/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA See file, 'COPYING', for details. */ #include #include #include #include entity_t entities[MAX_MAP_ENTITIES]; int num_entities; /* * ============================================================================ * ENTITY FILE PARSING * If a light has a targetname, generate a unique style in the 32-63 range * ============================================================================ */ #define MAX_LIGHT_TARGETS 32 static int numlighttargets; static char lighttargets[MAX_LIGHT_TARGETS][MAX_ENT_VALUE]; static void SetKeyValue(entity_t *ent, const char *key, const char *value) { epair_t *ep; for (ep = ent->epairs; ep; ep = ep->next) if (!strcmp(ep->key, key)) { strcpy(ep->value, value); return; } ep = malloc(sizeof(*ep)); ep->next = ent->epairs; ent->epairs = ep; strcpy(ep->key, key); strcpy(ep->value, value); } static int LightStyleForTargetname(const char *targetname) { int i; for (i = 0; i < numlighttargets; i++) if (!strcmp(lighttargets[i], targetname)) return 32 + i; if (i == MAX_LIGHT_TARGETS) Error("%s: Too many unique light targetnames\n", __func__); strcpy(lighttargets[i], targetname); numlighttargets++; return numlighttargets - 1 + 32; } /* * ================== * MatchTargets * ================== */ static void MatchTargets(void) { int i, j; entity_t *entity; const entity_t *target; for (i = 0, entity = entities; i < num_entities; i++, entity++) { if (!entity->target[0]) continue; for (j = 0, target = entities; j < num_entities; j++, target++) { if (!strcmp(target->targetname, entity->target)) { entity->targetent = target; break; } } if (j == num_entities) { logprint("WARNING: entity at (%s) (%s) has unmatched " "target (%s)\n", VecStr(entity->origin), entity->classname, entity->target); continue; } /* set the style on the source ent for switchable lights */ if (target->style) { char style[10]; entity->style = target->style; snprintf(style, sizeof(style), "%d", entity->style); SetKeyValue(entity, "style", style); } } } static void SetupSpotlights(void) { int i; entity_t *entity; for (i = 0, entity = entities; i < num_entities; i++, entity++) { if (strncmp(entity->classname, "light", 5)) continue; if (entity->targetent) { VectorSubtract(entity->targetent->origin, entity->origin, entity->spotvec); VectorNormalize(entity->spotvec); entity->spotlight = true; } if (entity->spotlight) { vec_t angle, angle2; angle = (entity->spotangle > 0) ? entity->spotangle : 40; entity->spotfalloff = -cos(angle / 2 * Q_PI / 180); angle2 = entity->spotangle2; if (angle2 <= 0 || angle2 > angle) angle2 = angle; entity->spotfalloff2 = -cos(angle2 / 2 * Q_PI / 180); } } } /* helper function */ static void scan_vec3(vec3_t dest, const char *buf, const char *name) { int i; double vec[3] = { 0.0, 0.0, 0.0 }; if (sscanf(buf, "%lf %lf %lf", &vec[0], &vec[1], &vec[2]) != 3) logprint("WARNING: Not 3 values for %s\n", name); for (i = 0; i < 3; ++i) dest[i] = vec[i]; } static void vec_from_mangle(vec3_t v, const vec3_t m) { vec3_t tmp; VectorScale(m, Q_PI / 180, tmp); v[0] = cos(tmp[0]) * cos(tmp[1]); v[1] = sin(tmp[0]) * cos(tmp[1]); v[2] = sin(tmp[1]); } static void CheckEntityFields(entity_t *entity) { if (!entity->light.light) entity->light.light = DEFAULTLIGHTLEVEL; if (entity->atten <= 0.0) entity->atten = 1.0; if (entity->formula < LF_LINEAR || entity->formula >= LF_COUNT) { static qboolean warned_once = true; if (!warned_once) { warned_once = true; logprint("WARNING: unknown formula number (%d) in delay field\n" " %s at (%s)\n" " (further formula warnings will be supressed)\n", entity->formula, entity->classname, VecStr(entity->origin)); } entity->formula = LF_LINEAR; } if (!VectorCompare(entity->light.color, vec3_origin)) { if (!colored) { colored = true; logprint("Colored light entities detected: " ".lit output enabled.\n"); } } else { VectorCopy(vec3_white, entity->light.color); } if (entity->formula == LF_LINEAR) { /* Linear formula always has a falloff point */ entity->fadedist = fabs(entity->light.light / entity->atten / scaledist); } else if (fadegate < EQUAL_EPSILON) { /* If fadegate is tiny, other lights have effectively infinite reach */ entity->fadedist = VECT_MAX; } else { /* Calculate the distance at which brightness falls to zero */ switch (entity->formula) { case LF_INFINITE: case LF_LOCALMIN: entity->fadedist = VECT_MAX; break; case LF_INVERSE: entity->fadedist = entity->light.light * entity->atten * scaledist; entity->fadedist *= LF_SCALE / fadegate; entity->fadedist = fabs(entity->fadedist); break; case LF_INVERSE2: entity->fadedist = entity->light.light * entity->atten * scaledist; entity->fadedist *= LF_SCALE / sqrt(fadegate); entity->fadedist = fabs(entity->fadedist); break; case LF_INVERSE2A: entity->fadedist = entity->light.light * entity->atten * scaledist; entity->fadedist -= LF_SCALE; entity->fadedist *= LF_SCALE / sqrt(fadegate); entity->fadedist = fabs(entity->fadedist); break; default: Error("Internal error: formula not handled in %s", __func__); } } } /* * ================== * LoadEntities * ================== */ void LoadEntities(void) { char *data; entity_t *entity; char key[MAX_ENT_KEY]; epair_t *epair; vec3_t vec; int num_lights; data = dentdata; /* start parsing */ memset(entities, 0, sizeof(entity_t) * MAX_MAP_ENTITIES); num_entities = 0; num_lights = 0; /* go through all the entities */ while (1) { /* parse the opening brace */ data = COM_Parse(data); if (!data) break; if (com_token[0] != '{') Error("%s: found %s when expecting {", __func__, com_token); if (num_entities == MAX_MAP_ENTITIES) Error("%s: MAX_MAP_ENTITIES", __func__); entity = &entities[num_entities]; num_entities++; /* go through all the keys in this entity */ while (1) { int c; /* parse key */ data = COM_Parse(data); if (!data) Error("%s: EOF without closing brace", __func__); if (!strcmp(com_token, "}")) break; if (strlen(com_token) > MAX_ENT_KEY - 1) Error("%s: Key length > %i", __func__, MAX_ENT_KEY - 1); strcpy(key, com_token); /* parse value */ data = COM_Parse(data); if (!data) Error("%s: EOF without closing brace", __func__); c = com_token[0]; if (c == '}') Error("%s: closing brace without data", __func__); if (strlen(com_token) > MAX_ENT_VALUE - 1) Error("%s: Value length > %i", __func__, MAX_ENT_VALUE - 1); epair = malloc(sizeof(epair_t)); memset(epair, 0, sizeof(epair_t)); strcpy(epair->key, key); strcpy(epair->value, com_token); epair->next = entity->epairs; entity->epairs = epair; if (!strcmp(key, "classname")) strcpy(entity->classname, com_token); else if (!strcmp(key, "target")) strcpy(entity->target, com_token); else if (!strcmp(key, "targetname")) strcpy(entity->targetname, com_token); else if (!strcmp(key, "origin")) scan_vec3(entity->origin, com_token, "origin"); else if (!strncmp(key, "light", 5) || !strcmp(key, "_light")) entity->light.light = atof(com_token); else if (!strcmp(key, "style")) { entity->style = atof(com_token); if (entity->style < 0 || entity->style > 254) Error("Bad light style %i (must be 0-254)", entity->style); } else if (!strcmp(key, "angle")) entity->spotangle = atof(com_token); else if (!strcmp(key, "_softangle")) entity->spotangle2 = atof(com_token); else if (!strcmp(key, "wait")) entity->atten = atof(com_token); else if (!strcmp(key, "delay")) entity->formula = atoi(com_token); else if (!strcmp(key, "mangle")) { scan_vec3(vec, com_token, "mangle"); vec_from_mangle(entity->spotvec, vec); entity->spotlight = true; } else if (!strcmp(key, "_color") || !strcmp(key, "color")) scan_vec3(entity->light.color, com_token, "color"); else if (!strcmp(key, "_sunlight")) sunlight.light = atof(com_token); else if (!strcmp(key, "_sun_mangle")) { scan_vec3(vec, com_token, "_sun_mangle"); vec_from_mangle(sunvec, vec); VectorNormalize(sunvec); VectorScale(sunvec, -16384, sunvec); } else if (!strcmp(key, "_sunlight_color")) scan_vec3(sunlight.color, com_token, "_sunlight_color"); else if (!strcmp(key, "_minlight_color")) scan_vec3(minlight.color, com_token, "_minlight_color"); } /* * Check light entity fields and any global settings in worldspawn. */ if (!strncmp(entity->classname, "light", 5)) { CheckEntityFields(entity); num_lights++; } if (!strcmp(entity->classname, "light")) { if (entity->targetname[0] && !entity->style) { char style[16]; entity->style = LightStyleForTargetname(entity->targetname); snprintf(style, sizeof(style), "%i", entity->style); SetKeyValue(entity, "style", style); } } if (!strcmp(entity->classname, "worldspawn")) { if (entity->light.light > 0 && !minlight.light) { minlight.light = entity->light.light; logprint("using minlight value %i from worldspawn.\n", (int)minlight.light); } else if (minlight.light) { logprint("Using minlight value %i from command line.\n", (int)minlight.light); } } } if (!VectorCompare(sunlight.color, vec3_white) || !VectorCompare(minlight.color, vec3_white)) { if (!colored) { colored = true; logprint("Colored light entities detected: " ".lit output enabled.\n"); } } logprint("%d entities read, %d are lights.\n", num_entities, num_lights); MatchTargets(); SetupSpotlights(); } const char * ValueForKey(const entity_t *ent, const char *key) { epair_t *ep; for (ep = ent->epairs; ep; ep = ep->next) if (!strcmp(ep->key, key)) return ep->value; return ""; } entity_t * FindEntityWithKeyPair(const char *key, const char *value) { entity_t *ent; epair_t *ep; int i; for (i = 0; i < num_entities; i++) { ent = &entities[i]; for (ep = ent->epairs; ep; ep = ep->next) if (!strcmp(ep->key, key)) { if (!strcmp(ep->value, value)) return ent; break; } } return NULL; } void GetVectorForKey(const entity_t *ent, const char *key, vec3_t vec) { const char *value; value = ValueForKey(ent, key); sscanf(value, "%f %f %f", &vec[0], &vec[1], &vec[2]); } /* * ================ * WriteEntitiesToString * ================ */ void WriteEntitiesToString(void) { char *buf; char *end; epair_t *ep; int i; char line[MAX_ENT_KEY + MAX_ENT_VALUE + 4]; /* * max strlen(line) = (MAX_ENT_KEY - 1) + (MAX_ENT_VALUE - 1) + * strlen("\"\" \"\") + 1 */ buf = malloc(MAX_MAP_ENTSTRING); if (!buf) Error("%s: allocation of %i bytes failed.", __func__, entdatasize); end = buf; *end = 0; logprint("%i switchable light styles\n", numlighttargets); for (i = 0; i < num_entities; i++) { if (!entities[i].epairs) continue; /* ent got removed */ strcat(end, "{\n"); end += 2; for (ep = entities[i].epairs; ep; ep = ep->next) { sprintf(line, "\"%s\" \"%s\"\n", ep->key, ep->value); strcat(end, line); end += strlen(line); } strcat(end, "}\n"); end += 2; if (end > buf + MAX_MAP_ENTSTRING) Error("Entity text too long"); } entdatasize = end - buf + 1; if (dentdata) free(dentdata); dentdata = malloc(entdatasize); if (!dentdata) Error("%s: allocation of %i bytes failed.", __func__, entdatasize); memcpy(dentdata, buf, entdatasize); free(buf); }