3f = qmat<2, 3, float>; using qmat2x4f = qmat<2, 4, float>; using qmat3x2f = qmat<3, 2, float>; using qmat3x3f = qmat<3, 3, float>; using qmat3x4f = qmat<3, 4, float>; using qmat4x2f = qmat<4, 2, float>; using qmat4x3f = qmat<4, 3, float>; using qmat4x4f = qmat<4, 4, float>; using qmat2x2d = qmat<2, 2, double>; using qmat2x3d = qmat<2, 3, double>; using qmat2x4d = qmat<2, 4, double>; using qmat3x2d = qmat<3, 2, double>; using qmat3x3d = qmat<3, 3, double>; using qmat3x4d = qmat<3, 4, double>; using qmat4x2d = qmat<4, 2, double>; using qmat4x3d = qmat<4, 3, double>; using qmat4x4d = qmat<4, 4, double>; namespace qv { /** * These return a matrix filled with NaN if there is no inverse. */ qmat4x4f inverse(const qmat4x4f &input); qmat4x4d inverse(const qmat4x4d &input); qmat2x2f inverse(const qmat2x2f &input); }; // namespace qv template struct qbounds { using vec = qvec<3, T>; vec mins, maxs; // default constructor is an "empty" bounds constexpr qbounds() : mins(VECT_MAX, VECT_MAX, VECT_MAX), maxs(-VECT_MAX, -VECT_MAX, -VECT_MAX) { } // construct from mins/maxs constexpr qbounds(const vec &mins, const vec &maxs) : mins(mins), maxs(maxs) { } // add point to bounds constexpr qbounds &operator+=(const vec &v) { mins = qv::min(mins, v); maxs = qv::max(maxs, v); return *this; } // add bounds to bounds constexpr qbounds &operator+=(const qbounds &v) { mins = qv::min(mins, v.mins); maxs = qv::max(maxs, v.maxs); return *this; } constexpr vec &operator[](const int32_t &index) { return (index == 0 ? mins : index == 1 ? maxs : throw std::exception()); } constexpr const vec &operator[](const int32_t &index) const { return (index == 0 ? mins : index == 1 ? maxs : throw std::exception()); } }; using qboundsd = qbounds;