/* Copyright (C) 2016 Eric Wasylishen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA See file, 'COPYING', for details. */ #include #include #include #include #include #include #include #include #include static std::ofstream InitObjFile(const std::string &filesuffix) { fs::path name = qbsp_options.bsp_path; name.replace_filename(qbsp_options.bsp_path.stem().string() + "_" + filesuffix).replace_extension("obj"); std::ofstream objfile(name); if (!objfile) FError("Failed to open {}: {}", qbsp_options.bsp_path, strerror(errno)); return objfile; } static std::ofstream InitMtlFile(const std::string &filesuffix) { fs::path name = qbsp_options.bsp_path; name.replace_filename(qbsp_options.bsp_path.stem().string() + "_" + filesuffix).replace_extension("mtl"); std::ofstream file(name); if (!file) FError("Failed to open {}: {}", qbsp_options.bsp_path, strerror(errno)); return file; } static void ExportObjFace( std::ofstream &f, std::string_view mtlname, const winding_t &w, const maptexinfo_t &texinfo, int *vertcount) { const char *texname = map.miptexTextureName(texinfo.miptex).c_str(); const auto &texture = map.load_image_meta(texname); const int width = texture ? texture->width : 64; const int height = texture ? texture->height : 64; // export the vertices and uvs for (int i = 0; i < w.size(); i++) { const qvec3d &pos = w[i]; ewt::print(f, "v {:.9} {:.9} {:.9}\n", pos[0], pos[1], pos[2]); qvec3d uv = texinfo.vecs.uvs(pos, width, height); // not sure why -v is needed, .obj uses (0, 0) in the top left apparently? ewt::print(f, "vt {:.9} {:.9}\n", uv[0], -uv[1]); } if (!mtlname.empty()) { ewt::print(f, "usemtl {}\n", mtlname); } f << 'f'; for (int i = 0; i < w.size(); i++) { // .obj vertexes start from 1 // .obj faces are CCW, quake is CW, so reverse the order const int vertindex = *vertcount + (w.size() - 1 - i) + 1; ewt::print(f, " {}/{}", vertindex, vertindex); } f << '\n'; *vertcount += w.size(); } static void WriteContentsMaterial(std::ofstream &mtlf, contentflags_t contents, float r, float g, float b) { // fixme-brushbsp ewt::print(mtlf, "newmtl contents{}\n", contents.native); mtlf << "Ka 0 0 0\n"; ewt::print(mtlf, "Kd {} {} {}\n", r, g, b); mtlf << "Ks 0 0 0\n"; mtlf << "illum 0\n"; } void ExportObj_Faces(const std::string &filesuffix, const std::vector &faces) { std::ofstream objfile = InitObjFile(filesuffix); std::ofstream mtlfile = InitMtlFile(filesuffix); WriteContentsMaterial(mtlfile, {}, 0, 0, 0); WriteContentsMaterial(mtlfile, {CONTENTS_EMPTY}, 0, 1, 0); WriteContentsMaterial(mtlfile, {CONTENTS_SOLID}, 0.2, 0.2, 0.2); WriteContentsMaterial(mtlfile, {CONTENTS_WATER}, 0.0, 0.0, 0.2); WriteContentsMaterial(mtlfile, {CONTENTS_SLIME}, 0.0, 0.2, 0.0); WriteContentsMaterial(mtlfile, {CONTENTS_LAVA}, 0.2, 0.0, 0.0); WriteContentsMaterial(mtlfile, {CONTENTS_SKY}, 0.8, 0.8, 1.0); // fixme-brushbsp // WriteContentsMaterial(mtlfile, {CONTENTS_SOLID, CFLAGS_CLIP}, 1, 0.8, 0.8); // WriteContentsMaterial(mtlfile, {CONTENTS_EMPTY, CFLAGS_HINT}, 1, 1, 1); // WriteContentsMaterial(mtlfile, {CONTENTS_SOLID, CFLAGS_DETAIL}, 0.5, 0.5, 0.5); int vertcount = 0; for (const face_t *face : faces) { std::string mtlname = fmt::format("contents{}\n", face->contents.back.native); ExportObjFace(objfile, mtlname, face->w, face->get_texinfo(), &vertcount); } } void ExportObj_Brushes(const std::string &filesuffix, const bspbrush_t::container &brushes) { std::ofstream objfile = InitObjFile(filesuffix); int vertcount = 0; for (auto &brush : brushes) { for (auto &side : brush->sides) { ExportObjFace(objfile, {}, side.w, side.get_texinfo(), &vertcount); } } } static void ExportObj_Nodes_r(const node_t *node, std::vector *dest) { if (node->is_leaf) { return; } for (auto &face : node->facelist) { dest->push_back(face.get()); } ExportObj_Nodes_r(node->children[0], dest); ExportObj_Nodes_r(node->children[1], dest); } void ExportObj_Nodes(const std::string &filesuffix, const node_t *nodes) { std::vector faces; ExportObj_Nodes_r(nodes, &faces); ExportObj_Faces(filesuffix, faces); } static void ExportObj_Marksurfaces_r(const node_t *node, std::unordered_set *dest) { if (!node->is_leaf) { ExportObj_Marksurfaces_r(node->children[0], dest); ExportObj_Marksurfaces_r(node->children[1], dest); return; } for (auto &face : node->markfaces) { if (!face->get_texinfo().flags.is_nodraw) { dest->insert(face); } } } void ExportObj_Marksurfaces(const std::string &filesuffix, const node_t *nodes) { // many leafs will mark the same face, so collect them in an unordered_set to filter out duplicates std::unordered_set faces; ExportObj_Marksurfaces_r(nodes, &faces); // copy to a vector std::vector faces_vec; faces_vec.reserve(faces.size()); for (const face_t *face : faces) { faces_vec.push_back(face); } ExportObj_Faces(filesuffix, faces_vec); }