/* Copyright (C) 1996-1997 Id Software, Inc. Copyright (C) 1997 Greg Lewis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA See file, 'COPYING', for details. */ // writebsp.c #include "qbsp.h" #include "wad.h" int firstface; int *planemapping; void ExportNodePlanes_r (node_t *node) { plane_t *plane; dplane_t *dplane; int i; if (node->planenum == -1) return; if (planemapping[node->planenum] == -1) { plane = &pPlanes[node->planenum]; dplane = pWorldEnt->pPlanes; // search for an equivalent plane for (i=0; iiPlanes; i++, dplane++) if (DotProduct(dplane->normal, plane->normal) > 1-0.00001 && fabs(dplane->dist - plane->dist) < 0.01 && dplane->type == plane->type) break; // a new plane planemapping[node->planenum] = i; if (i == pWorldEnt->iPlanes) { if (pWorldEnt->iPlanes >= pWorldEnt->cPlanes) Message(msgError, errLowPlaneCount); plane = &pPlanes[node->planenum]; dplane = pWorldEnt->pPlanes + pWorldEnt->iPlanes; dplane->normal[0] = plane->normal[0]; dplane->normal[1] = plane->normal[1]; dplane->normal[2] = plane->normal[2]; dplane->dist = plane->dist; dplane->type = plane->type; pWorldEnt->iPlanes++; map.cTotal[BSPPLANE]++; } } node->outputplanenum = planemapping[node->planenum]; ExportNodePlanes_r (node->children[0]); ExportNodePlanes_r (node->children[1]); } /* ================== ExportNodePlanes ================== */ void ExportNodePlanes (node_t *nodes) { // OK just need one plane array, stick it in worldmodel if (pWorldEnt->pPlanes == NULL) { // I'd like to use numbrushplanes here but we haven't seen every entity yet... pWorldEnt->cPlanes = cPlanes; pWorldEnt->pPlanes = (dplane_t *)AllocMem(BSPPLANE, pWorldEnt->cPlanes); } // TODO: make one-time allocation? planemapping = (int *)AllocMem(OTHER, sizeof(int) * pWorldEnt->cPlanes); memset (planemapping, -1, sizeof(int *)*pWorldEnt->cPlanes); ExportNodePlanes_r (nodes); FreeMem(planemapping, OTHER, sizeof(int) * pWorldEnt->cPlanes); } //=========================================================================== /* ================== CountClipNodes_r ================== */ void CountClipNodes_r (node_t *node) { if (node->planenum == -1) return; pCurEnt->cClipnodes++; CountClipNodes_r(node->children[0]); CountClipNodes_r(node->children[1]); } /* ================== ExportClipNodes_r ================== */ int ExportClipNodes_r (node_t *node) { int i, c; dclipnode_t *cn; face_t *f, *next; // FIXME: free more stuff? if (node->planenum == -1) { c = node->contents; FreeMem(node, NODE); return c; } // emit a clipnode c = map.cTotal[BSPCLIPNODE]; cn = pCurEnt->pClipnodes + pCurEnt->iClipnodes; pCurEnt->iClipnodes++; map.cTotal[BSPCLIPNODE]++; cn->planenum = node->outputplanenum; for (i=0 ; i<2 ; i++) cn->children[i] = ExportClipNodes_r(node->children[i]); for (f = node->faces; f; f = next) { next = f->next; memset(f, 0, sizeof(face_t)); FreeMem(f, FACE); } FreeMem(node, NODE); return c; } /* ================== ExportClipNodes Called after the clipping hull is completed. Generates a disk format representation and frees the original memory. This gets real ugly. Gets called twice per entity, once for each clip hull. First time just store away data, second time fix up reference points to accomodate new data interleaved with old. ================== */ void ExportClipNodes (node_t *nodes) { int oldcount, i, diff; int clipcount = 0; dclipnode_t *pTemp; oldcount = pCurEnt->cClipnodes; // Count nodes before this one for (i=0; i < map.iEntities; i++) clipcount += map.rgEntities[i].cClipnodes; pCurEnt->pModels->headnode[hullnum] = clipcount+oldcount; CountClipNodes_r(nodes); if (pCurEnt->cClipnodes > MAX_BSP_CLIPNODES) Message(msgError, errTooManyClipnodes); pTemp = pCurEnt->pClipnodes; pCurEnt->pClipnodes = (dclipnode_t *)AllocMem(BSPCLIPNODE, pCurEnt->cClipnodes); if (pTemp != NULL) { memcpy(pCurEnt->pClipnodes, pTemp, oldcount*rgcMemSize[BSPCLIPNODE]); FreeMem(pTemp, BSPCLIPNODE, oldcount); // Worthwhile to special-case this for entity 0 (no modification needed) diff = clipcount - pCurEnt->pModels->headnode[1]; if (diff != 0) { pCurEnt->pModels->headnode[1] += diff; for (i=0; ipClipnodes+i; if (pTemp->children[0] >= 0) pTemp->children[0] += diff; if (pTemp->children[1] >= 0) pTemp->children[1] += diff; } } } map.cTotal[BSPCLIPNODE] = clipcount + oldcount; ExportClipNodes_r(nodes); } //=========================================================================== /* ================== CountLeaves ================== */ void CountLeaves (node_t *node) { face_t **fp, *f; pCurEnt->cLeaves++; for (fp=node->markfaces; *fp; fp++) for (f=*fp; f; f=f->original) pCurEnt->cMarksurfaces++; } /* ================== CountNodes_r ================== */ void CountNodes_r (node_t *node) { int i; pCurEnt->cNodes++; for (i=0; i<2; i++) { if (node->children[i]->planenum == -1) { if (node->children[i]->contents != CONTENTS_SOLID) CountLeaves(node->children[i]); } else CountNodes_r (node->children[i]); } } /* ================== CountNodes ================== */ void CountNodes (node_t *headnode) { if (headnode->contents < 0) CountLeaves(headnode); else CountNodes_r(headnode); } /* ================== ExportLeaf ================== */ void ExportLeaf (node_t *node) { face_t **fp, *f; dleaf_t *leaf_p; // ptr arithmetic to get correct leaf in memory leaf_p = pCurEnt->pLeaves + pCurEnt->iLeaves; pCurEnt->iLeaves++; map.cTotal[BSPLEAF]++; leaf_p->contents = node->contents; // // write bounding box info // // VectorCopy don't work since dest are shorts leaf_p->mins[0] = (short)node->mins[0]; leaf_p->mins[1] = (short)node->mins[1]; leaf_p->mins[2] = (short)node->mins[2]; leaf_p->maxs[0] = (short)node->maxs[0]; leaf_p->maxs[1] = (short)node->maxs[1]; leaf_p->maxs[2] = (short)node->maxs[2]; leaf_p->visofs = -1; // no vis info yet // write the marksurfaces leaf_p->firstmarksurface = map.cTotal[BSPMARKSURF]; for (fp=node->markfaces ; *fp ; fp++) { // emit a marksurface f = *fp; do { *(pCurEnt->pMarksurfaces + pCurEnt->iMarksurfaces) = f->outputnumber; pCurEnt->iMarksurfaces++; map.cTotal[BSPMARKSURF]++; f=f->original; // grab tjunction split faces } while (f); } leaf_p->nummarksurfaces = map.cTotal[BSPMARKSURF] - leaf_p->firstmarksurface; } /* ================== ExportDrawNodes_r ================== */ void ExportDrawNodes_r (node_t *node) { dnode_t *n; int i; // ptr arithmetic to get correct node in memory n = pCurEnt->pNodes + pCurEnt->iNodes; pCurEnt->iNodes++; map.cTotal[BSPNODE]++; // VectorCopy doesn't work since dest are shorts n->mins[0] = (short)node->mins[0]; n->mins[1] = (short)node->mins[1]; n->mins[2] = (short)node->mins[2]; n->maxs[0] = (short)node->maxs[0]; n->maxs[1] = (short)node->maxs[1]; n->maxs[2] = (short)node->maxs[2]; n->planenum = node->outputplanenum; n->firstface = node->firstface; n->numfaces = node->numfaces; // recursively output the other nodes for (i=0; i<2; i++) { if (node->children[i]->planenum == -1) { if (node->children[i]->contents == CONTENTS_SOLID) n->children[i] = -1; else { n->children[i] = -(map.cTotal[BSPLEAF] + 1); ExportLeaf (node->children[i]); } } else { n->children[i] = map.cTotal[BSPNODE]; ExportDrawNodes_r (node->children[i]); } } } /* ================== ExportDrawNodes ================== */ void ExportDrawNodes (node_t *headnode) { int i; dmodel_t *bm; // Get a feel for how many of these things there are. CountNodes(headnode); // emit a model pCurEnt->pNodes = (dnode_t *)AllocMem(BSPNODE, pCurEnt->cNodes); pCurEnt->pLeaves = (dleaf_t *)AllocMem(BSPLEAF, pCurEnt->cLeaves); pCurEnt->pMarksurfaces = (unsigned short *)AllocMem(BSPMARKSURF, pCurEnt->cMarksurfaces); // Set leaf 0 properly (must be solid). cLeaves etc incremented in BeginBSPFile. pWorldEnt->pLeaves->contents = CONTENTS_SOLID; bm = pCurEnt->pModels; bm->headnode[0] = map.cTotal[BSPNODE]; bm->firstface = firstface; bm->numfaces = map.cTotal[BSPFACE] - firstface; firstface = map.cTotal[BSPFACE]; if (headnode->contents < 0) ExportLeaf (headnode); else ExportDrawNodes_r (headnode); // Not counting initial vis leaf bm->visleafs = pCurEnt->cLeaves; if (map.iEntities == 0) bm->visleafs--; for (i=0 ; i<3 ; i++) { bm->mins[i] = headnode->mins[i] + SIDESPACE + 1; // remove the padding bm->maxs[i] = headnode->maxs[i] - SIDESPACE - 1; } } //============================================================================= /* ================== BeginBSPFile ================== */ void BeginBSPFile (void) { firstface = 0; // First edge must remain unused because 0 can't be negated pWorldEnt->cEdges++; pWorldEnt->iEdges++; map.cTotal[BSPEDGE]++; // Leave room for leaf 0 (must be solid) pWorldEnt->cLeaves++; pWorldEnt->iLeaves++; map.cTotal[BSPLEAF]++; } /* ================== FinishBSPFile ================== */ void FinishBSPFile (void) { dplane_t *pTemp; options.fVerbose = true; Message(msgProgress, "WriteBSPFile"); // TODO: Fix this somewhere else? pTemp = (dplane_t *)AllocMem(BSPPLANE, map.cTotal[BSPPLANE]); memcpy(pTemp, pWorldEnt->pPlanes, map.cTotal[BSPPLANE] * rgcMemSize[BSPPLANE]); FreeMem(pWorldEnt->pPlanes, BSPPLANE, pWorldEnt->cPlanes); pWorldEnt->pPlanes = pTemp; pWorldEnt->cPlanes = map.cTotal[BSPPLANE]; PrintBSPFileSizes (); WriteBSPFile(); options.fVerbose = options.fAllverbose; }