/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA See file, 'COPYING', for details. */ #pragma once #include #include #include #include #include #include "qvec.hh" constexpr int32_t MBSPIDENT = -1; constexpr size_t MAX_MAP_HULLS_H2 = 8; struct dmodelh2_t { qvec3f mins; qvec3f maxs; qvec3f origin; std::array headnode; /* hexen2 only uses 6 */ int32_t visleafs; /* not including the solid leaf 0 */ int32_t firstface; int32_t numfaces; // serialize for streams auto stream_data() { return std::tie(mins, maxs, origin, headnode, visleafs, firstface, numfaces); } }; enum vistype_t { VIS_PVS, VIS_PHS }; // the visibility lump consists of a header with a count, then // byte offsets for the PVS and PHS of each cluster, then the raw // compressed bit vectors. struct mvis_t { std::vector> bit_offsets; std::vector bits; inline size_t header_offset() const { return sizeof(int32_t) + (sizeof(int32_t) * bit_offsets.size() * 2); } // set a bit offset of the specified cluster/vistype *relative to the start of the bits array* // (after the header) inline void set_bit_offset(vistype_t type, size_t cluster, size_t offset) { bit_offsets[cluster][type] = offset + header_offset(); } // fetch the bit offset of the specified cluster/vistype // relative to the start of the bits array inline int32_t get_bit_offset(vistype_t type, size_t cluster) const { return bit_offsets[cluster][type] - header_offset(); } void resize(size_t numclusters) { bit_offsets.resize(numclusters); } void stream_read(std::istream &stream, const lump_t &lump) { int32_t numclusters; stream >= numclusters; resize(numclusters); // read cluster -> offset tables for (auto &bit_offset : bit_offsets) stream >= bit_offset; // pull in final bit set auto remaining = lump.filelen - (static_cast(stream.tellg()) - lump.fileofs); bits.resize(remaining); stream.read(reinterpret_cast(bits.data()), remaining); } void stream_write(std::ostream &stream) const { // no vis data if (!bit_offsets.size()) { return; } stream <= static_cast(bit_offsets.size()); // write cluster -> offset tables for (auto &bit_offset : bit_offsets) stream <= bit_offset; // write bitset stream.write(reinterpret_cast(bits.data()), bits.size()); } }; // structured data from BSP. this is the header of the miptex used // in Quake-like formats. constexpr size_t MIPLEVELS = 4; struct dmiptex_t { std::array name; uint32_t width, height; std::array offsets; /* four mip maps stored */ auto stream_data() { return std::tie(name, width, height, offsets); } }; // semi-structured miptex data; we don't directly care about // the contents of the miptex beyond the header. we store // some of the data from the miptex (name, width, height) but // the full, raw miptex is also stored in `data`. struct miptex_t { std::string name; uint32_t width, height; std::vector data; inline size_t stream_size() const { return data.size(); } inline void stream_read(std::istream &stream, size_t len) { data.resize(len); stream.read(reinterpret_cast(data.data()), len); imemstream miptex_stream(data.data(), len); dmiptex_t dtex; miptex_stream >= dtex; name = dtex.name.data(); width = dtex.width; height = dtex.height; } inline void stream_write(std::ostream &stream) const { stream.write(reinterpret_cast(data.data()), data.size()); } }; // structured miptex container lump struct dmiptexlump_t { std::vector textures; void stream_read(std::istream &stream, const lump_t &lump) { int32_t nummiptex; stream >= nummiptex; // load in all of the offsets, we need them // to calculate individual data sizes std::vector offsets(nummiptex); for (size_t i = 0; i < nummiptex; i++) { stream >= offsets[i]; } for (size_t i = 0; i < nummiptex; i++) { miptex_t &tex = textures.emplace_back(); int32_t offset = offsets[i]; // dummy texture? if (offset < 0) { continue; } // move to miptex position (technically required // because there might be dummy data between the offsets // and the mip textures themselves...) stream.seekg(lump.fileofs + offset); // calculate the length of the data used for the individual miptex. int32_t next_offset; if (i == nummiptex - 1) { next_offset = lump.filelen; } else { next_offset = offsets[i + 1]; } if (next_offset > offset) { tex.stream_read(stream, next_offset - offset); } } } void stream_write(std::ostream &stream) const { auto p = (size_t)stream.tellp(); stream <= static_cast(textures.size()); const size_t header_size = sizeof(int32_t) + (sizeof(int32_t) * textures.size()); size_t miptex_offset = 0; // write out the miptex offsets for (auto &texture : textures) { if (!texture.name[0]) { // dummy texture stream <= static_cast(-1); continue; } stream <= static_cast(header_size + miptex_offset); miptex_offset += texture.stream_size(); // Half Life requires the padding, but it's also a good idea // in general to keep them padded to 4s if ((p + miptex_offset) % 4) { miptex_offset += 4 - ((p + miptex_offset) % 4); } } for (auto &texture : textures) { if (texture.name[0]) { // fix up the padding to match the above conditions if (stream.tellp() % 4) { constexpr const char pad[4]{}; stream.write(pad, 4 - (stream.tellp() % 4)); } texture.stream_write(stream); } } } }; // 0-2 are axial planes // 3-5 are non-axial planes snapped to the nearest enum class plane_type_t { PLANE_INVALID = -1, PLANE_X = 0, PLANE_Y = 1, PLANE_Z = 2, PLANE_ANYX = 3, PLANE_ANYY = 4, PLANE_ANYZ = 5, }; struct dplane_t : qplane3f { int32_t type; [[nodiscard]] constexpr dplane_t operator-() const { return {qplane3f::operator-(), type}; } // serialize for streams auto stream_data() { return std::tie(normal, dist, type); } // optimized case template inline T distance_to_fast(const qvec &point) const { switch (static_cast(type)) { case plane_type_t::PLANE_X: return point[0] - dist; case plane_type_t::PLANE_Y: return point[1] - dist; case plane_type_t::PLANE_Z: return point[2] - dist; default: { return qplane3f::distance_to(point); } } } }; struct bsp2_dnode_t { int32_t planenum; std::array children; /* negative numbers are -(leafs+1), not nodes */ qvec3f mins; /* for sphere culling */ qvec3f maxs; uint32_t firstface; uint32_t numfaces; /* counting both sides */ // serialize for streams auto stream_data() { return std::tie(planenum, children, mins, maxs, firstface, numfaces); } }; struct mtexinfo_t { texvecf vecs; // [s/t][xyz offset] surfflags_t flags; // native miptex flags + extended flags // q1 only int32_t miptex; // q2 only int32_t value; // light emission, etc std::array texture; // texture name (textures/*.wal) int32_t nexttexinfo = -1; // for animations, -1 = end of chain }; constexpr size_t MAXLIGHTMAPS = 4; constexpr uint16_t INVALID_LIGHTSTYLE_OLD = 0xffu; struct mface_t { int64_t planenum; int32_t side; // if true, the face is on the back side of the plane int32_t firstedge; /* we must support > 64k edges */ int32_t numedges; int32_t texinfo; /* lighting info */ std::array styles; int32_t lightofs; /* start of [numstyles*surfsize] samples */ // serialize for streams auto stream_data() { return std::tie(planenum, side, firstedge, numedges, texinfo, styles, lightofs); } }; /* * Note that children are interpreted as unsigned values now, so that we can * handle > 32k clipnodes. Values > 0xFFF0 can be assumed to be CONTENTS * values and can be read as the signed value to be compatible with the above * (i.e. simply subtract 65536). */ struct bsp2_dclipnode_t { int32_t planenum; std::array children; /* negative numbers are contents */ // serialize for streams auto stream_data() { return std::tie(planenum, children); } }; using bsp2_dedge_t = std::array; /* vertex numbers */ /* * leaf 0 is the generic CONTENTS_SOLID leaf, used for all solid areas (except Q2) * all other leafs need visibility info */ /* Ambient Sounds */ enum ambient_type_t : uint8_t { AMBIENT_WATER, AMBIENT_SKY, AMBIENT_SLIME, AMBIENT_LAVA, NUM_AMBIENTS = 4 }; struct mleaf_t { // bsp2_dleaf_t int32_t contents; int32_t visofs; /* -1 = no visibility info; Q1 only! */ qvec3f mins; /* for frustum culling */ qvec3f maxs; uint32_t firstmarksurface; uint32_t nummarksurfaces; std::array ambient_level; // q2 extras int32_t cluster; int32_t area; uint32_t firstleafbrush; uint32_t numleafbrushes; }; struct darea_t { int32_t numareaportals; int32_t firstareaportal; // serialize for streams auto stream_data() { return std::tie(numareaportals, firstareaportal); } auto tuple() const { return std::tie(numareaportals, firstareaportal); } // comparison operator for tests bool operator==(const darea_t &other) const { return tuple() == other.tuple(); } }; // each area has a list of portals that lead into other areas // when portals are closed, other areas may not be visible or // hearable even if the vis info says that it should be struct dareaportal_t { int32_t portalnum; int32_t otherarea; // serialize for streams auto stream_data() { return std::tie(portalnum, otherarea); } auto tuple() const { return std::tie(portalnum, otherarea); } // comparison operator for tests bool operator==(const dareaportal_t &other) const { return tuple() == other.tuple(); } }; struct dbrush_t { int32_t firstside; int32_t numsides; int32_t contents; // serialize for streams auto stream_data() { return std::tie(firstside, numsides, contents); } }; struct q2_dbrushside_qbism_t { uint32_t planenum; // facing out of the leaf int32_t texinfo; // serialize for streams auto stream_data() { return std::tie(planenum, texinfo); } }; struct bspversion_t; // "generic" bsp - superset of all other supported types struct mbsp_t { // the BSP version that we came from, if any const bspversion_t *loadversion; // the BSP we were converted from, if any fs::path file; std::vector dmodels; mvis_t dvis; std::vector dlightdata; dmiptexlump_t dtex; std::string dentdata; std::vector dleafs; std::vector dplanes; std::vector dvertexes; std::vector dnodes; std::vector texinfo; std::vector dfaces; std::vector dclipnodes; std::vector dedges; std::vector dleaffaces; std::vector dleafbrushes; std::vector dsurfedges; std::vector dareas; std::vector dareaportals; std::vector dbrushes; std::vector dbrushsides; }; extern const bspversion_t bspver_generic;