/* Copyright (C) 1996-1997 Id Software, Inc. Copyright (C) 1997 Greg Lewis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA See file, 'COPYING', for details. */ #include #include "qbsp.h" #include "parser.h" #define info_player_start 1 #define info_player_deathmatch 2 #define info_player_coop 4 static int cAnimtex; static int rgfStartSpots; int FindMiptex(const char *name) { int i; for (i = 0; i < map.nummiptex; i++) { if (!strcmp(name, map.miptex[i])) return i; } if (map.nummiptex == map.maxmiptex) Error(errLowMiptexCount); strcpy(map.miptex[i], name); map.nummiptex++; if (name[0] == '+') cAnimtex++; return i; } /* =============== FindTexinfo Returns a global texinfo number =============== */ static int FindTexinfo(texinfo_t *t) { int i, j; texinfo_t *tex; const char *name; // set the special flag name = map.miptex[t->miptex]; if (name[0] == '*' || !strncasecmp(name, "sky", 3)) if (!options.fSplitspecial) t->flags |= TEX_SPECIAL; tex = pWorldEnt->lumps[BSPTEXINFO].data; for (i = 0; i < pWorldEnt->lumps[BSPTEXINFO].index; i++, tex++) { if (t->miptex != tex->miptex) continue; if (t->flags != tex->flags) continue; for (j = 0; j < 4; j++) { if (t->vecs[0][j] != tex->vecs[0][j]) break; if (t->vecs[1][j] != tex->vecs[1][j]) break; } if (j != 4) continue; return i; } /* Allocate a new texinfo at the end of the array */ *tex = *t; pWorldEnt->lumps[BSPTEXINFO].index++; map.cTotal[BSPTEXINFO]++; return i; } static void ParseEpair(parser_t *parser, mapentity_t *ent) { epair_t *epair; epair = AllocMem(OTHER, sizeof(epair_t), true); epair->next = ent->epairs; ent->epairs = epair; if (strlen(parser->token) >= MAX_KEY - 1) Error(errEpairTooLong, parser->linenum); epair->key = copystring(parser->token); ParseToken(parser, PARSE_SAMELINE); if (strlen(parser->token) >= MAX_VALUE - 1) Error(errEpairTooLong, parser->linenum); epair->value = copystring(parser->token); if (!strcasecmp(epair->key, "origin")) { GetVectorForKey(ent, epair->key, ent->origin); } else if (!strcasecmp(epair->key, "classname")) { if (!strcasecmp(epair->value, "info_player_start")) { if (rgfStartSpots & info_player_start) Message(msgWarning, warnMultipleStarts); rgfStartSpots |= info_player_start; } else if (!strcasecmp(epair->value, "info_player_deathmatch")) { rgfStartSpots |= info_player_deathmatch; } else if (!strcasecmp(epair->value, "info_player_coop")) { rgfStartSpots |= info_player_coop; } } } static void TextureAxisFromPlane(const plane_t *plane, vec3_t xv, vec3_t yv) { vec3_t baseaxis[18] = { {0, 0, 1}, {1, 0, 0}, {0, -1, 0}, // floor {0, 0, -1}, {1, 0, 0}, {0, -1, 0}, // ceiling {1, 0, 0}, {0, 1, 0}, {0, 0, -1}, // west wall {-1, 0, 0}, {0, 1, 0}, {0, 0, -1}, // east wall {0, 1, 0}, {1, 0, 0}, {0, 0, -1}, // south wall {0, -1, 0}, {1, 0, 0}, {0, 0, -1} // north wall }; int bestaxis; vec_t dot, best; int i; best = 0; bestaxis = 0; for (i = 0; i < 6; i++) { dot = DotProduct(plane->normal, baseaxis[i * 3]); if (dot > best || (dot == best && !options.fOldaxis)) { best = dot; bestaxis = i; } } VectorCopy(baseaxis[bestaxis * 3 + 1], xv); VectorCopy(baseaxis[bestaxis * 3 + 2], yv); } typedef enum { TX_QUAKED = 0, TX_QUARK_TYPE1 = 1, TX_QUARK_TYPE2 = 2, TX_VALVE_220 = 3, } texcoord_style_t; static texcoord_style_t ParseExtendedTX(parser_t *parser) { texcoord_style_t style = TX_QUAKED; if (ParseToken(parser, PARSE_COMMENT)) { if (!strncmp(parser->token, "//TX", 4)) { if (parser->token[4] == '1') style = TX_QUARK_TYPE1; else if (parser->token[4] == '2') style = TX_QUARK_TYPE2; } } return style; } static void SetTexinfo_QuakeEd(const plane_t *plane, const vec_t shift[2], vec_t rotate, const vec_t scale[2], texinfo_t *out) { int i, j; vec3_t vecs[2]; int sv, tv; vec_t ang, sinv, cosv; vec_t ns, nt; TextureAxisFromPlane(plane, vecs[0], vecs[1]); /* Rotate axis */ ang = (vec_t)rotate / 180 * Q_PI; sinv = sin(ang); cosv = cos(ang); if (vecs[0][0]) sv = 0; else if (vecs[0][1]) sv = 1; else sv = 2; if (vecs[1][0]) tv = 0; else if (vecs[1][1]) tv = 1; else tv = 2; for (i = 0; i < 2; i++) { ns = cosv * vecs[i][sv] - sinv * vecs[i][tv]; nt = sinv * vecs[i][sv] + cosv * vecs[i][tv]; vecs[i][sv] = ns; vecs[i][tv] = nt; } for (i = 0; i < 2; i++) for (j = 0; j < 3; j++) /* Interpret zero scale as no scaling */ out->vecs[i][j] = vecs[i][j] / (scale[i] ? scale[i] : 1); out->vecs[0][3] = shift[0]; out->vecs[1][3] = shift[1]; } static void SetTexinfo_QuArK(parser_t *parser, vec3_t planepts[3], texcoord_style_t style, texinfo_t *out) { int i; vec3_t vecs[2]; vec_t a, b, c, d; vec_t determinant; /* * Type 1 uses vecs[0] = (pt[2] - pt[0]) and vecs[1] = (pt[1] - pt[0]) * Type 2 reverses the order of the vecs * 128 is the scaling factor assumed by QuArK. */ switch (style) { case TX_QUARK_TYPE1: VectorSubtract(planepts[2], planepts[0], vecs[0]); VectorSubtract(planepts[1], planepts[0], vecs[1]); break; case TX_QUARK_TYPE2: VectorSubtract(planepts[1], planepts[0], vecs[0]); VectorSubtract(planepts[2], planepts[0], vecs[1]); break; default: Error(errBadTXStyle); } VectorScale(vecs[0], 1.0 / 128.0, vecs[0]); VectorScale(vecs[1], 1.0 / 128.0, vecs[1]); a = DotProduct(vecs[0], vecs[0]); b = DotProduct(vecs[0], vecs[1]); c = b; /* DotProduct(vecs[1], vecs[0]); */ d = DotProduct(vecs[1], vecs[1]); /* * Want to solve for out->vecs: * * | a b | | out->vecs[0] | = | vecs[0] | * | c d | | out->vecs[1] | | vecs[1] | * * => | out->vecs[0] | = __ 1.0__ | d -b | | vecs[0] | * | out->vecs[1] | a*d - b*c | -c a | | vecs[1] | */ determinant = a * d - b * c; if (fabs(determinant) < ZERO_EPSILON) { Message(msgWarning, warnDegenerateQuArKTX, parser->linenum); for (i = 0; i < 3; i++) out->vecs[0][i] = out->vecs[1][i] = 0; } else { for (i = 0; i < 3; i++) { out->vecs[0][i] = (d * vecs[0][i] - b * vecs[1][i]) / determinant; out->vecs[1][i] = (a * vecs[1][i] - c * vecs[0][i]) / determinant; } } /* Finally, the texture offset is indicated by planepts[0] */ for (i = 0; i < 3; ++i) { vecs[0][i] = out->vecs[0][i]; vecs[1][i] = out->vecs[1][i]; } out->vecs[0][3] = -DotProduct(vecs[0], planepts[0]); out->vecs[1][3] = -DotProduct(vecs[1], planepts[0]); } static void ParseValve220TX(parser_t *parser, vec3_t axis[2], vec_t shift[2], vec_t *rotate, vec_t scale[2]) { int i, j; for (i = 0; i < 2; i++) { ParseToken(parser, PARSE_SAMELINE); if (strcmp(parser->token, "[")) Error(errBadValve220TX, 9999);//parser->linenum); for (j = 0; j < 3; j++) { ParseToken(parser, PARSE_SAMELINE); axis[i][j] = atof(parser->token); } ParseToken(parser, PARSE_SAMELINE); shift[i] = atof(parser->token); ParseToken(parser, PARSE_SAMELINE); if (strcmp(parser->token, "]")) Error(errBadValve220TX, parser->linenum); } ParseToken(parser, PARSE_SAMELINE); rotate[0] = atof(parser->token); ParseToken(parser, PARSE_SAMELINE); scale[0] = atof(parser->token); ParseToken(parser, PARSE_SAMELINE); scale[1] = atof(parser->token); } static void SetTexinfo_Valve220(vec3_t axis[2], const vec_t shift[2], const vec_t scale[2], texinfo_t *out) { int i; for (i = 0; i < 3; i++) { out->vecs[0][i] = axis[0][i] / scale[0]; out->vecs[1][i] = axis[1][i] / scale[1]; } out->vecs[0][3] = shift[0]; out->vecs[1][3] = shift[1]; } static void ParseBrush(parser_t *parser, mapbrush_t *brush) { vec3_t planepts[3], axis[2]; vec3_t t1, t2, t3; int i, j; texinfo_t tx; vec_t d; vec_t shift[2], rotate, scale[2]; int tx_type; plane_t *plane; mapface_t *face, *checkface; brush->faces = face = map.faces + map.numfaces; while (ParseToken(parser, PARSE_NORMAL)) { if (!strcmp(parser->token, "}")) break; // read the three point plane definition for (i = 0; i < 3; i++) { if (i != 0) ParseToken(parser, PARSE_NORMAL); if (strcmp(parser->token, "(")) Error(errInvalidMapPlane, parser->linenum); for (j = 0; j < 3; j++) { ParseToken(parser, PARSE_SAMELINE); planepts[i][j] = atof(parser->token); } ParseToken(parser, PARSE_SAMELINE); if (strcmp(parser->token, ")")) Error(errInvalidMapPlane, parser->linenum); } // Read the texturedef memset(&tx, 0, sizeof(tx)); ParseToken(parser, PARSE_SAMELINE); tx.miptex = FindMiptex(parser->token); ParseToken(parser, PARSE_SAMELINE); if (!strcmp(parser->token, "[")) { parser->unget = true; ParseValve220TX(parser, axis, shift, &rotate, scale); tx_type = TX_VALVE_220; } else { shift[0] = atof(parser->token); ParseToken(parser, PARSE_SAMELINE); shift[1] = atof(parser->token); ParseToken(parser, PARSE_SAMELINE); rotate = atof(parser->token); ParseToken(parser, PARSE_SAMELINE); scale[0] = atof(parser->token); ParseToken(parser, PARSE_SAMELINE); scale[1] = atof(parser->token); tx_type = ParseExtendedTX(parser); } // if the three points are all on a previous plane, it is a // duplicate plane for (checkface = brush->faces; checkface < face; checkface++) { plane = &checkface->plane; for (i = 0; i < 3; i++) { d = DotProduct(planepts[i], plane->normal) - plane->dist; if (d < -ON_EPSILON || d > ON_EPSILON) break; } if (i == 3) break; } if (checkface < face) { Message(msgWarning, warnBrushDuplicatePlane, parser->linenum); continue; } if (map.numfaces == map.maxfaces) Error(errLowFaceCount); // convert to a vector / dist plane for (j = 0; j < 3; j++) { t1[j] = planepts[0][j] - planepts[1][j]; t2[j] = planepts[2][j] - planepts[1][j]; t3[j] = planepts[1][j]; } plane = &face->plane; CrossProduct(t1, t2, plane->normal); if (VectorCompare(plane->normal, vec3_origin)) { Message(msgWarning, warnNoPlaneNormal, parser->linenum); continue; } VectorNormalize(plane->normal); plane->dist = DotProduct(t3, plane->normal); switch (tx_type) { case TX_QUARK_TYPE1: case TX_QUARK_TYPE2: SetTexinfo_QuArK(parser, &planepts[0], tx_type, &tx); break; case TX_VALVE_220: SetTexinfo_Valve220(axis, shift, scale, &tx); break; case TX_QUAKED: default: SetTexinfo_QuakeEd(plane, shift, rotate, scale, &tx); break; } face->texinfo = FindTexinfo(&tx); face++; map.numfaces++; Message(msgPercent, map.numfaces, map.maxfaces); } brush->numfaces = face - brush->faces; if (!brush->numfaces) brush->faces = NULL; } static bool ParseEntity(parser_t *parser, mapentity_t *ent) { mapbrush_t *brush; if (!ParseToken(parser, PARSE_NORMAL)) return false; if (strcmp(parser->token, "{")) Error(errParseEntity, parser->linenum); if (map.numentities == map.maxentities) Error(errLowEntCount); ent->mapbrushes = brush = map.brushes + map.numbrushes; do { if (!ParseToken(parser, PARSE_NORMAL)) Error(errUnexpectedEOF); if (!strcmp(parser->token, "}")) break; else if (!strcmp(parser->token, "{")) { if (map.numbrushes == map.maxbrushes) Error(errLowMapbrushCount); ParseBrush(parser, brush++); map.numbrushes++; } else ParseEpair(parser, ent); } while (1); ent->nummapbrushes = brush - ent->mapbrushes; if (!ent->nummapbrushes) ent->mapbrushes = NULL; return true; } static void PreParseFile(const char *buf) { int braces = 0; struct lumpdata *texinfo; map.maxentities = map.maxbrushes = map.maxfaces = 0; // Very simple... we just want numbers here. Invalid formats are // detected later. Problems with deviant .MAP formats. while (*buf != 0) { if (*buf == '\"') { buf++; // Quoted string... skip to end of quote while (*buf != '\"' && *buf) buf++; if (!*buf) break; } else if (*buf == '/' && *(buf + 1) == '/') { // Comment... skip to end of line while (*buf != '\n' && *buf) buf++; if (!*buf) break; } else if (*buf == '{') { if (braces == 0) map.maxentities++; else if (braces == 1) map.maxbrushes++; braces++; } else if (*buf == '}') braces--; else if (*buf == '(') map.maxfaces++; buf++; } if (map.maxfaces % 3 != 0) Message(msgWarning, warnBadMapFaceCount); map.maxfaces /= 3; map.faces = AllocMem(MAPFACE, map.maxfaces, true); map.brushes = AllocMem(MAPBRUSH, map.maxbrushes, true); map.entities = AllocMem(MAPENTITY, map.maxentities, true); // While we're here... pWorldEnt = map.entities; // Allocate maximum memory here, copy over later // Maximum possible is one miptex/texinfo per face map.maxmiptex = map.maxfaces; map.miptex = AllocMem(MIPTEX, map.maxmiptex, true); texinfo = &pWorldEnt->lumps[BSPTEXINFO]; texinfo->data = AllocMem(BSPTEXINFO, map.maxfaces, true); texinfo->count = map.maxfaces; } /* * Special world entities are entities which have their brushes added to the * world before being removed from the map. Currently func_detail and * func_group. */ static bool IsWorldBrushEntity(const mapentity_t *entity) { const char *classname = ValueForKey(entity, "classname"); if (!strcmp(classname, "func_detail")) return true; if (!strcmp(classname, "func_group")) return true; return false; } void LoadMapFile(void) { parser_t parser; char *buf; int i, j, length, cAxis; void *pTemp; struct lumpdata *texinfo; mapentity_t *entity; mapbrush_t *brush; mapface_t *face, *face2; Message(msgProgress, "LoadMapFile"); length = LoadFile(options.szMapName, &buf, true); PreParseFile(buf); ParserInit(&parser, buf); map.numfaces = map.numbrushes = map.numentities = 0; entity = map.entities; while (ParseEntity(&parser, entity)) { /* Allocate memory for the bmodel, if needed. */ if (!IsWorldBrushEntity(entity) && entity->nummapbrushes) { entity->lumps[BSPMODEL].data = AllocMem(BSPMODEL, 1, true); entity->lumps[BSPMODEL].count = 1; } map.numentities++; entity++; } /* Double check the entity count matches our pre-parse count */ if (map.numentities != map.maxentities) Error(errLowEntCount); FreeMem(buf, OTHER, length + 1); // Print out warnings for entities if (!(rgfStartSpots & info_player_start)) Message(msgWarning, warnNoPlayerStart); if (!(rgfStartSpots & info_player_deathmatch)) Message(msgWarning, warnNoPlayerDeathmatch); // if (!(rgfStartSpots & info_player_coop)) // Message(msgWarning, warnNoPlayerCoop); // Clean up texture memory if (map.nummiptex > map.maxfaces) Error(errLowMiptexCount); else if (map.nummiptex < map.maxfaces) { // For stuff in AddAnimatingTex, make room available pTemp = map.miptex; map.maxmiptex = map.nummiptex + cAnimtex * 20; map.miptex = AllocMem(MIPTEX, map.maxmiptex, true); memcpy(map.miptex, pTemp, map.nummiptex * rgcMemSize[MIPTEX]); FreeMem(pTemp, MIPTEX, map.maxfaces); } texinfo = &pWorldEnt->lumps[BSPTEXINFO]; if (texinfo->index > texinfo->count) Error(errLowTexinfoCount); else if (texinfo->index < texinfo->count) { pTemp = texinfo->data; texinfo->data = AllocMem(BSPTEXINFO, texinfo->index, true); memcpy(texinfo->data, pTemp, texinfo->index * rgcMemSize[BSPTEXINFO]); FreeMem(pTemp, BSPTEXINFO, texinfo->count); texinfo->count = texinfo->index; } // One plane per face + 6 for portals map.maxplanes = map.numfaces + 6; // Count # of unique planes in all of the faces for (i = 0, face = map.faces; i < map.numfaces; i++, face++) { face->fUnique = true; for (j = 0, face2 = map.faces; j < i; j++, face2++) { if (face2->fUnique && VectorCompare(face->plane.normal, face2->plane.normal) && fabs(face->plane.dist - face2->plane.dist) < EQUAL_EPSILON) { face->fUnique = false; map.maxplanes--; break; } } } /* * Now iterate through brushes, add one plane for each face below 6 axis * aligned faces. This compensates for planes added in ExpandBrush. */ for (i = 0, brush = map.brushes; i < map.numbrushes; i++, brush++) { cAxis = 0; for (j = 0, face = brush->faces; j < brush->numfaces; j++, face++) { if (fabs(face->plane.normal[0]) > 1 - NORMAL_EPSILON || fabs(face->plane.normal[1]) > 1 - NORMAL_EPSILON || fabs(face->plane.normal[2]) > 1 - NORMAL_EPSILON) cAxis++; } if (6 - cAxis > 0) map.maxplanes += 6 - cAxis; } /* * map.maxplanes*3 because of 3 hulls, then add 20% as a fudge factor for * hull edge bevel planes */ map.maxplanes = 3 * map.maxplanes + map.maxplanes / 5; map.planes = AllocMem(PLANE, map.maxplanes, true); Message(msgStat, "%5i faces", map.numfaces); Message(msgStat, "%5i brushes", map.numbrushes); Message(msgStat, "%5i entities", map.numentities); Message(msgStat, "%5i unique texnames", map.nummiptex); Message(msgStat, "%5i texinfo", texinfo->count); Message(msgLiteral, "\n"); } void PrintEntity(const mapentity_t *ent) { epair_t *epair; for (epair = ent->epairs; epair; epair = epair->next) Message(msgStat, "%20s : %s", epair->key, epair->value); } const char * ValueForKey(const mapentity_t *ent, const char *key) { const epair_t *ep; for (ep = ent->epairs; ep; ep = ep->next) if (!strcmp(ep->key, key)) return ep->value; return ""; } void SetKeyValue(mapentity_t *ent, const char *key, const char *value) { epair_t *ep; for (ep = ent->epairs; ep; ep = ep->next) if (!strcmp(ep->key, key)) { free(ep->value); /* FIXME */ ep->value = copystring(value); return; } ep = AllocMem(OTHER, sizeof(epair_t), true); ep->next = ent->epairs; ent->epairs = ep; ep->key = copystring(key); ep->value = copystring(value); } void GetVectorForKey(const mapentity_t *ent, const char *szKey, vec3_t vec) { const char *value; double v1, v2, v3; value = ValueForKey(ent, szKey); v1 = v2 = v3 = 0; // scanf into doubles, then assign, so it is vec_t size independent sscanf(value, "%lf %lf %lf", &v1, &v2, &v3); vec[0] = v1; vec[1] = v2; vec[2] = v3; } void WriteEntitiesToString(void) { char *pCur; epair_t *ep; char szLine[129]; int i; int cLen; struct lumpdata *entities; const mapentity_t *ent; map.cTotal[BSPENT] = 0; for (i = 0, ent = map.entities; i < map.numentities; i++, ent++) { entities = &map.entities[i].lumps[BSPENT]; /* Check if entity needs to be removed */ if (!ent->epairs || IsWorldBrushEntity(ent)) { entities->count = 0; entities->data = NULL; continue; } cLen = 0; for (ep = ent->epairs; ep; ep = ep->next) { int i = strlen(ep->key) + strlen(ep->value) + 6; if (i <= 128) cLen += i; else cLen += 128; } // Add 4 for {\n and }\n cLen += 4; entities->count = cLen; map.cTotal[BSPENT] += cLen; entities->data = pCur = AllocMem(BSPENT, cLen, true); *pCur = 0; strcat(pCur, "{\n"); pCur += 2; for (ep = ent->epairs; ep; ep = ep->next) { // Limit on Quake's strings of 128 bytes sprintf(szLine, "\"%.*s\" \"%.*s\"\n", MAX_KEY, ep->key, 122 - (int)strlen(ep->key), ep->value); strcat(pCur, szLine); pCur += strlen(szLine); } // No terminating null on this string pCur[0] = '}'; pCur[1] = '\n'; } }